Player Matchup

Gilgamesh
Gilgamesh
AlilttlebitLIT
Gilgamesh
Level 106
God Stats
0W - 1L
1,385 SR
Queue Stats
111W - 61L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
CowboyRoy99
Baron Samedi
Level 70
God Stats
6W - 8L
1,456 SR
Queue Stats
119W - 105L
1,462 Elo+
Party 1
Neith
Neith
redwillow1203
Neith
Level 17
God Stats
3W - 3L
1,600 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 1
Team Averages
Level 64
1,480 SR
1,544 Elo+

VS

Team Averages
Level 55
1,438 SR
1,343 Elo+
Neith
Neith
A_Stiiizy_Cart
Neith
Level 43
God Stats
6W - 6L
1,526 SR
Queue Stats
43W - 73L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
Pinhead_Feel
Gilgamesh
Level 36
God Stats
12W - 22L
1,348 SR
Queue Stats
43W - 73L
1,329 Elo+
Party 2
Janus
Janus
Ragnar_Marcaida
Janus
Level 86
God Stats
30W - 37L
1,442 SR
Queue Stats
314W - 396L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlilttlebitLIT
Gilgamesh
16
4 / 4 / 4
10,719
670
16,727
22,356
29,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CowboyRoy99
Baron Samedi
15
4 / 4 / 3
10,614
663
15,455
16,055
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
10,060
629
6,500
12,023
6,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,887
743
18,337
12,159
6,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Pinhead_Feel
Gilgamesh
16
4 / 5 / 4
12,102
756
5,701
19,018
24,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 2 / 5
12,017
751
18,644
11,829
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
13
13
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Gilgamesh
AlilttlebitLIT
Gilgamesh
4
4
4
1.5
L
Baron Samedi
CowboyRoy99
Baron Samedi
4
4
3
1.38
W
Gilgamesh
Pinhead_Feel
Gilgamesh
4
5
4
1.2
W
5
2
5
3.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,682
Damage
42,682
50,434
Taken
43,006
45,673
Mitigated
36,844
11,528
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,337
8,409
430
4,409
12,159
6,873
405
3,838
8,321
0
49,116
L
Gilgamesh
AlilttlebitLIT
Gilgamesh
16,727
5,451
167
2,649
22,356
29,953
0
3,936
18,068
0
48,288
L
Baron Samedi
CowboyRoy99
Baron Samedi
15,455
896
2,760
4,756
16,055
9,222
106
8,323
7,274
35,614
0
W
Gilgamesh
Pinhead_Feel
Gilgamesh
5,701
1,794
197
2,078
19,018
24,079
85
7,457
11,561
0
10,825
W
18,644
77
0
2,702
11,829
5,892
0
4,417
7,412
64,470
0
L
6,500
1,402
148
1,048
12,023
6,498
0
5,945
5,727
0
26,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
36,006
162
Minions Killed
197
8
Camps Cleared
7
837,476
Distance Traveled
894,325
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,887
743
75
5
3
274,764
1
L
Gilgamesh
10,719
670
46
3
5
301,359
1
L
Baron Samedi
10,614
663
61
4
3
286,120
1
W
Gilgamesh
12,102
756
8
1
0
294,452
1
W
Janus
12,017
751
114
7
4
325,109
6
L
Neith
10,060
629
55
3
0
249,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role