Player Matchup

Zeus
Zeus
MokaiPuti
Zeus
Level 28
God Stats
9W - 10L
1,367 SR
Queue Stats
111W - 95L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
xNFL COLTS
Sun Wukong
Level 79
God Stats
11W - 11L
1,630 SR
Queue Stats
123W - 99L
1,537 Elo+
Party 2
Izanami
Izanami
xNFL SAINTS
Izanami
Level 63
God Stats
4W - 3L
1,490 SR
Queue Stats
136W - 113L
1,528 Elo+
Party 2
Team Averages
Level 57
1,496 SR
1,519 Elo+

VS

Team Averages
Level 68
1,329 SR
1,456 Elo+
Hercules
Hercules
RacistMidget
Hercules
Level 102
God Stats
2W - 1L
1,277 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WhosRewind
Cthulhu
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 12L
1,334 Elo+
Party 1
Ishtar
Ishtar
midgetcatcher
Ishtar
Level 88
God Stats
0W - 1L
1,209 SR
Queue Stats
45W - 40L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 3 / 8
11,692
688
14,994
9,885
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xNFL COLTS
Sun Wukong
20
11 / 0 / 3
13,670
804
17,415
23,757
19,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
xNFL SAINTS
Izanami
17
1 / 4 / 10
11,609
683
19,253
15,764
8,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RacistMidget
Hercules
16
4 / 3 / 3
11,187
658
15,740
21,160
20,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
WhosRewind
Cthulhu
15
2 / 3 / 4
11,363
668
9,048
20,798
31,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 5
9,968
586
16,550
16,787
7,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
3
8
2
L
Hercules
RacistMidget
Hercules
4
3
3
1.83
L
Cthulhu
WhosRewind
Cthulhu
2
3
4
1.33
L
1
8
5
0.44
W
Sun Wukong
xNFL COLTS
Sun Wukong
11
0
3
12.5
W
Izanami
xNFL SAINTS
Izanami
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
41,338
49,406
Taken
58,745
31,757
Mitigated
59,195
15,752
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,994
1,400
400
1,911
9,885
4,027
685
1,920
7,965
38,466
0
L
Hercules
RacistMidget
Hercules
15,740
5,322
0
5,951
21,160
20,019
0
5,528
15,632
0
43,222
L
Cthulhu
WhosRewind
Cthulhu
9,048
1,359
0
1,346
20,798
31,605
0
7,326
13,472
34,727
0
L
16,550
10,231
506
2,364
16,787
7,571
0
2,708
14,079
0
38,215
W
Sun Wukong
xNFL COLTS
Sun Wukong
17,415
3,382
371
9,672
23,757
19,351
537
5,054
18,703
0
64,903
W
Izanami
xNFL SAINTS
Izanami
19,253
12,175
669
2,729
15,764
8,379
1,567
2,763
13,001
0
65,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
32,518
223
Minions Killed
155
12
Camps Cleared
5
982,380
Distance Traveled
896,050
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,692
688
44
3
3
313,470
3
L
Hercules
11,187
658
66
4
3
328,478
2
L
Cthulhu
11,363
668
36
2
0
323,304
0
L
Ishtar
9,968
586
53
3
2
244,268
1
W
Sun Wukong
13,670
804
81
5
6
369,849
1
W
Izanami
11,609
683
98
6
3
299,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role