Player Matchup

Cu Chulainn
Cu Chulainn
DPSlayer410
Cu Chulainn
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 106L
1,521 Elo+
Solo
Ishtar
Ishtar
ILoveFeetPics
Ishtar
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 2
Hera
Hera
KenSteez
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
cdrains
Cthulhu
Level 24
God Stats
6W - 8L
1,454 SR
Queue Stats
37W - 41L
1,423 Elo+
Party 2
Thanatos
Thanatos
dotssss
Thanatos
Level 74
God Stats
13W - 14L
1,570 SR
Queue Stats
340W - 337L
1,563 Elo+
Party 2
Team Averages
Level 60
1,505 SR
1,493 Elo+

VS

Team Averages
Level 92
1,469 SR
1,572 Elo+
Baron Samedi
Baron Samedi
FudgeCakays
Baron Samedi
Level 136
God Stats
3W - 0L
1,221 SR
Queue Stats
275W - 202L
1,603 Elo+
Party 1
Bellona
Bellona
Gravitus
Bellona
Level 122
God Stats
11W - 5L
1,646 SR
Queue Stats
309W - 183L
1,632 Elo+
Party 1
Neith
Neith
TheSheriffff
Neith
Level 28
God Stats
59W - 23L
1,717 SR
Queue Stats
161W - 55L
1,749 Elo+
Party 1
Ymir
Ymir
Zarha
Ymir
Level 156
God Stats
19W - 11L
1,559 SR
Queue Stats
376W - 242L
1,586 Elo+
Party 1
Ra
Ra
free_to_play7
Ra
Level 18
God Stats
4W - 6L
1,205 SR
Queue Stats
15W - 29L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DPSlayer410
Cu Chulainn
13
0 / 4 / 2
7,205
655
6,768
14,621
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
7,308
664
4,762
10,590
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
13
0 / 4 / 3
7,211
656
10,032
9,156
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
cdrains
Cthulhu
14
2 / 2 / 1
7,934
721
8,040
13,045
10,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
dotssss
Thanatos
13
3 / 5 / 0
7,611
692
7,078
9,117
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FudgeCakays
Baron Samedi
16
6 / 1 / 8
8,825
802
13,573
10,680
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gravitus
Bellona
17
10 / 0 / 5
9,537
867
11,458
12,651
16,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 7
8,588
781
7,245
7,129
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zarha
Ymir
14
0 / 1 / 13
8,393
763
6,756
13,876
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 2
8,888
808
4,820
6,079
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
21
21
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DPSlayer410
Cu Chulainn
0
4
2
0.25
W
Baron Samedi
FudgeCakays
Baron Samedi
6
1
8
10
W
Bellona
Gravitus
Bellona
10
0
5
12.5
L
0
6
1
0.08
L
Hera
0
4
3
0.38
W
3
1
7
6.5
W
Ymir
Zarha
Ymir
0
1
13
6.5
L
Cthulhu
cdrains
Cthulhu
2
2
1
1.25
L
Thanatos
dotssss
Thanatos
3
5
0
0.6
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
43,852
56,529
Taken
50,415
36,944
Mitigated
43,743
8,234
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DPSlayer410
Cu Chulainn
6,768
783
0
720
14,621
11,914
0
6,538
8,083
0
21,869
W
Baron Samedi
FudgeCakays
Baron Samedi
13,573
1,116
2,486
3,952
10,680
6,257
398
4,335
5,935
33,049
0
W
Bellona
Gravitus
Bellona
11,458
2,634
0
2,546
12,651
16,156
0
3,283
9,066
0
32,153
L
4,762
2,583
0
1,086
10,590
5,276
0
4,667
5,923
0
23,046
L
Hera
10,032
2,195
0
756
9,156
4,231
84
5,361
3,795
24,361
0
W
7,245
3,287
0
1,840
7,129
3,577
743
860
6,013
0
33,957
W
Ymir
Zarha
Ymir
6,756
1,284
0
2,989
13,876
14,209
0
6,325
6,983
14,943
0
L
Cthulhu
cdrains
Cthulhu
8,040
426
0
1,030
13,045
10,371
0
4,587
8,458
18,427
0
L
Thanatos
dotssss
Thanatos
7,078
894
0
4,642
9,117
5,152
0
3,996
5,121
0
15,445
W
4,820
215
2,715
1,669
6,079
3,544
779
2,266
3,609
37,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
44,231
168
Minions Killed
244
0
Camps Cleared
0
1,040,667
Distance Traveled
1,110,257
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,205
655
35
3
0
212,417
1
W
Baron Samedi
8,825
802
50
5
0
223,674
0
W
Bellona
9,537
867
46
4
0
265,514
1
L
Ishtar
7,308
664
49
4
0
187,554
0
L
Hera
7,211
656
38
3
0
199,040
0
W
Neith
8,588
781
58
5
0
188,844
0
W
Ymir
8,393
763
17
2
0
215,108
4
L
Cthulhu
7,934
721
27
2
0
227,910
0
L
Thanatos
7,611
692
19
2
0
213,746
0
W
Ra
8,888
808
73
7
0
217,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role