Player Matchup

Tyr
Tyr
DynasticBat89
Tyr
Level 67
God Stats
12W - 9L
1,589 SR
Queue Stats
60W - 60L
1,363 Elo+
Party 1
Ymir
Ymir
GHOSTW0LF2165
Ymir
Level 42
God Stats
6W - 5L
1,461 SR
Queue Stats
11W - 15L
1,275 Elo+
Party 3
Izanami
Izanami
Slipknot218
Izanami
Level 24
God Stats
5W - 10L
1,403 SR
Queue Stats
63W - 57L
1,380 Elo+
Party 1
Skadi
Skadi
Tanqsam13
Skadi
Level 82
God Stats
102W - 105L
1,528 SR
Queue Stats
107W - 113L
1,447 Elo+
Party 3
Janus
Janus
uknowtht1guy
Janus
Level 120
God Stats
3W - 5L
1,442 SR
Queue Stats
85W - 96L
1,362 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,365 Elo+

VS

Team Averages
Level 117
1,457 SR
1,416 Elo+
Ra
Ra
Lustful--Desire
Ra
Level 128
God Stats
5W - 2L
1,538 SR
Queue Stats
43W - 45L
1,429 Elo+
Party 2
Hades
Hades
Obama_Senpai_871
Hades
Level 88
God Stats
10W - 6L
1,497 SR
Queue Stats
153W - 145L
1,319 Elo+
Solo
Ishtar
Ishtar
SoyMateoT
Ishtar
Level 128
God Stats
7W - 6L
1,244 SR
Queue Stats
359W - 389L
1,490 Elo+
Party 2
Loki
Loki
ttdhades
Loki
Level 122
God Stats
2W - 5L
1,573 SR
Queue Stats
140W - 147L
1,476 Elo+
Party 2
Bacchus
Bacchus
xt_Lone_Star_tx
Bacchus
Level 119
God Stats
28W - 35L
1,432 SR
Queue Stats
404W - 506L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,805
425
2,523
12,422
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
7,454
466
3,289
13,286
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Slipknot218
Izanami
12
1 / 3 / 3
7,245
453
6,460
11,185
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Tanqsam13
Skadi
12
0 / 6 / 0
7,615
476
5,660
14,933
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 1
9,032
565
10,676
10,497
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,876
492
5,775
7,790
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
8 / 0 / 0
9,532
596
14,340
9,306
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SoyMateoT
Ishtar
13
0 / 3 / 5
7,786
487
10,673
11,276
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
17
7 / 0 / 1
9,610
601
7,847
12,118
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 5
8,050
503
5,295
11,282
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
2
1
1.25
W
1
1
2
2
W
8
0
0
8
L
Izanami
Slipknot218
Izanami
1
3
3
0.83
W
Ishtar
SoyMateoT
Ishtar
0
3
5
0.83
L
Skadi
Tanqsam13
Skadi
0
6
0
0
W
Loki
7
0
1
7.5
L
3
3
1
1.17
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
43,930
62,323
Taken
51,772
33,312
Mitigated
30,457
13,224
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,523
559
0
3,248
12,422
7,829
0
6,238
6,184
0
43,779
L
3,289
237
191
1,544
13,286
11,014
283
3,100
10,186
25,717
0
W
5,775
502
492
2,178
7,790
3,598
760
4,606
2,878
52,092
0
W
14,340
830
20
5,592
9,306
5,059
2,386
0
9,306
60,464
0
L
Izanami
Slipknot218
Izanami
6,460
4,674
0
3,634
11,185
4,352
960
2,112
9,073
0
53,894
W
Ishtar
SoyMateoT
Ishtar
10,673
7,178
0
2,411
11,276
5,027
1,176
2,707
8,515
0
58,411
L
Skadi
Tanqsam13
Skadi
5,660
3,251
95
2,928
14,933
5,986
1,223
10,061
4,872
0
50,972
W
Loki
7,847
1,740
0
49
12,118
4,906
253
1,454
10,590
0
83,797
L
10,676
329
0
1,584
10,497
4,131
0
3,899
6,598
82,514
0
W
5,295
1,044
220
1,866
11,282
11,867
282
4,584
6,518
26,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
42,854
412
Minions Killed
440
0
Camps Cleared
0
1,487,015
Distance Traveled
1,548,270
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,805
425
68
4
0
351,666
0
L
Ymir
7,454
466
39
2
0
300,773
0
W
Ra
7,876
492
86
5
0
328,308
4
W
Hades
9,532
596
106
7
0
295,608
1
L
Izanami
7,245
453
77
5
0
273,707
3
W
Ishtar
7,786
487
96
6
0
260,419
4
L
Skadi
7,615
476
92
6
0
269,363
3
W
Loki
9,610
601
121
8
0
351,344
0
L
Janus
9,032
565
136
9
0
291,506
3
W
Bacchus
8,050
503
31
2
0
312,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role