Player Matchup

Bellona
Bellona
Grifinite
Bellona
Level 59
God Stats
52W - 52L
1,593 SR
Queue Stats
117W - 138L
1,425 Elo+
Party 2
Eset
Eset
NaturedCell9461
Eset
Level 140
God Stats
1W - 6L
1,285 SR
Queue Stats
1,107W - 1,154L
1,337 Elo+
Solo
Fafnir
Fafnir
SmaugUwU
Fafnir
Level 84
God Stats
48W - 47L
1,504 SR
Queue Stats
136W - 143L
1,348 Elo+
Party 2
Bakasura
Bakasura
iisaaii8
Bakasura
Level 73
God Stats
9W - 6L
1,643 SR
Queue Stats
84W - 93L
1,289 Elo+
Solo
Charybdis
Charybdis
jcon1524
Charybdis
Level 89
God Stats
29W - 26L
1,418 SR
Queue Stats
120W - 123L
1,265 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,333 Elo+

VS

Team Averages
Level 71
1,512 SR
1,338 Elo+
Olorun
Olorun
EPICANATOR
Olorun
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 44L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
Richie13x3
Baron Samedi
Level 85
God Stats
8W - 8L
1,434 SR
Queue Stats
25W - 25L
1,363 Elo+
Party 1
Arachne
Arachne
Sn1ckl3Fr1Tz
Arachne
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 99L
1,305 Elo+
Solo
Izanami
Izanami
darkenrai580
Izanami
Level 69
God Stats
20W - 16L
1,481 SR
Queue Stats
40W - 41L
1,316 Elo+
Solo
Aphrodite
Aphrodite
pixiebellmia22
Aphrodite
Level 100
God Stats
9W - 4L
1,645 SR
Queue Stats
52W - 34L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grifinite
Bellona
13
0 / 0 / 1
7,888
526
6,596
11,845
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 6 / 1
7,698
513
12,262
14,613
6,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SmaugUwU
Fafnir
11
0 / 6 / 5
7,401
493
8,668
17,789
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
iisaaii8
Bakasura
11
3 / 5 / 0
7,384
492
4,094
13,495
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
jcon1524
Charybdis
12
2 / 4 / 2
7,602
507
12,360
13,657
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EPICANATOR
Olorun
13
7 / 1 / 5
7,967
531
7,162
10,022
4,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Richie13x3
Baron Samedi
14
1 / 1 / 0
7,556
504
7,975
8,517
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Sn1ckl3Fr1Tz
Arachne
13
6 / 1 / 4
8,039
536
9,693
15,201
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
darkenrai580
Izanami
13
6 / 4 / 3
7,652
510
14,458
18,446
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
pixiebellmia22
Aphrodite
12
1 / 0 / 8
7,632
509
9,155
15,715
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
21
21
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
EPICANATOR
Olorun
7
1
5
9.5
L
Bellona
Grifinite
Bellona
0
0
1
0.5
L
1
6
1
0.25
W
Baron Samedi
Richie13x3
Baron Samedi
1
1
0
1
L
Fafnir
SmaugUwU
Fafnir
0
6
5
0.42
W
Arachne
Sn1ckl3Fr1Tz
Arachne
6
1
4
8
W
Izanami
darkenrai580
Izanami
6
4
3
1.88
L
Bakasura
iisaaii8
Bakasura
3
5
0
0.6
L
Charybdis
jcon1524
Charybdis
2
4
2
0.75
W
Aphrodite
pixiebellmia22
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
48,443
71,399
Taken
67,901
38,109
Mitigated
32,039
23,339
Healing
36,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
EPICANATOR
Olorun
7,162
4,747
375
3,923
10,022
4,978
966
6,579
3,443
38,899
6,485
L
Bellona
Grifinite
Bellona
6,596
1,035
0
5,170
11,845
11,083
288
6,450
5,395
0
53,269
L
12,262
1,895
0
3,605
14,613
6,016
792
5,070
9,543
62,844
0
W
Baron Samedi
Richie13x3
Baron Samedi
7,975
820
95
3,899
8,517
5,878
0
0
8,495
58,353
0
L
Fafnir
SmaugUwU
Fafnir
8,668
1,878
0
6,811
17,789
11,940
170
6,430
11,359
28,321
0
W
Arachne
Sn1ckl3Fr1Tz
Arachne
9,693
7,786
0
4,313
15,201
6,622
0
3,879
11,206
0
53,568
W
Izanami
darkenrai580
Izanami
14,458
11,317
0
5,350
18,446
6,616
869
4,388
13,806
0
67,678
L
Bakasura
iisaaii8
Bakasura
4,094
3,210
0
2,368
13,495
4,951
0
2,902
10,593
0
37,492
L
Charybdis
jcon1524
Charybdis
12,360
7,677
0
5,385
13,657
4,119
566
2,235
11,422
0
58,056
W
Aphrodite
pixiebellmia22
Aphrodite
9,155
1,716
7,354
11,059
15,715
7,945
655
6,084
9,491
38,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
38,846
414
Minions Killed
382
0
Camps Cleared
0
1,398,222
Distance Traveled
1,334,102
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,967
531
70
5
0
271,988
1
L
Bellona
7,888
526
113
8
0
342,967
2
L
Eset
7,698
513
95
6
0
238,191
0
W
Baron Samedi
7,556
504
88
6
0
255,470
0
L
Fafnir
7,401
493
35
2
0
274,884
1
W
Arachne
8,039
536
72
5
0
313,958
0
W
Izanami
7,652
510
95
6
0
222,267
0
L
Bakasura
7,384
492
79
5
0
309,799
0
L
Charybdis
7,602
507
92
6
0
232,381
0
W
Aphrodite
7,632
509
57
4
0
270,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role