Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
159W - 145L
1,494 Elo+
Solo
Raijin
Raijin
Kappa Sigma
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 89L
1,469 Elo+
Solo
Ra
Ra
MorehouseMan09
Ra
Level 158
God Stats
3W - 1L
1,408 SR
Queue Stats
302W - 306L
1,432 Elo+
Solo
Achilles
Achilles
SauceGod26_
Achilles
Level 109
God Stats
8W - 1L
1,855 SR
Queue Stats
194W - 195L
1,543 Elo+
Solo
Yu Huang
Yu Huang
XxBlazed23xX
Yu Huang
Level 110
God Stats
2W - 1L
1,428 SR
Queue Stats
53W - 63L
1,444 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,476 Elo+

VS

Team Averages
Level 106
1,503 SR
1,420 Elo+
Bellona
Bellona
Liquor Bottom
Bellona
Level 124
God Stats
12W - 10L
1,514 SR
Queue Stats
183W - 200L
1,433 Elo+
Party 2
Ganesha
Ganesha
MomisDistroyer
Ganesha
Level 100
God Stats
4W - 3L
1,618 SR
Queue Stats
78W - 55L
1,542 Elo+
Party 1
Terra
Terra
its Uncle Tom
Terra
Level 123
God Stats
7W - 11L
1,436 SR
Queue Stats
239W - 266L
1,440 Elo+
Party 2
Fenrir
Fenrir
peito48
Fenrir
Level 92
God Stats
0W - 2L
1,448 SR
Queue Stats
103W - 113L
1,475 Elo+
Party 1
Chiron
Chiron
themiks
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
20
9 / 0 / 15
13,396
788
27,259
23,964
13,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
19
6 / 4 / 15
12,040
708
25,658
15,143
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 16
11,105
653
18,738
17,943
14,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SauceGod26_
Achilles
18
4 / 5 / 10
11,417
672
13,014
34,724
45,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
XxBlazed23xX
Yu Huang
20
4 / 5 / 13
11,847
697
20,198
15,659
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 4 / 10
10,426
613
6,771
22,421
23,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 9 / 13
9,371
551
20,760
25,604
26,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
2 / 3 / 13
10,112
595
10,626
24,197
29,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
peito48
Fenrir
18
5 / 4 / 10
10,466
616
16,874
18,211
9,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
themiks
Chiron
20
9 / 5 / 7
11,942
702
33,385
24,388
14,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
71
25
Kills
18
18
Deaths
25
69
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
9
0
15
16.5
W
Raijin
6
4
15
3.38
L
Bellona
2
4
10
1.75
L
0
9
13
0.72
W
2
4
16
2.5
W
Achilles
SauceGod26_
Achilles
4
5
10
1.8
W
Yu Huang
XxBlazed23xX
Yu Huang
4
5
13
2.1
L
2
3
13
2.83
L
Fenrir
peito48
Fenrir
5
4
10
2.5
L
Chiron
themiks
Chiron
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,867
Damage
88,416
107,433
Taken
114,821
87,729
Mitigated
104,039
62,931
Healing
54,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
27,259
13,506
185
15,166
23,964
13,385
1,785
6,116
17,848
0
47,240
W
Raijin
25,658
2,466
2,788
3,769
15,143
7,050
379
4,819
10,324
46,614
0
L
Bellona
6,771
905
2,871
2,548
22,421
23,732
0
11,120
11,090
0
15,219
L
20,760
904
1,961
1,215
25,604
26,576
0
14,743
10,415
40,161
0
W
18,738
1,601
12,206
9,729
17,943
14,228
511
7,341
10,602
40,597
0
W
Achilles
SauceGod26_
Achilles
13,014
3,150
2,151
13,612
34,724
45,156
539
9,365
25,359
0
16,732
W
Yu Huang
XxBlazed23xX
Yu Huang
20,198
1,396
1,532
1,793
15,659
7,910
368
3,745
11,914
38,579
0
L
10,626
184
20,518
11,256
24,197
29,382
0
15,012
8,862
20,856
0
L
Fenrir
peito48
Fenrir
16,874
1,552
2,335
2,515
18,211
9,972
0
8,761
9,142
0
22,266
L
Chiron
themiks
Chiron
33,385
10,137
4,441
4,692
24,388
14,377
168
14,958
9,210
0
66,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,805
Gold Earned
52,317
191
Minions Killed
175
0
Camps Cleared
0
1,494,032
Distance Traveled
1,457,090
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,396
788
44
3
0
304,614
0
W
Raijin
12,040
708
49
3
0
307,638
3
L
Bellona
10,426
613
30
2
0
275,645
0
L
Ganesha
9,371
551
4
0
0
274,797
0
W
Ra
11,105
653
43
3
0
294,784
1
W
Achilles
11,417
672
10
1
0
285,997
1
W
Yu Huang
11,847
697
45
3
0
300,999
2
L
Terra
10,112
595
26
2
0
315,341
1
L
Fenrir
10,466
616
16
1
0
326,894
0
L
Chiron
11,942
702
99
6
0
264,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role