Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BoiToyAsh
Charybdis
Level 68
God Stats
9W - 16L
1,305 SR
Queue Stats
48W - 72L
1,390 Elo+
Party 2
Cerberus
Cerberus
Montime
Cerberus
Level 107
God Stats
4W - 1L
1,766 SR
Queue Stats
569W - 434L
1,632 Elo+
Party 2
Anubis
Anubis
Pracydna
Anubis
Level 42
God Stats
67W - 63L
1,551 SR
Queue Stats
81W - 90L
1,508 Elo+
Party 2
Hades
Hades
Ucoiledrain13
Hades
Level 149
God Stats
25W - 11L
1,625 SR
Queue Stats
564W - 475L
1,599 Elo+
Party 2
Team Averages
Level 105
1,549 SR
1,526 Elo+

VS

Team Averages
Level 59
1,501 SR
1,496 Elo+
Lancelot
Lancelot
Calvite
Lancelot
Level 33
God Stats
5W - 8L
1,417 SR
Queue Stats
95W - 110L
1,490 Elo+
Party 1
Ishtar
Ishtar
NoCAKEforu
Ishtar
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 107L
1,465 Elo+
Party 3
Camazotz
Camazotz
Psychodic
Camazotz
Level 54
God Stats
2W - 1L
1,608 SR
Queue Stats
106W - 90L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
fatgod12
Kukulkan
Level 80
God Stats
1W - 2L
1,478 SR
Queue Stats
148W - 136L
1,559 Elo+
Party 3
Ymir
Ymir
thisisdumb09
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 1 / 8
10,034
627
17,495
14,726
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
BoiToyAsh
Charybdis
16
5 / 0 / 1
9,550
597
7,866
9,276
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Montime
Cerberus
12
2 / 1 / 14
8,102
506
7,730
12,064
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Pracydna
Anubis
15
6 / 2 / 6
9,035
565
10,223
8,081
5,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 5
9,616
601
7,611
14,118
11,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Calvite
Lancelot
12
1 / 4 / 0
7,431
464
5,544
12,378
5,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
NoCAKEforu
Ishtar
12
1 / 5 / 0
7,151
447
7,008
13,558
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
Psychodic
Camazotz
12
0 / 6 / 3
6,941
434
7,215
20,012
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
fatgod12
Kukulkan
12
2 / 6 / 1
7,697
481
7,944
11,146
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 1
6,064
379
2,496
13,691
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
28
Kills
4
5
Deaths
28
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
8
15
W
Charybdis
BoiToyAsh
Charybdis
5
0
1
5.5
L
Lancelot
Calvite
Lancelot
1
4
0
0.25
W
Cerberus
Montime
Cerberus
2
1
14
9
L
Ishtar
NoCAKEforu
Ishtar
1
5
0
0.2
W
Anubis
Pracydna
Anubis
6
2
6
4.5
L
Camazotz
Psychodic
Camazotz
0
6
3
0.25
W
4
1
5
6.5
L
Kukulkan
fatgod12
Kukulkan
2
6
1
0.42
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,925
Damage
30,207
58,265
Taken
70,785
40,582
Mitigated
27,502
37,182
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,495
4,567
0
16,791
14,726
7,901
142
970
13,756
0
87,912
W
Charybdis
BoiToyAsh
Charybdis
7,866
3,893
0
6,152
9,276
3,685
3,323
99
9,177
0
81,972
L
Lancelot
Calvite
Lancelot
5,544
1,310
0
2,387
12,378
5,650
92
4,464
7,914
0
49,309
W
Cerberus
Montime
Cerberus
7,730
520
0
2,801
12,064
11,802
415
3,947
8,117
22,802
0
L
Ishtar
NoCAKEforu
Ishtar
7,008
2,803
0
2,867
13,558
4,568
0
2,216
11,342
0
52,670
W
Anubis
Pracydna
Anubis
10,223
726
75
2,837
8,081
5,376
0
4,809
3,272
64,762
0
L
Camazotz
Psychodic
Camazotz
7,215
3,243
0
8,857
20,012
6,453
0
5,201
14,811
0
48,415
W
7,611
1,124
0
8,526
14,118
11,818
45
615
13,503
71,684
0
L
Kukulkan
fatgod12
Kukulkan
7,944
1,028
0
2,087
11,146
3,377
0
6,176
4,970
70,750
0
L
2,496
1,096
0
602
13,691
7,454
0
7,507
6,184
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
35,284
551
Minions Killed
393
0
Camps Cleared
0
1,509,008
Distance Traveled
1,407,648
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,034
627
126
8
0
351,737
1
W
Charybdis
9,550
597
120
8
0
276,753
0
L
Lancelot
7,431
464
85
5
0
336,286
3
W
Cerberus
8,102
506
53
3
0
310,624
5
L
Ishtar
7,151
447
89
6
0
279,835
1
W
Anubis
9,035
565
92
6
0
284,762
0
L
Camazotz
6,941
434
78
5
0
308,100
3
W
Hades
9,616
601
160
10
0
285,132
2
L
Kukulkan
7,697
481
121
8
0
267,029
5
L
Ymir
6,064
379
20
1
0
216,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role