Player Matchup

Tyr
Tyr
Dracoluis
Tyr
Level 45
God Stats
7W - 6L
1,492 SR
Queue Stats
32W - 51L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
thelopesgoat
Nu Wa
Level 88
God Stats
0W - 2L
1,528 SR
Queue Stats
59W - 98L
1,405 Elo+
Party 1
Fenrir
Fenrir
wolfgamerpro
Fenrir
Level 85
God Stats
0W - 9L
1,275 SR
Queue Stats
30W - 61L
1,360 Elo+
Party 1
Team Averages
Level 73
1,431 SR
1,397 Elo+

VS

Team Averages
Level 105
1,563 SR
1,452 Elo+
Set
Set
Alphabetarius
Set
Level 89
God Stats
10W - 7L
1,629 SR
Queue Stats
30W - 45L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
Luperci
Aphrodite
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 52L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Zanzoe
Gilgamesh
Level 117
God Stats
9W - 6L
1,561 SR
Queue Stats
45W - 60L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
8,755
625
9,477
14,836
8,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 7 / 3
10,017
716
13,254
12,706
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
4 / 6 / 2
9,353
668
9,912
16,621
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 15
9,528
681
8,092
13,810
7,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Luperci
Aphrodite
16
6 / 2 / 11
10,604
757
12,431
11,993
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Zanzoe
Gilgamesh
17
13 / 2 / 6
12,549
896
17,765
20,132
22,223
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
19
19
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
L
0
6
7
0.58
W
Aphrodite
Luperci
Aphrodite
6
2
11
5.75
W
Gilgamesh
Zanzoe
Gilgamesh
13
2
6
8
L
4
7
3
0.79
L
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,643
Damage
38,288
44,163
Taken
45,935
24,583
Mitigated
37,342
4,687
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,092
3,157
0
1,936
13,810
7,236
752
4,493
9,317
0
32,675
L
9,477
1,609
0
1,583
14,836
8,415
0
5,401
9,435
0
28,981
W
Aphrodite
Luperci
Aphrodite
12,431
3,612
7,481
6,566
11,993
7,883
1,224
3,384
8,609
40,156
0
W
Gilgamesh
Zanzoe
Gilgamesh
17,765
5,767
1,691
2,300
20,132
22,223
509
4,456
15,676
0
38,466
L
13,254
5,565
0
1,611
12,706
6,847
0
3,355
9,351
33,724
4,230
L
Fenrir
9,912
2,617
0
1,493
16,621
9,321
0
4,232
12,389
0
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
32,681
131
Minions Killed
163
5
Camps Cleared
7
690,755
Distance Traveled
775,636
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,528
681
57
4
3
244,811
2
L
Tyr
8,755
625
40
3
1
244,940
6
W
Aphrodite
10,604
757
69
5
3
252,538
2
W
Gilgamesh
12,549
896
37
3
1
278,287
1
L
Nu Wa
10,017
716
52
4
1
191,296
3
L
Fenrir
9,353
668
39
3
3
254,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role