Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
BenNBeelzebu
Camazotz
Level 160
God Stats
0W - 1L
1,153 SR
Queue Stats
295W - 235L
1,625 Elo+
Party 2
Rama
Rama
BeuNAZRAEL
Rama
Level 160
God Stats
1W - 5L
1,354 SR
Queue Stats
305W - 215L
1,640 Elo+
Party 2
Baba Yaga
Baba Yaga
SKYJIO7
Baba Yaga
Level 66
God Stats
1W - 1L
1,723 SR
Queue Stats
76W - 53L
1,633 Elo+
Party 2
Chang'e
Chang'e
ailingeric
Chang'e
Level 155
God Stats
1W - 3L
1,326 SR
Queue Stats
698W - 738L
1,548 Elo+
Solo
Team Averages
Level 140
1,411 SR
1,589 Elo+

VS

Team Averages
Level 137
1,472 SR
1,605 Elo+
Cerberus
Cerberus
CuriousCase
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Slayercamilo
Zhong Kui
Level 156
God Stats
3W - 2L
1,424 SR
Queue Stats
236W - 261L
1,547 Elo+
Solo
Chang'e
Chang'e
TOKAREV FL
Chang'e
Level 157
God Stats
2W - 1L
1,314 SR
Queue Stats
59W - 54L
1,538 Elo+
Solo
Thoth
Thoth
Zedin
Thoth
Level 141
God Stats
4W - 3L
1,766 SR
Queue Stats
528W - 496L
1,682 Elo+
Party 1
Anhur
Anhur
brintnell
Anhur
Level 123
God Stats
2W - 0L
1,354 SR
Queue Stats
76W - 50L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 6 / 14
11,381
711
19,661
18,037
9,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
BenNBeelzebu
Camazotz
18
4 / 6 / 12
11,207
700
10,104
28,167
37,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
7 / 8 / 7
11,069
692
18,523
19,628
9,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
SKYJIO7
Baba Yaga
18
4 / 7 / 11
11,770
736
16,002
17,230
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ailingeric
Chang'e
17
2 / 7 / 10
10,443
653
10,966
20,445
14,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuriousCase
Cerberus
19
6 / 3 / 22
11,668
729
13,234
23,003
30,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Slayercamilo
Zhong Kui
18
1 / 3 / 20
10,972
686
13,040
18,095
23,649
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
TOKAREV FL
Chang'e
18
3 / 5 / 21
11,163
698
17,143
18,695
17,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Zedin
Thoth
20
12 / 3 / 14
12,953
810
23,432
17,296
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
brintnell
Anhur
20
11 / 6 / 19
12,903
806
17,391
20,831
11,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
19
Kills
33
34
Deaths
20
54
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
14
1.5
L
Camazotz
BenNBeelzebu
Camazotz
4
6
12
1.67
L
7
8
7
1.31
W
Cerberus
CuriousCase
Cerberus
6
3
22
5.67
L
Baba Yaga
SKYJIO7
Baba Yaga
4
7
11
1.36
W
Zhong Kui
Slayercamilo
Zhong Kui
1
3
20
3.67
W
Chang'e
TOKAREV FL
Chang'e
3
5
21
2.7
W
Thoth
Zedin
Thoth
12
3
14
6.33
L
Chang'e
ailingeric
Chang'e
2
7
10
1
W
Anhur
brintnell
Anhur
11
6
19
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,256
Damage
84,240
103,507
Taken
97,920
79,535
Mitigated
92,702
37,065
Healing
44,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,661
6,543
1,759
2,500
18,037
9,643
3,349
12,931
5,106
0
46,136
L
Camazotz
BenNBeelzebu
Camazotz
10,104
1,672
544
10,138
28,167
37,047
328
13,360
14,807
0
13,844
L
18,523
9,189
470
2,116
19,628
9,822
1,818
15,164
4,464
0
25,019
W
Cerberus
CuriousCase
Cerberus
13,234
107
1,566
5,849
23,003
30,361
429
4,267
18,736
25,940
0
L
Baba Yaga
SKYJIO7
Baba Yaga
16,002
640
949
2,855
17,230
8,729
1,453
10,585
6,645
29,940
0
W
Zhong Kui
Slayercamilo
Zhong Kui
13,040
424
115
5,152
18,095
23,649
1,069
4,609
13,486
34,894
0
W
Chang'e
TOKAREV FL
Chang'e
17,143
443
13,934
6,524
18,695
17,930
934
5,258
13,437
30,083
0
W
Thoth
Zedin
Thoth
23,432
596
1,471
2,572
17,296
9,148
3,247
6,204
11,092
48,713
0
L
Chang'e
ailingeric
Chang'e
10,966
973
9,681
6,053
20,445
14,294
610
14,809
5,636
28,924
0
W
Anhur
brintnell
Anhur
17,391
7,442
3,559
4,237
20,831
11,614
3,775
6,630
14,201
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,870
Gold Earned
59,659
148
Minions Killed
192
0
Camps Cleared
0
1,222,294
Distance Traveled
1,530,052
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,381
711
60
4
0
247,263
0
L
Camazotz
11,207
700
7
0
0
285,208
0
L
Rama
11,069
692
18
1
0
188,288
0
W
Cerberus
11,668
729
42
3
0
322,808
1
L
Baba Yaga
11,770
736
35
2
0
250,826
0
W
Zhong Kui
10,972
686
46
3
0
299,360
5
W
Chang'e
11,163
698
23
1
0
299,329
0
W
Thoth
12,953
810
55
3
0
304,608
0
L
Chang'e
10,443
653
28
2
0
250,709
2
W
Anhur
12,903
806
26
2
0
303,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role