Player Matchup

Artemis
Artemis
FaintBunny95398
Artemis
Level 65
God Stats
32W - 41L
1,538 SR
Queue Stats
109W - 178L
1,308 Elo+
Party 2
Mulan
Mulan
PhatDoinks420
Mulan
Level 100
God Stats
3W - 7L
1,799 SR
Queue Stats
126W - 202L
1,333 Elo+
Party 2
Discordia
Discordia
StonedHiker98
Discordia
Level 88
God Stats
8W - 14L
1,305 SR
Queue Stats
119W - 194L
1,337 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,326 Elo+

VS

Team Averages
Level 46
1,615 SR
1,633 Elo+
Ne Zha
Ne Zha
Dmoney164060
Ne Zha
Level 18
God Stats
1W - 1L
1,392 SR
Queue Stats
22W - 9L
1,586 Elo+
Party 1
Olorun
Olorun
McRustii
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,634 Elo+
Party 1
Bastet
Bastet
xHealzz-SD
Bastet
Level 18
God Stats
8W - 0L
1,954 SR
Queue Stats
27W - 11L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 4
9,495
593
9,553
20,338
6,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 3
10,548
659
12,504
23,660
26,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
StonedHiker98
Discordia
18
7 / 4 / 1
12,529
783
14,125
16,132
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 4 / 9
10,760
673
9,853
16,583
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
McRustii
Olorun
18
6 / 3 / 14
12,390
774
18,099
18,203
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
xHealzz-SD
Bastet
18
14 / 2 / 7
13,039
815
23,897
19,122
9,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
23
23
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
4
9
1.88
L
0
12
4
0.17
W
Olorun
McRustii
Olorun
6
3
14
4.33
L
1
7
3
0.36
L
Discordia
StonedHiker98
Discordia
7
4
1
1.88
W
Bastet
xHealzz-SD
Bastet
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
51,849
60,130
Taken
53,908
38,480
Mitigated
29,478
9,123
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,853
3,165
0
6,811
16,583
8,671
647
4,390
11,889
0
30,859
L
9,553
3,697
547
3,016
20,338
6,541
0
4,654
15,684
0
26,512
W
Olorun
McRustii
Olorun
18,099
9,732
1,086
8,996
18,203
10,893
1,853
6,445
11,506
48,078
6,483
L
12,504
1,616
0
3,376
23,660
26,537
135
8,045
15,615
0
32,235
L
Discordia
StonedHiker98
Discordia
14,125
540
98
2,086
16,132
5,402
207
3,613
12,519
46,409
0
W
Bastet
xHealzz-SD
Bastet
23,897
4,262
0
5,475
19,122
9,914
0
3,909
14,836
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
36,189
159
Minions Killed
180
5
Camps Cleared
9
760,478
Distance Traveled
855,386
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,760
673
37
2
4
267,200
6
L
Artemis
9,495
593
37
2
1
231,181
0
W
Olorun
12,390
774
65
4
1
266,295
0
L
Mulan
10,548
659
48
3
2
243,068
0
L
Discordia
12,529
783
74
5
2
286,229
2
W
Bastet
13,039
815
78
5
4
321,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role