Player Matchup

Ne Zha
Ne Zha
ClutchBW
Ne Zha
Level 66
God Stats
6W - 5L
1,590 SR
Queue Stats
83W - 74L
1,570 Elo+
Solo
King Arthur
King Arthur
DerpScerp
King Arthur
Level 130
God Stats
9W - 6L
1,678 SR
Queue Stats
585W - 493L
1,567 Elo+
Party 3
Medusa
Medusa
GuumyBear
Medusa
Level 114
God Stats
15W - 15L
1,576 SR
Queue Stats
357W - 287L
1,588 Elo+
Party 3
Bacchus
Bacchus
JakeFL
Bacchus
Level 77
God Stats
16W - 7L
1,794 SR
Queue Stats
602W - 467L
1,600 Elo+
Party 3
Ra
Ra
SleeperOfRlyeh
Ra
Level 134
God Stats
34W - 19L
1,684 SR
Queue Stats
710W - 586L
1,637 Elo+
Party 3
Team Averages
Level 104
1,664 SR
1,592 Elo+

VS

Team Averages
Level 107
1,642 SR
1,583 Elo+
Sol
Sol
HateList
Sol
Level 131
God Stats
2W - 1L
1,519 SR
Queue Stats
92W - 92L
1,556 Elo+
Party 1
Ishtar
Ishtar
Sharkbait919
Ishtar
Level 88
God Stats
5W - 8L
1,603 SR
Queue Stats
199W - 197L
1,582 Elo+
Party 2
Da Ji
Da Ji
TugginTooter
Da Ji
Level 88
God Stats
6W - 9L
1,580 SR
Queue Stats
108W - 96L
1,605 Elo+
Party 1
Terra
Terra
WillYouPlees
Terra
Level 141
God Stats
15W - 6L
1,845 SR
Queue Stats
163W - 146L
1,588 Elo+
Party 1
Mulan
Mulan
bluecollar
Mulan
Level 88
God Stats
7W - 8L
1,664 SR
Queue Stats
197W - 183L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ClutchBW
Ne Zha
16
6 / 1 / 8
10,163
535
13,187
17,218
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DerpScerp
King Arthur
17
3 / 2 / 3
10,565
556
11,012
16,247
14,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
GuumyBear
Medusa
17
2 / 2 / 3
10,427
549
10,581
12,395
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JakeFL
Bacchus
14
4 / 0 / 10
9,639
507
9,326
14,147
18,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 6
11,208
590
16,273
9,827
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,763
461
9,845
13,821
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
15
2 / 2 / 2
9,523
501
10,052
13,258
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 1
8,935
470
5,503
18,275
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 2
10,241
539
10,695
19,588
16,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
11
0 / 6 / 5
7,847
413
6,604
20,529
23,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
6
6
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ClutchBW
Ne Zha
6
1
8
10
W
King Arthur
DerpScerp
King Arthur
3
2
3
2.25
W
Medusa
GuumyBear
Medusa
2
2
3
1.75
L
0
5
3
0.3
W
Bacchus
JakeFL
Bacchus
4
0
10
9
L
Ishtar
2
2
2
1.5
W
6
1
6
9
L
3
4
1
0.88
L
1
4
2
0.5
L
Mulan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,379
Damage
42,699
69,834
Taken
85,471
52,320
Mitigated
60,677
20,918
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ClutchBW
Ne Zha
13,187
6,093
0
3,815
17,218
7,902
0
5,286
11,474
0
77,708
W
King Arthur
DerpScerp
King Arthur
11,012
799
0
2,846
16,247
14,590
40
7,417
8,367
0
88,085
W
Medusa
GuumyBear
Medusa
10,581
5,170
0
4,832
12,395
6,164
579
476
11,895
0
108,303
L
9,845
3,818
0
5,945
13,821
5,547
1,092
4,178
9,643
78,542
0
W
Bacchus
JakeFL
Bacchus
9,326
1,831
0
1,693
14,147
18,616
33
3,307
10,145
28,462
0
L
Ishtar
10,052
6,384
0
1,868
13,258
6,160
0
5,056
8,202
34
83,911
W
16,273
1,913
3,585
4,147
9,827
5,048
0
3,878
5,827
100,162
0
L
5,503
842
0
6,343
18,275
8,833
0
5,437
12,642
0
57,441
L
10,695
1,136
918
6,834
19,588
16,409
0
3,770
15,818
79,821
0
L
Mulan
6,604
941
0
4,585
20,529
23,728
0
7,494
12,491
658
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,002
Gold Earned
45,309
631
Minions Killed
546
0
Camps Cleared
0
2,042,378
Distance Traveled
1,779,594
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,163
535
99
5
0
418,826
7
W
King Arthur
10,565
556
161
8
0
395,620
0
W
Medusa
10,427
549
176
9
0
372,928
7
L
Sol
8,763
461
118
6
0
341,860
7
W
Bacchus
9,639
507
33
2
0
426,132
5
L
Ishtar
9,523
501
142
7
0
362,540
7
W
Ra
11,208
590
162
9
0
428,872
2
L
Da Ji
8,935
470
83
4
0
371,755
2
L
Terra
10,241
539
161
8
0
380,672
7
L
Mulan
7,847
413
42
2
0
322,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role