Player Matchup

Merlin
Merlin
Cybernet1cTiger
Merlin
Level 159
God Stats
8W - 8L
1,525 SR
Queue Stats
291W - 247L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
Hughbedo
Gilgamesh
Level 40
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 3
Heimdallr
Heimdallr
ImTheAnvil
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,857 Elo+
Party 1
Artemis
Artemis
LordThanatos803
Artemis
Level 141
God Stats
2W - 0L
1,682 SR
Queue Stats
106W - 122L
1,460 Elo+
Party 1
Yemoja
Yemoja
Swaggermann132
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 3
Team Averages
Level 93
1,499 SR
1,521 Elo+

VS

Team Averages
Level 70
1,329 SR
1,401 Elo+
Jing Wei
Jing Wei
BigHoff30
Jing Wei
Level 36
God Stats
0W - 1L
1,079 SR
Queue Stats
40W - 43L
1,435 Elo+
Party 2
Yemoja
Yemoja
Deackn
Yemoja
Level 90
God Stats
0W - 1L
1,288 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
Idler9527
Zhong Kui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Freya
Freya
JFKWasOpenMinded
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 2
Janus
Janus
oboeman64
Janus
Level 90
God Stats
4W - 7L
1,276 SR
Queue Stats
373W - 374L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
9,288
929
18,981
10,334
5,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Hughbedo
Gilgamesh
14
2 / 0 / 13
8,988
899
4,013
11,148
8,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ImTheAnvil
Heimdallr
15
4 / 2 / 10
8,815
882
11,550
11,757
7,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 9
9,846
985
12,850
10,803
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 9
7,747
775
1,980
10,313
10,141
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigHoff30
Jing Wei
14
1 / 3 / 3
7,432
743
13,340
9,295
4,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Deackn
Yemoja
11
0 / 3 / 3
6,627
663
2,405
10,311
9,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Idler9527
Zhong Kui
13
1 / 5 / 2
7,499
750
10,962
13,771
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 2
6,626
663
3,357
10,449
5,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Janus
oboeman64
Janus
17
4 / 2 / 1
9,330
933
15,434
7,740
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
18
Kills
6
6
Deaths
18
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigHoff30
Jing Wei
1
3
3
0.83
W
3
2
13
4.75
L
Yemoja
Deackn
Yemoja
0
3
3
0.5
W
Gilgamesh
Hughbedo
Gilgamesh
2
0
13
8.5
L
Zhong Kui
Idler9527
Zhong Kui
1
5
2
0.4
W
Heimdallr
ImTheAnvil
Heimdallr
4
2
10
4.5
L
0
5
2
0.2
W
8
1
9
12.5
W
1
1
9
5.5
L
Janus
oboeman64
Janus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,374
Damage
45,498
54,355
Taken
51,566
38,066
Mitigated
34,616
28,356
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigHoff30
Jing Wei
13,340
6,405
320
1,010
9,295
4,545
0
4,340
4,951
0
21,266
W
18,981
1,510
3,174
2,018
10,334
5,578
1,545
5,317
5,017
34,102
0
L
Yemoja
Deackn
Yemoja
2,405
479
6,912
2,074
10,311
9,505
0
3,521
6,790
3,480
0
W
Gilgamesh
Hughbedo
Gilgamesh
4,013
342
3,870
2,729
11,148
8,396
560
6,965
4,183
0
8,462
L
Zhong Kui
Idler9527
Zhong Kui
10,962
613
292
3,223
13,771
11,396
0
4,187
9,584
15,016
0
W
Heimdallr
ImTheAnvil
Heimdallr
11,550
3,845
3,248
3,071
11,757
7,410
862
8,669
3,088
0
23,225
L
3,357
1,150
217
624
10,449
5,208
0
4,452
5,997
7,062
0
W
12,850
5,968
1,556
3,465
10,803
6,541
949
6,895
3,908
0
26,631
W
1,980
810
3,601
1,624
10,313
10,141
622
4,312
6,001
4,569
0
L
Janus
oboeman64
Janus
15,434
398
757
1,529
7,740
3,962
0
4,461
3,279
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
37,514
110
Minions Killed
106
0
Camps Cleared
0
1,077,033
Distance Traveled
1,013,396
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,432
743
22
2
0
219,754
0
W
Merlin
9,288
929
33
3
0
213,075
1
L
Yemoja
6,627
663
0
0
0
202,468
0
W
Gilgamesh
8,988
899
8
1
0
238,440
0
L
Zhong Kui
7,499
750
16
2
0
169,356
0
W
Heimdallr
8,815
882
29
3
0
220,170
1
L
Freya
6,626
663
7
1
0
206,553
4
W
Artemis
9,846
985
38
4
0
198,768
0
W
Yemoja
7,747
775
2
0
0
206,580
0
L
Janus
9,330
933
61
6
0
215,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role