Player Matchup

Bacchus
Bacchus
Blu817
Bacchus
Level 89
God Stats
5W - 4L
1,571 SR
Queue Stats
213W - 206L
1,487 Elo+
Party 1
Shiva
Shiva
Raggaa
Shiva
Level 105
God Stats
31W - 11L
1,768 SR
Queue Stats
285W - 282L
1,481 Elo+
Party 1
Chang'e
Chang'e
ZPShiv
Chang'e
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,448 Elo+
Party 1
Achilles
Achilles
iCharlly
Achilles
Level 156
God Stats
15W - 9L
1,657 SR
Queue Stats
416W - 390L
1,580 Elo+
Party 1
Ishtar
Ishtar
kiggyy
Ishtar
Level 89
God Stats
1W - 2L
1,255 SR
Queue Stats
135W - 131L
1,468 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,493 Elo+

VS

Team Averages
Level 72
1,590 SR
1,613 Elo+
Awilix
Awilix
 
Awilix
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AxelOnyxsun
Gilgamesh
Level 88
God Stats
4W - 4L
1,612 SR
Queue Stats
38W - 21L
1,650 Elo+
Party 2
Anhur
Anhur
OrangeZukini
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,682 Elo+
Party 2
He Bo
He Bo
hypelz
He Bo
Level 108
God Stats
2W - 3L
1,836 SR
Queue Stats
52W - 46L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
zVigil
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blu817
Bacchus
5
1 / 0 / 0
3,500
700
2,276
3,184
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Raggaa
Shiva
5
2 / 0 / 1
3,754
751
1,189
2,618
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
ZPShiv
Chang'e
6
1 / 0 / 1
3,638
728
849
2,049
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
iCharlly
Achilles
7
1 / 0 / 1
3,981
796
2,661
3,709
1,347
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
kiggyy
Ishtar
5
0 / 0 / 1
3,151
630
2,577
2,476
629
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 1 / 0
2,537
507
323
1,013
299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
AxelOnyxsun
Gilgamesh
5
0 / 2 / 0
3,190
638
1,436
4,039
1,640
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
2,936
587
1,803
2,720
565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
hypelz
He Bo
6
0 / 1 / 0
3,365
673
1,453
2,543
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zVigil
Cthulhu
4
0 / 0 / 0
3,092
618
1,266
4,088
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
L
Gilgamesh
AxelOnyxsun
Gilgamesh
0
2
0
0
W
Bacchus
Blu817
Bacchus
1
0
0
1
L
0
1
0
0
W
Shiva
Raggaa
Shiva
2
0
1
2.5
W
Chang'e
ZPShiv
Chang'e
1
0
1
1.5
L
He Bo
hypelz
He Bo
0
1
0
0
W
Achilles
iCharlly
Achilles
1
0
1
1.5
W
Ishtar
kiggyy
Ishtar
0
0
1
0.5
L
Cthulhu
zVigil
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
6,281
14,036
Taken
14,403
5,181
Mitigated
4,739
5,394
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
323
323
0
120
1,013
299
0
429
584
0
2,966
L
Gilgamesh
AxelOnyxsun
Gilgamesh
1,436
609
0
675
4,039
1,640
0
0
4,039
0
14,547
W
Bacchus
Blu817
Bacchus
2,276
413
0
945
3,184
1,691
0
906
2,278
7,445
0
L
1,803
1,413
0
982
2,720
565
0
923
1,797
0
11,505
W
Shiva
Raggaa
Shiva
1,189
430
0
500
2,618
875
0
498
2,068
0
13,223
W
Chang'e
ZPShiv
Chang'e
849
93
0
1,287
2,049
639
0
815
1,146
14,980
0
L
He Bo
hypelz
He Bo
1,453
152
0
254
2,543
618
0
420
2,123
16,187
0
W
Achilles
iCharlly
Achilles
2,661
891
0
1,642
3,709
1,347
0
0
3,709
0
23,471
W
Ishtar
kiggyy
Ishtar
2,577
1,969
0
1,020
2,476
629
0
360
2,116
0
17,361
L
Cthulhu
zVigil
Cthulhu
1,266
283
0
1,030
4,088
1,617
0
1,353
2,735
7,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,024
Gold Earned
15,120
144
Minions Killed
98
0
Camps Cleared
0
512,809
Distance Traveled
426,669
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,537
507
3
1
0
32,132
0
L
Gilgamesh
3,190
638
28
6
0
106,041
1
W
Bacchus
3,500
700
5
1
0
108,014
1
L
Anhur
2,936
587
24
5
0
90,840
1
W
Shiva
3,754
751
29
6
0
117,346
0
W
Chang'e
3,638
728
24
5
0
90,851
1
L
He Bo
3,365
673
32
6
0
91,131
2
W
Achilles
3,981
796
49
10
0
114,062
1
W
Ishtar
3,151
630
37
7
0
82,536
1
L
Cthulhu
3,092
618
11
2
0
106,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role