Player Matchup

Janus
Janus
Oxyetc
Janus
Level 114
God Stats
0W - 3L
1,251 SR
Queue Stats
16W - 32L
1,440 Elo+
Party 1
Achilles
Achilles
RJA304
Achilles
Level 43
God Stats
2W - 12L
1,276 SR
Queue Stats
37W - 75L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
TheRealReap
Cernunnos
Level 45
God Stats
1W - 6L
1,234 SR
Queue Stats
40W - 69L
1,353 Elo+
Solo
Team Averages
Level 67
1,253 SR
1,395 Elo+

VS

Team Averages
Level 90
1,249 SR
1,229 Elo+
Atlas
Atlas
BatmanBeast88
Atlas
Level 115
God Stats
1W - 2L
1,223 SR
Queue Stats
8W - 17L
1,231 Elo+
Party 2
Chronos
Chronos
Datwalrus257
Chronos
Level 108
God Stats
1W - 0L
1,266 SR
Queue Stats
9W - 17L
1,333 Elo+
Party 2
Osiris
Osiris
Hensuss
Osiris
Level 47
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 5L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Oxyetc
Janus
12
2 / 4 / 2
8,316
640
12,470
10,511
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
RJA304
Achilles
12
2 / 4 / 2
8,886
684
4,664
16,947
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TheRealReap
Cernunnos
13
0 / 4 / 3
8,323
640
9,329
10,538
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
10,129
779
9,604
11,226
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Datwalrus257
Chronos
15
5 / 2 / 7
9,762
751
14,565
12,878
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Hensuss
Osiris
14
2 / 2 / 7
9,213
709
7,001
9,173
8,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Chronos
Datwalrus257
Chronos
5
2
7
4.25
W
Osiris
Hensuss
Osiris
2
2
7
2.75
L
Janus
Oxyetc
Janus
2
4
2
0.75
L
Achilles
RJA304
Achilles
2
4
2
0.75
L
Cernunnos
TheRealReap
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
31,170
37,996
Taken
33,277
30,997
Mitigated
27,137
5,419
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,604
3,285
0
2,389
11,226
12,065
0
2,656
8,344
28,168
0
W
Chronos
Datwalrus257
Chronos
14,565
9,326
0
3,327
12,878
6,262
62
5,164
7,260
42,404
0
W
Osiris
Hensuss
Osiris
7,001
2,556
761
1,820
9,173
8,810
0
3,934
4,879
0
14,878
L
Janus
Oxyetc
Janus
12,470
205
0
370
10,511
6,871
0
7,647
2,864
37,475
0
L
Achilles
RJA304
Achilles
4,664
1,526
0
1,839
16,947
19,050
24
10,216
6,731
0
9,621
L
Cernunnos
TheRealReap
Cernunnos
9,329
4,202
0
3,210
10,538
5,076
234
6,618
3,920
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
29,104
136
Minions Killed
123
6
Camps Cleared
5
739,022
Distance Traveled
786,580
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,129
779
32
2
0
266,493
3
W
Chronos
9,762
751
68
5
4
238,535
2
W
Osiris
9,213
709
23
2
1
281,552
4
L
Janus
8,316
640
58
4
4
238,614
5
L
Achilles
8,886
684
13
1
1
281,143
1
L
Cernunnos
8,323
640
65
5
1
219,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role