Player Matchup

Achilles
Achilles
Morner
Achilles
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 70L
1,651 Elo+
Party 1
Shiva
Shiva
Slankzz
Shiva
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 25L
1,873 Elo+
Party 1
Nu Wa
Nu Wa
kushin4dapushin
Nu Wa
Level 160
God Stats
30W - 8L
1,866 SR
Queue Stats
702W - 217L
1,900 Elo+
Party 1
Team Averages
Level 108
1,622 SR
1,808 Elo+

VS

Team Averages
Level 77
1,532 SR
1,521 Elo+
Chaac
Chaac
AyoJeanzYT
Chaac
Level 82
God Stats
1W - 2L
1,703 SR
Queue Stats
202W - 150L
1,557 Elo+
Party 2
Nox
Nox
SoapyLoki
Nox
Level 27
God Stats
2W - 7L
1,399 SR
Queue Stats
126W - 93L
1,488 Elo+
Party 2
Fenrir
Fenrir
rojas888
Fenrir
Level 123
God Stats
1W - 3L
1,495 SR
Queue Stats
166W - 210L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Morner
Achilles
11
3 / 1 / 3
7,100
789
12,031
11,012
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Slankzz
Shiva
10
0 / 1 / 6
6,434
715
7,965
10,524
9,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
6,965
774
9,777
5,866
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 1
6,118
680
8,853
15,072
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
5,646
627
5,313
7,045
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
rojas888
Fenrir
9
1 / 2 / 0
6,396
711
3,732
13,206
7,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
1
0.75
W
Achilles
Morner
Achilles
3
1
3
4.5
W
Shiva
Slankzz
Shiva
0
1
6
3
L
0
2
1
0.25
W
3
0
3
4.5
L
Fenrir
rojas888
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
17,898
27,402
Taken
35,323
23,858
Mitigated
24,950
7,796
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,853
1,255
325
3,491
15,072
14,294
0
4,598
10,153
0
27,342
W
Achilles
Morner
Achilles
12,031
3,197
348
3,334
11,012
10,497
214
2,571
8,225
0
17,734
W
Shiva
Slankzz
Shiva
7,965
2,097
673
3,000
10,524
9,683
457
2,650
7,450
0
16,630
L
5,313
795
0
311
7,045
3,571
0
1,379
5,537
18,455
0
W
9,777
3,481
0
441
5,866
3,678
1,015
388
5,382
32,966
0
L
Fenrir
rojas888
Fenrir
3,732
1,426
0
1,100
13,206
7,085
0
4,147
8,771
0
12,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,499
Gold Earned
18,160
78
Minions Killed
69
4
Camps Cleared
4
524,883
Distance Traveled
551,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,118
680
12
1
2
200,714
2
W
Achilles
7,100
789
16
2
2
176,308
0
W
Shiva
6,434
715
16
2
0
183,914
3
L
Nox
5,646
627
37
4
0
163,672
1
W
Nu Wa
6,965
774
46
5
2
164,661
1
L
Fenrir
6,396
711
20
2
2
186,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role