Player Matchup

Gilgamesh
Gilgamesh
Daxter9718
Gilgamesh
Level 66
God Stats
4W - 2L
1,800 SR
Queue Stats
96W - 99L
1,532 Elo+
Party 2
Cupid
Cupid
Grim_AngeI
Cupid
Level 142
God Stats
5W - 3L
1,565 SR
Queue Stats
198W - 210L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Shojikina_Tsuki
Nu Wa
Level 160
God Stats
4W - 1L
1,762 SR
Queue Stats
305W - 317L
1,549 Elo+
Party 2
Ravana
Ravana
jet_stream_98
Ravana
Level 89
God Stats
2W - 1L
1,480 SR
Queue Stats
120W - 124L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
sullie00
Cthulhu
Level 117
God Stats
6W - 5L
1,647 SR
Queue Stats
95W - 96L
1,474 Elo+
Solo
Team Averages
Level 115
1,651 SR
1,535 Elo+

VS

Team Averages
Level 121
1,520 SR
1,518 Elo+
Amaterasu
Amaterasu
AvgDukes
Amaterasu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,580 Elo+
Party 1
Ishtar
Ishtar
BanProphecy
Ishtar
Level 124
God Stats
0W - 2L
1,716 SR
Queue Stats
39W - 51L
1,365 Elo+
Solo
Olorun
Olorun
DeathspankerJR
Olorun
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
66W - 65L
1,554 Elo+
Party 1
Poseidon
Poseidon
ThaGr3atSage
Poseidon
Level 154
God Stats
35W - 40L
1,604 SR
Queue Stats
318W - 291L
1,500 Elo+
Solo
Horus
Horus
TnrNdrsn
Horus
Level 72
God Stats
5W - 2L
1,500 SR
Queue Stats
201W - 187L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daxter9718
Gilgamesh
13
0 / 0 / 1
7,415
494
3,182
8,397
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
14
3 / 1 / 5
8,532
569
6,395
7,575
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 3
8,772
585
16,053
9,358
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 7
7,751
517
5,628
6,258
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
sullie00
Cthulhu
11
2 / 1 / 8
7,705
514
8,632
13,781
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AvgDukes
Amaterasu
16
0 / 0 / 0
9,291
619
3,544
6,372
4,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
10
0 / 4 / 0
6,531
435
5,453
10,331
3,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
7,178
479
10,522
12,523
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
ThaGr3atSage
Poseidon
13
1 / 2 / 1
7,876
525
1,618
9,309
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
TnrNdrsn
Horus
11
0 / 5 / 2
6,933
462
4,325
17,492
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AvgDukes
Amaterasu
0
0
0
0
L
Ishtar
0
4
0
0
W
Gilgamesh
Daxter9718
Gilgamesh
0
0
1
0.5
L
2
2
1
1.25
W
Cupid
3
1
5
5.5
W
6
0
3
7.5
L
Poseidon
ThaGr3atSage
Poseidon
1
2
1
0.75
L
Horus
TnrNdrsn
Horus
0
5
2
0.2
W
2
1
7
5.5
W
Cthulhu
sullie00
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,890
Damage
25,462
45,369
Taken
56,027
28,623
Mitigated
29,349
13,536
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AvgDukes
Amaterasu
3,544
1,474
0
2,906
6,372
4,324
1,870
803
5,475
0
82,052
L
Ishtar
5,453
4,141
0
2,018
10,331
3,927
0
2,514
7,719
0
43,440
W
Gilgamesh
Daxter9718
Gilgamesh
3,182
693
0
2,498
8,397
5,554
0
0
8,397
6,604
40,501
L
10,522
5,909
150
4,802
12,523
5,121
0
8,755
3,318
52,228
5,423
W
Cupid
6,395
3,531
413
2,494
7,575
3,145
1,276
1,829
5,746
0
73,809
W
16,053
4,552
0
2,384
9,358
3,895
1,292
3,185
6,173
67,961
0
L
Poseidon
ThaGr3atSage
Poseidon
1,618
140
0
5,048
9,309
2,991
0
2,098
7,081
57,973
0
L
Horus
TnrNdrsn
Horus
4,325
2,605
1,073
4,408
17,492
12,986
0
9,724
7,436
0
29,889
W
5,628
1,149
0
2,638
6,258
3,374
805
1,806
4,452
0
49,838
W
Cthulhu
sullie00
Cthulhu
8,632
968
397
2,712
13,781
12,655
0
4,249
9,532
24,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
37,809
448
Minions Killed
491
0
Camps Cleared
0
1,488,037
Distance Traveled
1,388,069
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,291
619
169
11
0
291,125
3
L
Ishtar
6,531
435
77
5
0
243,470
6
W
Gilgamesh
7,415
494
96
6
0
270,461
3
L
Olorun
7,178
479
92
6
0
266,794
4
W
Cupid
8,532
569
117
8
0
276,050
7
W
Nu Wa
8,772
585
118
8
0
276,125
2
L
Poseidon
7,876
525
109
7
0
296,055
3
L
Horus
6,933
462
44
3
0
290,625
2
W
Ravana
7,751
517
88
6
0
349,550
2
W
Cthulhu
7,705
514
29
2
0
315,851
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role