Player Matchup

Bastet
Bastet
Chaoludo
Bastet
Level 151
God Stats
10W - 3L
1,845 SR
Queue Stats
56W - 19L
1,807 Elo+
Party 2
Shiva
Shiva
GarratheerTTV
Shiva
Level 160
God Stats
2W - 2L
1,396 SR
Queue Stats
93W - 42L
1,838 Elo+
Party 2
Aphrodite
Aphrodite
UnderworldSsparK
Aphrodite
Level 158
God Stats
10W - 8L
1,578 SR
Queue Stats
324W - 269L
1,575 Elo+
Party 2
Team Averages
Level 156
1,606 SR
1,740 Elo+

VS

Team Averages
Level 115
1,720 SR
1,591 Elo+
Janus
Janus
ERNESTO_612
Janus
Level 140
God Stats
28W - 18L
1,624 SR
Queue Stats
251W - 265L
1,600 Elo+
Party 1
Cerberus
Cerberus
Nacho_E_G_T
Cerberus
Level 120
God Stats
1W - 1L
1,902 SR
Queue Stats
7W - 9L
1,557 Elo+
Solo
Fenrir
Fenrir
SpookyBluekills
Fenrir
Level 85
God Stats
21W - 15L
1,632 SR
Queue Stats
418W - 429L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chaoludo
Bastet
14
5 / 3 / 6
9,802
700
17,852
14,671
6,517
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
11,259
804
16,397
20,435
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Aphrodite
14
1 / 3 / 8
9,432
674
9,575
10,792
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,811
701
13,150
10,456
4,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Nacho_E_G_T
Cerberus
12
0 / 6 / 6
9,174
655
6,118
23,346
24,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 1 / 2
10,099
721
9,243
17,246
21,407
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
9
9
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chaoludo
Bastet
5
3
6
2.67
L
5
4
2
1.5
W
5
3
5
2.5
L
Cerberus
Nacho_E_G_T
Cerberus
0
6
6
0.5
L
4
1
2
5
W
Aphrodite
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
28,511
45,898
Taken
51,048
40,439
Mitigated
49,977
16,319
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chaoludo
Bastet
17,852
6,115
0
2,746
14,671
6,517
1,280
6,941
7,730
0
40,451
L
13,150
771
0
485
10,456
4,462
0
1,557
8,899
42,494
0
W
16,397
3,610
871
3,502
20,435
25,407
379
7,021
13,414
373
40,596
L
Cerberus
Nacho_E_G_T
Cerberus
6,118
753
0
6,944
23,346
24,108
0
4,824
18,522
19,499
0
L
9,243
2,409
398
2,020
17,246
21,407
0
3,838
13,408
0
14,032
W
Aphrodite
9,575
2,173
4,009
5,191
10,792
8,515
692
5,571
5,221
31,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
29,084
148
Minions Killed
131
6
Camps Cleared
5
761,185
Distance Traveled
769,269
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,802
700
49
4
2
271,099
2
L
Janus
9,811
701
82
6
2
253,469
2
W
Shiva
11,259
804
47
3
2
250,648
1
L
Cerberus
9,174
655
43
3
1
242,279
2
L
Fenrir
10,099
721
6
0
2
273,521
3
W
Aphrodite
9,432
674
52
4
2
239,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role