Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
KDTheSteroidMan
Hades
Level 120
God Stats
2W - 1L
1,778 SR
Queue Stats
40W - 48L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KvnGHot_boY
Tsukuyomi
Level 147
God Stats
22W - 25L
1,435 SR
Queue Stats
292W - 300L
1,546 Elo+
Party 3
Xing Tian
Xing Tian
Noi_shin-
Xing Tian
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
32W - 41L
1,400 Elo+
Party 3
Team Averages
Level 110
1,505 SR
1,483 Elo+

VS

Team Averages
Level 123
1,596 SR
1,523 Elo+
Cthulhu
Cthulhu
NightwingRising
Cthulhu
Level 138
God Stats
7W - 14L
1,487 SR
Queue Stats
269W - 254L
1,540 Elo+
Party 2
Hades
Hades
Shoot2k_NBW
Hades
Level 138
God Stats
27W - 20L
1,583 SR
Queue Stats
124W - 116L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sparton220
Ah Muzen Cab
Level 117
God Stats
2W - 2L
1,609 SR
Queue Stats
320W - 309L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
aManNowPerished
Hun Batz
Level 63
God Stats
4W - 4L
1,689 SR
Queue Stats
578W - 599L
1,531 Elo+
Solo
Awilix
Awilix
cici_immune
Awilix
Level 160
God Stats
29W - 19L
1,614 SR
Queue Stats
328W - 333L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 6 / 1
8,063
474
6,616
13,785
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
 
Ishtar
13
2 / 8 / 0
7,854
462
9,222
14,571
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 0
8,402
494
11,113
17,068
13,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KvnGHot_boY
Tsukuyomi
8
0 / 3 / 0
6,223
366
1,948
7,059
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
Noi_shin-
Xing Tian
11
0 / 4 / 2
7,114
418
4,898
18,085
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,458
498
9,813
11,417
9,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 1 / 5
9,230
543
12,719
14,325
9,124
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Sparton220
Ah Muzen Cab
14
4 / 1 / 7
9,218
542
14,620
12,574
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
15
2 / 0 / 2
8,639
508
4,642
12,993
7,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
16
7 / 1 / 5
9,686
570
9,266
13,868
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
23
23
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
1
0.25
L
Ishtar
 
Ishtar
2
8
0
0.25
L
0
2
0
0
L
Tsukuyomi
KvnGHot_boY
Tsukuyomi
0
3
0
0
W
4
0
9
8.5
L
Xing Tian
Noi_shin-
Xing Tian
0
4
2
0.25
W
6
1
5
8.5
W
Ah Muzen Cab
Sparton220
Ah Muzen Cab
4
1
7
7.5
W
Hun Batz
2
0
2
3
W
Awilix
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
51,060
70,568
Taken
65,177
42,686
Mitigated
37,070
16,373
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,616
2,055
0
2,159
13,785
5,269
250
7,273
6,284
56,605
0
L
Ishtar
 
Ishtar
9,222
5,216
0
1,120
14,571
5,744
0
4,299
10,264
0
43,663
L
11,113
1,925
0
7,688
17,068
13,403
270
3,118
13,854
72,424
0
L
Tsukuyomi
KvnGHot_boY
Tsukuyomi
1,948
647
0
2,935
7,059
2,408
0
1,455
5,604
0
26,240
W
9,813
1,170
0
1,725
11,417
9,341
47
2,956
7,867
34,159
0
L
Xing Tian
Noi_shin-
Xing Tian
4,898
824
451
2,020
18,085
15,862
0
6,043
12,030
27,007
0
W
12,719
1,155
329
5,111
14,325
9,124
981
6,419
7,906
66,669
0
W
Ah Muzen Cab
Sparton220
Ah Muzen Cab
14,620
7,169
0
4,829
12,574
4,960
3,031
2,470
10,104
0
66,726
W
Hun Batz
4,642
1,104
0
3,757
12,993
7,657
143
6,466
6,527
0
61,489
W
Awilix
9,266
2,502
0
4,659
13,868
5,988
752
4,316
9,552
0
77,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
45,231
394
Minions Killed
474
0
Camps Cleared
0
1,376,776
Distance Traveled
1,704,182
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,063
474
93
5
0
304,374
7
L
Ishtar
7,854
462
69
4
0
275,065
2
L
Hades
8,402
494
128
8
0
286,498
4
L
Tsukuyomi
6,223
366
61
4
0
200,019
1
W
Cthulhu
8,458
498
57
3
0
344,014
3
L
Xing Tian
7,114
418
43
3
0
310,820
3
W
Hades
9,230
543
117
7
0
309,217
1
W
Ah Muzen Cab
9,218
542
95
6
0
339,108
7
W
Hun Batz
8,639
508
96
6
0
316,306
1
W
Awilix
9,686
570
109
6
0
395,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role