Player Matchup

King Arthur
King Arthur
Platinum II
ReaperAv
King Arthur
Platinum II
Level 128
God Stats
3W - 3L
1,674 SR
Queue Stats
61W - 53L
2,022 MMR
Solo
Persephone
Persephone
Platinum II
SlappedByKarma
Persephone
Platinum II
Level 142
God Stats
3W - 12L
1,465 SR
Queue Stats
282W - 284L
1,832 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,570 SR
1,927 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,532 SR
1,830 MMR
Artemis
Artemis
Gold IV
DestroyRobo01
Artemis
Gold IV
Level 159
God Stats
1W - 0L
1,396 SR
Queue Stats
37W - 19L
1,741 MMR
Party 1
Geb
Geb
Silver II
Doggo9915
Geb
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,580 MMR
Party 1
Thanatos
Thanatos
Masters
Hunter6531
Thanatos
Masters
Level 159
God Stats
4W - 8L
1,561 SR
Queue Stats
442W - 442L
2,015 MMR
Solo
Zeus
Zeus
Platinum I
KN1G4T RANGER
Zeus
Platinum I
Level 155
God Stats
16W - 11L
1,671 SR
Queue Stats
415W - 418L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ReaperAv
King Arthur
17
4 / 5 / 3
11,092
504
15,380
26,745
28,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
SlappedByKarma
Persephone
17
3 / 5 / 4
11,078
504
11,034
10,853
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasSusanoLokiLancelot

VS

Bans
KhepriUllrBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 5 / 11
12,005
546
23,656
20,330
10,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 3 / 11
11,502
523
8,783
20,103
24,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Hunter6531
Thanatos
19
6 / 3 / 11
12,605
573
14,137
26,161
14,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 1 / 6
15,723
715
21,122
10,388
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
25
10
Deaths
12
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
5
11
1.7
W
4
3
11
3.17
W
Thanatos
Hunter6531
Thanatos
6
3
11
3.83
W
12
1
6
15
L
King Arthur
ReaperAv
King Arthur
4
5
3
1.1
L
Persephone
SlappedByKarma
Persephone
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
67,698
37,598
Taken
76,982
33,547
Mitigated
54,723
5,525
Healing
40,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
23,656
15,356
0
5,615
20,330
10,680
4,005
5,389
14,941
0
110,047
W
8,783
907
1,141
2,834
20,103
24,673
32
7,542
12,561
40,317
0
W
Thanatos
Hunter6531
Thanatos
14,137
4,541
0
28,079
26,161
14,085
0
3,101
23,060
28
115,499
W
21,122
2,813
0
2,556
10,388
5,285
3,252
1,879
8,509
156,965
0
L
King Arthur
ReaperAv
King Arthur
15,380
3,276
412
4,491
26,745
28,950
0
4,944
21,801
0
93,245
L
Persephone
SlappedByKarma
Persephone
11,034
231
0
622
10,853
4,597
0
2,720
8,128
79,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
51,835
274
Minions Killed
579
0
Camps Cleared
0
835,351
Distance Traveled
1,765,595
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,005
546
145
7
0
375,083
2
W
Geb
11,502
523
37
2
0
448,818
3
W
Thanatos
12,605
573
149
7
0
517,737
0
W
Zeus
15,723
715
248
11
0
423,957
3
L
King Arthur
11,092
504
143
7
0
415,673
0
L
Persephone
11,078
504
131
6
0
419,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role