Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Michael34
Ra
Level 135
God Stats
8W - 8L
1,631 SR
Queue Stats
417W - 346L
1,583 Elo+
Party 2
Achilles
Achilles
RustleSprouts
Achilles
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,558 Elo+
Solo
Bacchus
Bacchus
byEdGeGames
Bacchus
Level 129
God Stats
28W - 19L
1,557 SR
Queue Stats
295W - 257L
1,547 Elo+
Solo
Medusa
Medusa
canofcorn3196
Medusa
Level 95
God Stats
55W - 40L
1,603 SR
Queue Stats
426W - 381L
1,549 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,548 Elo+

VS

Team Averages
Level 101
1,551 SR
1,487 Elo+
Cerberus
Cerberus
Neak69
Cerberus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 154L
1,585 Elo+
Party 1
Arachne
Arachne
NlNEELEVEN
Arachne
Level 80
God Stats
13W - 6L
1,667 SR
Queue Stats
140W - 149L
1,508 Elo+
Solo
Nike
Nike
NoAutoHitter
Nike
Level 143
God Stats
4W - 0L
1,741 SR
Queue Stats
409W - 398L
1,600 Elo+
Party 1
Hera
Hera
Pentacoss
Hera
Level 106
God Stats
1W - 2L
1,173 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Rama
Rama
blamingduo
Rama
Level 54
God Stats
2W - 0L
1,676 SR
Queue Stats
333W - 291L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 5 / 1
7,457
497
11,638
13,875
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,934
396
3,979
5,821
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
RustleSprouts
Achilles
13
3 / 2 / 0
7,794
520
7,497
16,755
10,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
byEdGeGames
Bacchus
10
0 / 3 / 4
6,699
447
6,732
11,860
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 4 / 3
8,604
574
11,519
12,290
4,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Neak69
Cerberus
13
3 / 1 / 11
8,391
559
5,775
14,699
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
NlNEELEVEN
Arachne
15
7 / 1 / 4
8,864
591
10,109
11,050
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 3
8,886
592
10,382
13,360
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
12
4 / 4 / 8
7,865
524
7,960
10,473
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 3
8,182
545
5,737
12,651
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
18
18
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
L
0
4
1
0.13
W
Cerberus
Neak69
Cerberus
3
1
11
8.5
W
Arachne
NlNEELEVEN
Arachne
7
1
4
9
W
0
1
3
1.5
W
Hera
4
4
8
2
L
Achilles
RustleSprouts
Achilles
3
2
0
1.5
W
4
4
3
1.38
L
Bacchus
byEdGeGames
Bacchus
0
3
4
0.67
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,365
Damage
39,963
60,601
Taken
62,233
34,493
Mitigated
35,920
14,675
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,638
4,578
0
3,470
13,875
4,509
0
3,725
10,150
57,758
0
L
3,979
504
259
747
5,821
2,333
0
2,046
3,775
28,713
0
W
Cerberus
Neak69
Cerberus
5,775
903
0
3,651
14,699
13,307
17
8,555
6,060
29,409
0
W
Arachne
NlNEELEVEN
Arachne
10,109
7,292
0
3,204
11,050
5,699
106
4,064
6,820
0
67,138
W
10,382
2,744
0
6,070
13,360
7,647
0
2,601
10,759
0
78,549
W
Hera
7,960
1,797
99
1,124
10,473
4,779
260
4,879
5,470
52,682
0
L
Achilles
RustleSprouts
Achilles
7,497
2,915
55
6,986
16,755
10,539
0
1,509
15,246
0
55,670
W
5,737
5,362
0
2,420
12,651
4,488
721
1,876
10,775
0
52,724
L
Bacchus
byEdGeGames
Bacchus
6,732
785
215
1,350
11,860
12,662
0
3,746
8,114
32,482
0
L
11,519
5,145
0
1,593
12,290
4,450
0
2,709
9,581
0
63,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
42,188
379
Minions Killed
508
0
Camps Cleared
0
1,265,733
Distance Traveled
1,473,015
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,457
497
81
5
0
244,875
4
L
Ra
5,934
396
57
4
0
165,726
2
W
Cerberus
8,391
559
55
4
0
297,260
5
W
Arachne
8,864
591
103
7
0
350,089
3
W
Nike
8,886
592
167
11
0
266,094
5
W
Hera
7,865
524
98
7
0
288,046
6
L
Achilles
7,794
520
88
6
0
301,476
6
W
Rama
8,182
545
85
6
0
271,526
0
L
Bacchus
6,699
447
62
4
0
266,317
6
L
Medusa
8,604
574
91
6
0
287,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role