Player Matchup

Mercury
Mercury
ABMAR
Mercury
Level 79
God Stats
3W - 1L
1,617 SR
Queue Stats
25W - 26L
1,527 Elo+
Solo
Heimdallr
Heimdallr
KousakuJP
Heimdallr
Level 108
God Stats
8W - 9L
1,526 SR
Queue Stats
148W - 148L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
OscarDMC20
Baron Samedi
Level 121
God Stats
1W - 2L
1,199 SR
Queue Stats
271W - 321L
1,440 Elo+
Solo
Anubis
Anubis
PXNDEX68
Anubis
Level 136
God Stats
8W - 5L
1,553 SR
Queue Stats
147W - 179L
1,475 Elo+
Solo
Horus
Horus
ohitschris
Horus
Level 107
God Stats
9W - 9L
1,439 SR
Queue Stats
302W - 310L
1,481 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,484 Elo+

VS

Team Averages
Level 107
1,667 SR
1,456 Elo+
Fafnir
Fafnir
CFEyeCare
Fafnir
Level 92
God Stats
6W - 4L
1,785 SR
Queue Stats
84W - 63L
1,541 Elo+
Party 1
Izanami
Izanami
CatfishCommand
Izanami
Level 61
God Stats
7W - 6L
1,560 SR
Queue Stats
20W - 22L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
CristianiiG
Guan Yu
Level 156
God Stats
2W - 1L
1,837 SR
Queue Stats
75W - 98L
1,411 Elo+
Solo
Da Ji
Da Ji
ZoraTheMaster
Da Ji
Level 69
God Stats
2W - 2L
1,651 SR
Queue Stats
30W - 41L
1,369 Elo+
Party 1
Merlin
Merlin
khorp
Merlin
Level 155
God Stats
3W - 5L
1,502 SR
Queue Stats
249W - 221L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABMAR
Mercury
17
7 / 1 / 3
10,991
578
9,401
15,788
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
KousakuJP
Heimdallr
16
2 / 1 / 3
10,301
542
8,704
14,144
6,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
OscarDMC20
Baron Samedi
16
4 / 1 / 3
10,550
555
11,764
11,007
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
PXNDEX68
Anubis
16
3 / 4 / 4
10,445
550
10,397
12,583
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
13
0 / 1 / 6
9,033
475
6,847
17,926
18,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CFEyeCare
Fafnir
11
2 / 2 / 4
8,588
452
5,368
15,163
19,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 2 / 1
8,945
471
8,651
14,004
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
CristianiiG
Guan Yu
16
3 / 4 / 1
9,387
494
8,125
16,430
11,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 4
7,849
413
6,033
16,025
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
khorp
Merlin
17
3 / 3 / 1
10,160
535
15,177
8,962
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
8
8
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
ABMAR
Mercury
7
1
3
8.5
L
Fafnir
CFEyeCare
Fafnir
2
2
4
2
L
0
2
1
0.25
L
Guan Yu
CristianiiG
Guan Yu
3
4
1
0.88
W
Heimdallr
KousakuJP
Heimdallr
2
1
3
3.5
W
Baron Samedi
OscarDMC20
Baron Samedi
4
1
3
5.5
W
Anubis
PXNDEX68
Anubis
3
4
4
1.25
L
0
5
4
0.4
L
Merlin
khorp
Merlin
3
3
1
1.17
W
Horus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
43,354
71,448
Taken
70,584
43,105
Mitigated
47,238
26,218
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ABMAR
Mercury
9,401
4,573
0
490
15,788
6,536
187
2,341
13,320
0
115,596
L
Fafnir
CFEyeCare
Fafnir
5,368
999
2,773
4,140
15,163
19,355
0
5,393
9,764
18,889
0
L
8,651
5,811
0
4,657
14,004
5,927
0
742
13,262
0
90,085
L
Guan Yu
CristianiiG
Guan Yu
8,125
791
798
2,361
16,430
11,072
0
9,086
7,344
0
70,870
W
Heimdallr
KousakuJP
Heimdallr
8,704
4,404
0
5,049
14,144
6,125
964
2,678
10,771
0
94,853
W
Baron Samedi
OscarDMC20
Baron Samedi
11,764
1,740
1,874
4,632
11,007
4,885
132
5,558
5,190
77,430
0
W
Anubis
PXNDEX68
Anubis
10,397
624
152
6,537
12,583
7,237
534
2,788
9,725
71,024
0
L
6,033
1,502
0
5,547
16,025
6,772
0
3,440
12,585
0
51,719
L
Merlin
khorp
Merlin
15,177
1,734
0
203
8,962
4,112
422
3,500
5,462
92,452
0
W
Horus
6,847
3,168
1,092
6,392
17,926
18,322
319
6,636
11,092
0
32,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
44,929
561
Minions Killed
568
0
Camps Cleared
0
1,796,145
Distance Traveled
1,827,883
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,991
578
147
8
0
459,592
4
L
Fafnir
8,588
452
11
1
0
397,438
7
L
Izanami
8,945
471
168
9
0
358,393
3
L
Guan Yu
9,387
494
129
7
0
351,448
2
W
Heimdallr
10,301
542
145
8
0
372,824
1
W
Baron Samedi
10,550
555
128
7
0
330,182
7
W
Anubis
10,445
550
108
6
0
274,873
3
L
Da Ji
7,849
413
83
4
0
386,010
4
L
Merlin
10,160
535
177
9
0
334,594
2
W
Horus
9,033
475
33
2
0
358,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role