Player Matchup

Ganesha
Ganesha
DaBlackMagik
Ganesha
Level 99
God Stats
40W - 41L
1,400 SR
Queue Stats
476W - 512L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
DellaRoy
Ah Puch
Level 148
God Stats
3W - 2L
1,355 SR
Queue Stats
116W - 102L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
MyNameIsJrock
Ao Kuang
Level 66
God Stats
35W - 26L
1,665 SR
Queue Stats
220W - 250L
1,515 Elo+
Solo
Odin
Odin
SweatySamedi
Odin
Level 86
God Stats
11W - 5L
1,600 SR
Queue Stats
469W - 507L
1,527 Elo+
Party 1
Skadi
Skadi
upperlemons
Skadi
Level 100
God Stats
1W - 2L
1,194 SR
Queue Stats
128W - 114L
1,499 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,500 Elo+

VS

Team Averages
Level 84
1,413 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LvsteCetto
Ishtar
Level 56
God Stats
5W - 10L
1,284 SR
Queue Stats
155W - 154L
1,479 Elo+
Solo
Medusa
Medusa
Tirruk
Medusa
Level 122
God Stats
0W - 4L
1,211 SR
Queue Stats
6W - 9L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
aliens24681
Baron Samedi
Level 85
God Stats
34W - 30L
1,588 SR
Queue Stats
320W - 311L
1,466 Elo+
Solo
Tyr
Tyr
happyflappy00
Tyr
Level 52
God Stats
0W - 1L
1,485 SR
Queue Stats
73W - 70L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaBlackMagik
Ganesha
17
0 / 0 / 14
11,689
1,169
6,484
10,856
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
DellaRoy
Ah Puch
16
3 / 0 / 10
11,191
1,119
12,552
3,006
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
MyNameIsJrock
Ao Kuang
16
6 / 0 / 7
11,585
1,159
9,701
9,672
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 1 / 12
10,168
1,017
10,577
11,222
13,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 9
10,730
1,073
9,104
8,704
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

265

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 1 / 2
9,800
980
10,103
7,898
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
LvsteCetto
Ishtar
16
1 / 4 / 2
10,241
1,024
8,084
10,469
4,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tirruk
Medusa
15
1 / 3 / 0
9,874
987
9,984
10,370
4,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
aliens24681
Baron Samedi
15
0 / 3 / 1
9,166
917
4,301
8,331
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 2
9,713
971
7,264
14,267
13,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
14
Kills
3
3
Deaths
14
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
2
2
W
Ganesha
DaBlackMagik
Ganesha
0
0
14
7
W
Ah Puch
DellaRoy
Ah Puch
3
0
10
8
L
Ishtar
LvsteCetto
Ishtar
1
4
2
0.5
W
Ao Kuang
MyNameIsJrock
Ao Kuang
6
0
7
9.5
W
2
1
12
8
L
Medusa
Tirruk
Medusa
1
3
0
0.33
L
Baron Samedi
aliens24681
Baron Samedi
0
3
1
0.17
L
0
3
2
0.33
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
39,736
43,460
Taken
51,335
42,945
Mitigated
29,820
6,445
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,103
608
3,920
1,604
7,898
3,551
0
5,295
2,603
18,667
0
W
Ganesha
DaBlackMagik
Ganesha
6,484
337
0
1,419
10,856
16,103
0
4,187
6,669
15,022
0
W
Ah Puch
DellaRoy
Ah Puch
12,552
32
0
410
3,006
1,531
0
198
2,808
54,037
0
L
Ishtar
LvsteCetto
Ishtar
8,084
4,827
192
700
10,469
4,441
0
5,942
4,527
0
27,016
W
Ao Kuang
MyNameIsJrock
Ao Kuang
9,701
3,145
0
4,200
9,672
6,810
0
3,418
6,254
18,370
2,309
W
10,577
548
0
0
11,222
13,669
0
4,226
6,996
0
18,651
L
Medusa
Tirruk
Medusa
9,984
3,505
0
189
10,370
4,419
0
6,478
3,892
0
37,548
L
Baron Samedi
aliens24681
Baron Samedi
4,301
255
372
963
8,331
4,300
0
4,448
3,883
18,236
0
L
7,264
1,231
0
2,197
14,267
13,109
0
5,879
8,388
0
19,225
W
9,104
4,440
0
416
8,704
4,832
0
2,375
6,329
0
29,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
48,794
197
Minions Killed
221
13
Camps Cleared
5
1,061,155
Distance Traveled
915,136
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,800
980
28
3
1
200,830
4
W
Ganesha
11,689
1,169
3
0
0
228,660
0
W
Ah Puch
11,191
1,119
93
9
3
194,366
0
L
Ishtar
10,241
1,024
47
5
1
180,349
0
W
Ao Kuang
11,585
1,159
24
2
9
215,303
0
W
Odin
10,168
1,017
10
1
1
242,517
3
L
Medusa
9,874
987
88
9
1
192,854
0
L
Baron Samedi
9,166
917
27
3
2
125,162
1
L
Tyr
9,713
971
31
3
0
215,941
0
W
Skadi
10,730
1,073
67
7
0
180,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role