Player Matchup

Merlin
Merlin
ChaacDaboi
Merlin
Level 125
God Stats
2W - 2L
1,783 SR
Queue Stats
233W - 242L
1,572 Elo+
Party 1
Khepri
Khepri
echopeerce21
Khepri
Level 82
God Stats
3W - 1L
1,467 SR
Queue Stats
36W - 25L
1,591 Elo+
Party 3
Chiron
Chiron
jimbobillybob
Chiron
Level 104
God Stats
7W - 1L
1,330 SR
Queue Stats
143W - 136L
1,512 Elo+
Party 1
Terra
Terra
shinigami211
Terra
Level 102
God Stats
2W - 3L
1,425 SR
Queue Stats
61W - 54L
1,597 Elo+
Party 3
Kukulkan
Kukulkan
かわいい女の子
Kukulkan
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 97L
1,565 Elo+
Party 3
Team Averages
Level 98
1,501 SR
1,568 Elo+

VS

Team Averages
Level 115
1,577 SR
1,591 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DragonSaviour
Hera
Level 144
God Stats
3W - 4L
1,711 SR
Queue Stats
95W - 85L
1,616 Elo+
Party 2
Rama
Rama
LordXcea
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,587 Elo+
Solo
Hachiman
Hachiman
PonyPlayz
Hachiman
Level 63
God Stats
1W - 1L
1,673 SR
Queue Stats
27W - 16L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
TheBigDuurnt
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChaacDaboi
Merlin
20
7 / 1 / 17
12,117
757
18,577
13,618
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
17
1 / 4 / 17
11,603
725
5,962
24,575
31,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 3 / 13
12,724
795
18,420
22,149
13,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 21
11,736
734
6,894
21,622
25,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 4 / 19
13,087
818
31,028
20,050
12,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 6 / 4
12,269
767
20,465
17,737
7,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 5 / 7
10,648
666
20,563
12,678
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
2 / 5 / 6
9,475
592
11,014
16,538
6,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
PonyPlayz
Hachiman
17
2 / 9 / 7
10,392
650
11,881
17,706
6,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
TheBigDuurnt
Sylvanus
16
2 / 7 / 8
9,456
591
8,322
23,297
24,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
32
Kills
14
16
Deaths
32
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
6
4
1.33
W
Merlin
ChaacDaboi
Merlin
7
1
17
15.5
L
2
5
7
1.1
L
Rama
2
5
6
1
L
Hachiman
PonyPlayz
Hachiman
2
9
7
0.61
L
Sylvanus
TheBigDuurnt
Sylvanus
2
7
8
0.86
W
Khepri
1
4
17
2.38
W
12
3
13
6.17
W
2
4
21
3.13
W
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,881
Damage
72,245
102,014
Taken
87,956
91,328
Mitigated
51,906
49,468
Healing
26,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,465
460
1,229
3,543
17,737
7,709
28
11,296
6,441
42,033
0
W
Merlin
ChaacDaboi
Merlin
18,577
1,348
3,317
2,606
13,618
8,071
1,564
4,450
9,094
45,373
0
L
20,563
4,003
1,375
911
12,678
5,855
241
9,518
3,160
42,253
0
L
Rama
11,014
8,876
1,257
3,877
16,538
6,663
385
13,499
3,039
0
20,002
L
Hachiman
PonyPlayz
Hachiman
11,881
5,429
1,318
1,750
17,706
6,975
320
12,941
4,765
0
22,908
L
Sylvanus
TheBigDuurnt
Sylvanus
8,322
1,154
4,817
6,338
23,297
24,704
100
15,207
8,090
12,247
0
W
Khepri
5,962
424
1,282
2,830
24,575
31,894
336
10,503
13,760
11,083
0
W
18,420
8,570
4,891
6,276
22,149
13,234
3,333
12,114
9,768
0
44,141
W
6,894
549
16,029
6,797
21,622
25,477
1,019
10,559
10,690
10,696
0
W
31,028
2,920
3,216
2,224
20,050
12,652
1,834
10,576
9,352
63,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,267
Gold Earned
52,240
184
Minions Killed
154
0
Camps Cleared
0
1,461,936
Distance Traveled
1,278,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,269
767
51
3
0
253,521
0
W
Merlin
12,117
757
47
3
0
279,042
1
L
Hera
10,648
666
49
3
0
293,971
0
L
Rama
9,475
592
32
2
0
254,924
0
L
Hachiman
10,392
650
17
1
0
235,301
0
L
Sylvanus
9,456
591
5
0
0
240,647
0
W
Khepri
11,603
725
5
0
0
307,468
0
W
Chiron
12,724
795
57
4
0
277,257
0
W
Terra
11,736
734
4
0
0
301,970
0
W
Kukulkan
13,087
818
71
4
0
296,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role