Player Matchup

Chaac
Chaac
Brizzy135
Chaac
Level 48
God Stats
21W - 20L
1,514 SR
Queue Stats
170W - 185L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
Freecream9599
Ne Zha
Level 62
God Stats
2W - 4L
1,353 SR
Queue Stats
124W - 147L
1,370 Elo+
Party 2
Sol
Sol
LonathVkng
Sol
Level 64
God Stats
1W - 3L
1,385 SR
Queue Stats
79W - 105L
1,357 Elo+
Party 2
Neith
Neith
TenderMoments69
Neith
Level 18
God Stats
0W - 2L
1,567 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 2
Fafnir
Fafnir
hueyxx3pic
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,212 Elo+
Party 2
Team Averages
Level 44
1,464 SR
1,338 Elo+

VS

Team Averages
Level 96
1,635 SR
1,530 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bignative75
Guan Yu
Level 148
God Stats
8W - 2L
1,796 SR
Queue Stats
456W - 338L
1,574 Elo+
Party 1
Lancelot
Lancelot
E3soldier18
Lancelot
Level 121
God Stats
24W - 28L
1,662 SR
Queue Stats
267W - 278L
1,479 Elo+
Party 1
Artio
Artio
Lucer0_725
Artio
Level 35
God Stats
11W - 12L
1,518 SR
Queue Stats
43W - 44L
1,469 Elo+
Solo
Charybdis
Charybdis
SlothTurd
Charybdis
Level 49
God Stats
5W - 2L
1,700 SR
Queue Stats
95W - 80L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brizzy135
Chaac
11
0 / 1 / 0
5,658
514
2,963
10,901
5,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,200
473
4,080
7,900
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,026
457
2,638
6,544
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 0
4,727
430
4,710
4,118
1,168
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
hueyxx3pic
Fafnir
8
0 / 2 / 2
5,207
473
4,113
9,136
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 2
6,398
582
4,285
4,797
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Bignative75
Guan Yu
12
1 / 0 / 0
7,068
643
7,510
5,919
5,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
E3soldier18
Lancelot
10
4 / 0 / 1
6,101
555
3,241
7,390
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
9
1 / 0 / 3
5,771
525
2,785
9,001
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SlothTurd
Charybdis
10
3 / 2 / 1
5,869
534
7,811
6,945
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
2
2
W
Guan Yu
Bignative75
Guan Yu
1
0
0
1
L
Chaac
Brizzy135
Chaac
0
1
0
0
W
Lancelot
E3soldier18
Lancelot
4
0
1
4.5
L
2
4
0
0.5
L
0
2
1
0.25
W
Artio
1
0
3
2.5
W
Charybdis
SlothTurd
Charybdis
3
2
1
1.75
L
1
1
0
1
L
Fafnir
hueyxx3pic
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
25,632
38,599
Taken
34,052
19,370
Mitigated
19,231
12,667
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,285
435
0
1,868
4,797
2,758
269
1,868
2,929
35,980
0
W
Guan Yu
Bignative75
Guan Yu
7,510
1,524
0
1,689
5,919
5,424
0
0
5,919
0
56,230
L
Chaac
Brizzy135
Chaac
2,963
289
0
4,772
10,901
5,181
0
0
10,901
0
37,179
W
Lancelot
E3soldier18
Lancelot
3,241
442
0
3,543
7,390
3,061
0
1,338
6,052
0
39,648
L
4,080
839
0
2,230
7,900
3,082
0
1,050
6,800
0
23,607
L
2,638
579
0
2,019
6,544
2,418
0
3,534
2,726
28,971
2,826
W
Artio
2,785
822
497
3,750
9,001
5,533
272
1,594
7,407
13,905
0
W
Charybdis
SlothTurd
Charybdis
7,811
4,559
0
2,938
6,945
2,455
328
1,794
5,151
0
50,016
L
4,710
2,055
0
1,276
4,118
1,168
0
388
3,730
0
28,598
L
Fafnir
hueyxx3pic
Fafnir
4,113
1,204
0
2,370
9,136
7,521
0
1,764
7,372
12,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
31,207
231
Minions Killed
347
0
Camps Cleared
0
986,370
Distance Traveled
1,086,790
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,398
582
81
7
0
199,577
2
W
Guan Yu
7,068
643
106
10
0
228,655
2
L
Chaac
5,658
514
77
7
0
200,005
1
W
Lancelot
6,101
555
70
6
0
263,885
3
L
Ne Zha
5,200
473
38
3
0
214,486
3
L
Sol
5,026
457
63
6
0
197,910
3
W
Artio
5,771
525
24
2
0
224,251
0
W
Charybdis
5,869
534
66
6
0
170,422
2
L
Neith
4,727
430
37
3
0
184,526
0
L
Fafnir
5,207
473
16
1
0
189,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role