Player Matchup

Agni
Agni
Chus115
Agni
Level 124
God Stats
6W - 3L
1,874 SR
Queue Stats
169W - 145L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
DG_Ruben90
Hou Yi
Level 109
God Stats
6W - 10L
1,493 SR
Queue Stats
148W - 135L
1,532 Elo+
Party 2
Nemesis
Nemesis
DaniloQG22
Nemesis
Level 49
God Stats
6W - 4L
1,650 SR
Queue Stats
144W - 143L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
MystyBH
Amaterasu
Level 42
God Stats
0W - 2L
1,258 SR
Queue Stats
18W - 19L
1,431 Elo+
Party 4
Khepri
Khepri
ParabolicArrow
Khepri
Level 97
God Stats
0W - 2L
1,312 SR
Queue Stats
174W - 186L
1,439 Elo+
Party 4
Team Averages
Level 84
1,518 SR
1,486 Elo+

VS

Team Averages
Level 60
1,636 SR
1,510 Elo+
Odin
Odin
DYG114
Odin
Level 126
God Stats
6W - 7L
1,397 SR
Queue Stats
291W - 283L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Expth
Sylvanus
Level 27
God Stats
8W - 3L
1,813 SR
Queue Stats
52W - 46L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
Todó
Hun Batz
Level 58
God Stats
15W - 11L
1,675 SR
Queue Stats
149W - 170L
1,572 Elo+
Party 1
Charybdis
Charybdis
alisoncarvalho14
Charybdis
Level 61
God Stats
31W - 22L
1,583 SR
Queue Stats
383W - 449L
1,432 Elo+
Party 3
Chang'e
Chang'e
konohagakuri
Chang'e
Level 29
God Stats
2W - 5L
1,714 SR
Queue Stats
168W - 226L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chus115
Agni
16
2 / 9 / 1
10,859
418
19,073
18,670
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DG_Ruben90
Hou Yi
20
1 / 1 / 1
12,518
481
11,906
14,120
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
DaniloQG22
Nemesis
17
2 / 7 / 0
10,840
417
6,776
21,201
10,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
MystyBH
Amaterasu
17
0 / 5 / 2
11,765
453
9,938
25,118
20,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 3
10,489
403
5,384
22,104
24,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DYG114
Odin
20
5 / 0 / 15
14,918
574
16,477
26,500
35,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Expth
Sylvanus
18
2 / 0 / 15
11,786
453
6,133
16,499
18,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Todó
Hun Batz
20
16 / 0 / 8
16,011
616
29,065
17,919
11,279
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
20
1 / 1 / 8
14,885
573
10,432
14,829
7,476
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
konohagakuri
Chang'e
18
4 / 5 / 13
12,635
486
12,606
24,526
11,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
6
Kills
28
28
Deaths
6
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
Chus115
Agni
2
9
1
0.28
L
Hou Yi
DG_Ruben90
Hou Yi
1
1
1
1.5
W
Odin
DYG114
Odin
5
0
15
12.5
L
Nemesis
DaniloQG22
Nemesis
2
7
0
0.29
W
Sylvanus
Expth
Sylvanus
2
0
15
9.5
L
Amaterasu
MystyBH
Amaterasu
0
5
2
0.2
L
1
6
3
0.42
W
Hun Batz
Todó
Hun Batz
16
0
8
20
W
Charybdis
1
1
8
5
W
Chang'e
konohagakuri
Chang'e
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,077
Damage
74,713
101,213
Taken
100,273
68,808
Mitigated
84,524
17,434
Healing
35,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Chus115
Agni
19,073
705
0
230
18,670
7,109
834
4,628
14,042
97,945
0
L
Hou Yi
DG_Ruben90
Hou Yi
11,906
6,779
0
3,181
14,120
6,188
0
655
13,465
0
125,495
W
Odin
DYG114
Odin
16,477
3,420
0
5,119
26,500
35,369
822
3,507
22,993
0
101,332
L
Nemesis
DaniloQG22
Nemesis
6,776
2,890
0
586
21,201
10,484
0
3,946
17,255
0
97,228
W
Sylvanus
Expth
Sylvanus
6,133
2,053
3,982
3,880
16,499
18,421
422
7,360
9,139
38,009
13,748
L
Amaterasu
MystyBH
Amaterasu
9,938
3,801
0
9,189
25,118
20,230
1,206
3,354
21,764
0
87,419
L
5,384
281
658
3,590
22,104
24,797
0
5,422
16,567
24,175
0
W
Hun Batz
Todó
Hun Batz
29,065
9,894
0
3,325
17,919
11,279
4,174
4,193
13,726
0
186,538
W
Charybdis
10,432
5,073
0
8,686
14,829
7,476
1,701
1,469
13,360
0
160,044
W
Chang'e
konohagakuri
Chang'e
12,606
1,002
3,232
7,166
24,526
11,979
2,731
11,610
12,916
70,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
70,235
696
Minions Killed
737
0
Camps Cleared
0
2,407,501
Distance Traveled
2,629,090
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,859
418
157
6
0
451,996
8
L
Hou Yi
12,518
481
212
8
0
497,249
8
W
Odin
14,918
574
165
6
0
542,197
5
L
Nemesis
10,840
417
124
5
0
511,508
2
W
Sylvanus
11,786
453
63
2
0
466,110
6
L
Amaterasu
11,765
453
168
6
0
461,091
6
L
Khepri
10,489
403
35
1
0
485,657
5
W
Hun Batz
16,011
616
186
7
0
611,988
8
W
Charybdis
14,885
573
220
8
0
525,373
4
W
Chang'e
12,635
486
103
4
0
483,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role