Player Matchup

Baron Samedi
Baron Samedi
WalterTheRat
Baron Samedi
Level 126
God Stats
8W - 2L
1,531 SR
Queue Stats
342W - 273L
1,684 Elo+
Party 1
Khepri
Khepri
bobthedilder
Khepri
Level 90
God Stats
20W - 8L
1,778 SR
Queue Stats
213W - 154L
1,733 Elo+
Party 1
Hun Batz
Hun Batz
hugecrack
Hun Batz
Level 115
God Stats
2W - 0L
1,378 SR
Queue Stats
273W - 221L
1,684 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,700 Elo+

VS

Team Averages
Level 120
1,452 SR
1,512 Elo+
Hercules
Hercules
STSkyy
Hercules
Level 135
God Stats
0W - 3L
1,268 SR
Queue Stats
341W - 170L
1,624 Elo+
Solo
Izanami
Izanami
SavageNaota
Izanami
Level 82
God Stats
7W - 4L
1,564 SR
Queue Stats
18W - 26L
1,366 Elo+
Solo
Raijin
Raijin
kingk1-3
Raijin
Level 144
God Stats
34W - 44L
1,524 SR
Queue Stats
748W - 783L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WalterTheRat
Baron Samedi
12
2 / 0 / 4
6,877
688
9,552
4,014
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
2 / 0 / 4
7,701
770
3,196
6,575
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
hugecrack
Hun Batz
12
3 / 0 / 4
7,080
708
10,403
5,213
2,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
STSkyy
Hercules
11
0 / 1 / 0
5,895
590
5,108
11,535
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
SavageNaota
Izanami
9
0 / 2 / 0
5,801
580
2,160
8,613
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
kingk1-3
Raijin
10
0 / 4 / 0
5,845
585
3,942
6,899
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
STSkyy
Hercules
0
1
0
0
L
Izanami
SavageNaota
Izanami
0
2
0
0
W
Baron Samedi
WalterTheRat
Baron Samedi
2
0
4
4
W
Khepri
2
0
4
4
W
Hun Batz
hugecrack
Hun Batz
3
0
4
5
L
Raijin
kingk1-3
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
11,210
15,802
Taken
27,047
11,070
Mitigated
13,118
5,970
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
STSkyy
Hercules
5,108
1,535
38
3,537
11,535
7,776
0
6,225
5,310
0
11,176
L
Izanami
SavageNaota
Izanami
2,160
1,679
0
488
8,613
3,006
0
4,051
4,562
0
16,735
W
Baron Samedi
WalterTheRat
Baron Samedi
9,552
1,386
1,117
2,130
4,014
2,681
0
854
3,061
30,899
0
W
Khepri
3,196
733
0
1,623
6,575
6,123
0
2,040
4,379
12,134
0
W
Hun Batz
hugecrack
Hun Batz
10,403
2,165
0
1,100
5,213
2,266
0
1,139
4,015
0
29,126
L
Raijin
kingk1-3
Raijin
3,942
435
0
200
6,899
2,336
0
2,892
4,007
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
17,541
117
Minions Killed
90
7
Camps Cleared
2
580,759
Distance Traveled
526,137
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,895
590
18
2
0
198,310
2
L
Izanami
5,801
580
27
3
2
167,713
0
W
Baron Samedi
6,877
688
57
6
2
181,429
1
W
Khepri
7,701
770
20
2
0
194,187
0
W
Hun Batz
7,080
708
40
4
5
205,143
3
L
Raijin
5,845
585
45
5
0
160,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role