Player Matchup

Chaac
Chaac
DotaIsSupreme
Chaac
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 13L
1,294 Elo+
Party 2
Ishtar
Ishtar
KevieKush
Ishtar
Level 76
God Stats
0W - 2L
1,747 SR
Queue Stats
4W - 12L
1,328 Elo+
Party 2
Neith
Neith
caminante1417
Neith
Level 4
God Stats
0W - 2L
1,370 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Team Averages
Level 32
1,463 SR
1,303 Elo+

VS

Team Averages
Level 71
1,532 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BIGBOIHOURS
Thanatos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,380 Elo+
Party 1
Thoth
Thoth
papabear2724
Thoth
Level 17
God Stats
4W - 5L
1,595 SR
Queue Stats
11W - 20L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,535
733
9,345
23,032
15,319
Ishtar
KevieKush
Ishtar
15
5 / 6 / 0
10,606
816
12,463
14,550
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 3
8,101
623
3,327
12,701
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 2 / 15
11,126
856
12,611
18,342
27,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
BIGBOIHOURS
Thanatos
15
10 / 3 / 10
11,077
852
14,176
15,142
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 1 / 12
11,075
852
15,808
8,253
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
22
22
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
15
5.75
W
Thanatos
BIGBOIHOURS
Thanatos
10
3
10
5
L
1
8
5
0.44
L
Ishtar
KevieKush
Ishtar
5
6
0
0.83
L
0
8
3
0.19
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
42,595
50,283
Taken
41,737
24,013
Mitigated
40,135
4,305
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,611
4,321
0
4,824
18,342
27,844
462
98
18,244
34,101
0
W
Thanatos
BIGBOIHOURS
Thanatos
14,176
3,863
0
12,891
15,142
8,823
1,343
252
14,890
0
28,915
L
9,345
1,991
0
1,896
23,032
15,319
0
12,666
10,366
0
31,809
L
Ishtar
KevieKush
Ishtar
12,463
7,435
0
1,976
14,550
4,979
0
7,634
6,916
0
38,688
L
3,327
1,661
0
433
12,701
3,715
0
8,437
4,264
0
12,253
W
15,808
1,510
0
0
8,253
3,468
1,162
547
7,706
47,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
33,278
115
Minions Killed
139
3
Camps Cleared
8
639,406
Distance Traveled
774,308
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,126
856
36
3
2
270,233
4
W
Thanatos
11,077
852
25
2
3
253,877
0
L
Chaac
9,535
733
46
4
1
224,341
0
L
Ishtar
10,606
816
48
4
2
224,580
3
L
Neith
8,101
623
21
2
0
190,485
0
W
Thoth
11,075
852
78
6
3
250,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role