Player Matchup

Ishtar
Ishtar
Hammurabi332
Ishtar
Level 146
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 36L
1,357 Elo+
Solo
Merlin
Merlin
Wombo x2
Merlin
Level 42
God Stats
5W - 13L
1,378 SR
Queue Stats
122W - 147L
1,376 Elo+
Solo
Chaac
Chaac
sweeping-rider2
Chaac
Level 33
God Stats
6W - 17L
1,274 SR
Queue Stats
23W - 52L
1,274 Elo+
Solo
Team Averages
Level 74
1,384 SR
1,335 Elo+

VS

Team Averages
Level 136
1,446 SR
1,403 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
It is 2 inches
Izanami
Level 109
God Stats
2W - 7L
1,241 SR
Queue Stats
67W - 108L
1,335 Elo+
Party 1
Chaac
Chaac
MadMikeNYC
Chaac
Level 160
God Stats
4W - 2L
1,598 SR
Queue Stats
180W - 213L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 7 / 0
6,320
575
1,580
11,997
4,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Wombo x2
Merlin
12
2 / 2 / 0
7,049
641
7,586
8,354
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
6,443
586
7,259
13,085
7,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 1 / 4
7,925
720
7,012
7,292
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 5
7,344
668
7,839
8,763
3,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
3 / 0 / 4
7,520
684
12,440
5,592
3,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
4
7
L
Ishtar
0
7
0
0
W
2
1
5
4.5
W
Chaac
3
0
4
5
L
Merlin
Wombo x2
Merlin
2
2
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
27,291
33,436
Taken
21,647
14,877
Mitigated
10,563
7,720
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,012
835
0
2,024
7,292
3,392
46
3,229
4,063
21,741
1,429
L
Ishtar
1,580
1,504
282
1,360
11,997
4,426
123
2,691
9,306
0
9,961
W
7,839
5,104
0
3,393
8,763
3,641
883
3,360
5,403
0
25,448
W
Chaac
12,440
1,412
0
3,149
5,592
3,530
0
1,410
4,182
0
29,235
L
Merlin
Wombo x2
Merlin
7,586
256
211
1,674
8,354
3,290
0
1,722
6,632
25,083
0
L
7,259
412
0
4,193
13,085
7,161
0
2,804
10,281
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,812
Gold Earned
22,789
109
Minions Killed
124
4
Camps Cleared
7
575,786
Distance Traveled
624,785
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,925
720
43
4
2
201,799
2
L
Ishtar
6,320
575
29
3
0
152,588
0
W
Izanami
7,344
668
51
5
2
195,670
5
W
Chaac
7,520
684
30
3
3
227,316
0
L
Merlin
7,049
641
48
4
3
197,739
1
L
Chaac
6,443
586
32
3
1
225,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role