Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MESOTHILIOMA
Tyr
Level 60
God Stats
102W - 116L
1,434 SR
Queue Stats
412W - 469L
1,552 Elo+
Solo
Agni
Agni
rymonb2215
Agni
Level 34
God Stats
10W - 3L
1,732 SR
Queue Stats
67W - 30L
1,666 Elo+
Party 1
Team Averages
Level 40
1,555 SR
1,573 Elo+

VS

Team Averages
Level 67
1,337 SR
1,418 Elo+
Ymir
Ymir
JeanRobert2
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 2
Izanami
Izanami
Lil MaMaDoU
Izanami
Level 33
God Stats
1W - 4L
1,363 SR
Queue Stats
3W - 9L
1,324 Elo+
Party 2
Nemesis
Nemesis
MichiMich
Nemesis
Level 155
God Stats
0W - 1L
1,149 SR
Queue Stats
14W - 8L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
10 / 4 / 8
8,708
968
10,377
7,704
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 12
8,601
956
8,530
10,119
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 0 / 12
7,341
816
6,652
4,883
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,616
735
3,408
9,815
8,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Lil MaMaDoU
Izanami
9
0 / 8 / 3
6,023
669
4,415
11,058
4,087
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
MichiMich
Nemesis
9
4 / 6 / 1
7,694
855
4,444
10,035
3,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
4
8
3.5
L
1
6
3
0.42
L
Izanami
Lil MaMaDoU
Izanami
0
8
3
0.19
W
7
2
12
6.5
L
Nemesis
MichiMich
Nemesis
4
6
1
0.75
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
12,267
22,706
Taken
30,908
10,966
Mitigated
15,871
3,742
Healing
997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,377
5,909
0
470
7,704
3,153
796
2,046
4,704
0
25,408
L
3,408
862
0
0
9,815
8,090
0
1,693
8,122
9,301
0
L
Izanami
Lil MaMaDoU
Izanami
4,415
3,071
0
41
11,058
4,087
0
2,314
8,744
0
20,233
W
8,530
2,707
0
2,522
10,119
6,178
416
1,689
7,632
0
16,358
L
Nemesis
MichiMich
Nemesis
4,444
1,847
0
956
10,035
3,694
0
3,136
6,899
0
7,623
W
6,652
1,910
0
750
4,883
1,635
120
103
4,780
20,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
20,333
78
Minions Killed
53
6
Camps Cleared
3
535,669
Distance Traveled
328,310
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,708
968
41
5
4
181,313
1
L
Ymir
6,616
735
11
1
0
105,663
0
L
Izanami
6,023
669
34
4
2
114,584
0
W
Tyr
8,601
956
15
2
1
173,503
2
L
Nemesis
7,694
855
8
1
1
108,063
1
W
Agni
7,341
816
22
2
1
180,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role