Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BlazeMichael
Bakasura
Level 127
God Stats
8W - 8L
1,549 SR
Queue Stats
61W - 68L
1,478 Elo+
Party 1
Skadi
Skadi
PyroGamer23
Skadi
Level 44
God Stats
8W - 7L
1,465 SR
Queue Stats
33W - 56L
1,294 Elo+
Solo
Sol
Sol
Softball Blaze
Sol
Level 80
God Stats
10W - 6L
1,446 SR
Queue Stats
290W - 311L
1,356 Elo+
Party 2
Poseidon
Poseidon
Whaaaale
Poseidon
Level 109
God Stats
7W - 4L
1,633 SR
Queue Stats
47W - 53L
1,472 Elo+
Party 1
Team Averages
Level 88
1,519 SR
1,420 Elo+

VS

Team Averages
Level 67
1,533 SR
1,335 Elo+
Set
Set
Buttonzz
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,254 Elo+
Party 3
Ares
Ares
Jack1815
Ares
Level 8
God Stats
1W - 4L
1,503 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 3
Thoth
Thoth
SpaaceTimee
Thoth
Level 82
God Stats
10W - 14L
1,603 SR
Queue Stats
452W - 464L
1,492 Elo+
Solo
Skadi
Skadi
lkiller999
Skadi
Level 75
God Stats
2W - 2L
1,560 SR
Queue Stats
18W - 39L
1,213 Elo+
Party 3
Tyr
Tyr
s4f1r3
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 9
9,007
600
8,496
13,345
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
BlazeMichael
Bakasura
16
9 / 1 / 4
10,140
676
9,894
12,731
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 3
8,297
553
8,286
10,148
3,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 0 / 3
8,442
563
8,396
10,724
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Whaaaale
Poseidon
15
1 / 1 / 0
9,244
616
11,299
8,140
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,612
441
4,392
15,219
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
2 / 3 / 1
6,069
405
4,407
12,744
8,566
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
6,234
416
6,571
9,114
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
4 / 6 / 3
6,745
450
10,626
14,534
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
s4f1r3
Tyr
13
1 / 1 / 0
7,407
494
5,230
12,430
5,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
7
8
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
Bakasura
BlazeMichael
Bakasura
9
1
4
11
L
0
7
1
0.07
L
Ares
2
3
1
0.83
W
5
4
3
1.63
W
3
0
3
4.5
L
0
3
2
0.33
W
Poseidon
Whaaaale
Poseidon
1
1
0
1
L
Skadi
4
6
3
0.92
L
Tyr
s4f1r3
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,371
Damage
31,226
55,088
Taken
64,041
29,610
Mitigated
29,801
16,819
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,496
1,465
350
2,169
13,345
13,149
0
3,105
10,240
37,287
0
W
Bakasura
BlazeMichael
Bakasura
9,894
6,087
0
4,542
12,731
6,259
703
1,510
11,221
0
75,326
L
4,392
2,312
0
2,918
15,219
6,385
0
4,743
9,829
0
48,991
L
Ares
4,407
362
0
2,193
12,744
8,566
77
5,059
7,351
15,681
0
W
8,286
5,256
0
1,670
10,148
3,454
733
2,031
8,117
0
45,198
W
8,396
4,398
0
6,054
10,724
3,936
4,232
4,975
5,749
55,389
0
L
6,571
616
0
1,700
9,114
3,732
0
3,802
5,312
45,355
0
W
Poseidon
Whaaaale
Poseidon
11,299
2,569
0
2,034
8,140
2,812
714
0
8,140
65,377
0
L
Skadi
10,626
4,993
0
3,493
14,534
5,487
962
5,297
8,669
0
35,625
L
Tyr
s4f1r3
Tyr
5,230
147
0
6,227
12,430
5,631
0
8,745
3,243
0
47,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
33,067
438
Minions Killed
305
0
Camps Cleared
0
1,434,489
Distance Traveled
1,352,431
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,007
600
52
3
0
270,083
1
W
Bakasura
10,140
676
137
9
0
318,632
0
L
Set
6,612
441
90
6
0
299,793
4
L
Ares
6,069
405
22
1
0
269,913
0
W
Skadi
8,297
553
48
3
0
254,123
3
W
Sol
8,442
563
84
6
0
297,367
3
L
Thoth
6,234
416
68
5
0
224,270
1
W
Poseidon
9,244
616
117
8
0
294,284
9
L
Skadi
6,745
450
47
3
0
263,891
0
L
Tyr
7,407
494
78
5
0
294,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role