Player Matchup

Yu Huang
Yu Huang
AA RACKS
Yu Huang
Level 127
God Stats
1W - 0L
1,550 SR
Queue Stats
38W - 25L
1,653 Elo+
Party 2
Ullr
Ullr
BigT1226
Ullr
Level 119
God Stats
2W - 1L
1,511 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 2
Horus
Horus
SVEJEDAN
Horus
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
12W - 5L
1,587 Elo+
Party 2
Team Averages
Level 131
1,592 SR
1,550 Elo+

VS

Team Averages
Level 69
1,487 SR
1,457 Elo+
Chaac
Chaac
CoatedMoss17
Chaac
Level 56
God Stats
11W - 17L
1,382 SR
Queue Stats
31W - 48L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
HAWKEYEBRAVO
Zhong Kui
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 178L
1,471 Elo+
Solo
Khepri
Khepri
Hypertens10n
Khepri
Level 108
God Stats
8W - 5L
1,578 SR
Queue Stats
180W - 171L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AA RACKS
Yu Huang
16
5 / 1 / 5
10,674
712
17,412
8,329
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
16
4 / 0 / 5
10,646
710
16,232
11,900
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
SVEJEDAN
Horus
15
2 / 0 / 9
11,233
749
6,373
19,519
21,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,738
583
12,118
17,662
13,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
HAWKEYEBRAVO
Zhong Kui
13
1 / 5 / 0
8,893
593
13,376
13,831
10,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
0 / 2 / 1
9,204
614
3,686
14,633
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AA RACKS
Yu Huang
5
1
5
7.5
W
Ullr
4
0
5
6.5
L
0
4
1
0.13
L
Zhong Kui
HAWKEYEBRAVO
Zhong Kui
1
5
0
0.2
L
Khepri
0
2
1
0.25
W
Horus
SVEJEDAN
Horus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,017
Damage
29,180
39,748
Taken
46,126
31,633
Mitigated
41,073
15,556
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AA RACKS
Yu Huang
17,412
2,781
0
1,794
8,329
3,959
754
4,144
4,185
54,560
0
W
Ullr
16,232
8,430
0
1,445
11,900
6,114
1,978
6,219
5,681
0
65,624
L
12,118
2,313
448
5,664
17,662
13,212
0
7,363
10,299
0
36,292
L
Zhong Kui
HAWKEYEBRAVO
Zhong Kui
13,376
430
0
3,456
13,831
10,414
0
5,959
7,872
42,025
0
L
Khepri
3,686
137
608
3,566
14,633
17,447
0
4,708
9,925
15,740
0
W
Horus
SVEJEDAN
Horus
6,373
3,202
3,171
9,146
19,519
21,560
251
7,467
12,052
1,814
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
26,835
191
Minions Killed
152
9
Camps Cleared
4
765,814
Distance Traveled
772,892
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,674
712
71
5
4
246,816
5
W
Ullr
10,646
710
110
7
5
257,244
1
L
Chaac
8,738
583
39
3
1
254,262
2
L
Zhong Kui
8,893
593
103
7
3
243,771
5
L
Khepri
9,204
614
10
1
0
274,859
3
W
Horus
11,233
749
10
1
0
261,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role