Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
BIovvMyBeef
Sylvanus
Silver II
Level 82
God Stats
2W - 1L
1,324 SR
Queue Stats
9W - 2L
1,569 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ChicoReturns
Sun Wukong
Gold IV
Level 128
God Stats
8W - 6L
1,463 SR
Queue Stats
32W - 48L
1,455 MMR
Party 1
Apollo
Apollo
Gold IV
yanier123
Apollo
Gold IV
Level 128
God Stats
8W - 7L
1,700 SR
Queue Stats
162W - 164L
1,582 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,497 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,462 SR
1,569 MMR
Achilles
Achilles
Gold III
DaT Kid Reek
Achilles
Gold III
Level 155
God Stats
0W - 2L
1,404 SR
Queue Stats
359W - 385L
1,576 MMR
Solo
Nemesis
Nemesis
Gold III
Jorey32
Nemesis
Gold III
Level 104
God Stats
83W - 80L
1,509 SR
Queue Stats
309W - 321L
1,563 MMR
Solo
Skadi
Skadi
Gold III
iArrowDoe
Skadi
Gold III
Level 108
God Stats
0W - 1L
1,409 SR
Queue Stats
372W - 364L
1,569 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
papaswink
Baron Samedi
Gold IV
Level 140
God Stats
0W - 2L
1,496 SR
Queue Stats
41W - 38L
1,549 MMR
Solo
Khepri
Khepri
Gold I
xNeVeRSToP xL
Khepri
Gold I
Level 144
God Stats
17W - 31L
1,491 SR
Queue Stats
154W - 158L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 0 / 6
9,474
557
7,387
9,461
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
 
Kukulkan
15
0 / 0 / 5
9,296
547
7,217
7,175
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BIovvMyBeef
Sylvanus
13
2 / 2 / 9
7,753
456
7,166
11,746
9,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ChicoReturns
Sun Wukong
16
1 / 1 / 0
9,577
563
10,894
16,056
9,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
yanier123
Apollo
16
9 / 0 / 3
9,607
565
12,067
11,991
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliBakasuraLancelot

VS

Bans
King ArthurCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaT Kid Reek
Achilles
15
0 / 1 / 1
8,923
525
10,957
15,312
23,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Jorey32
Nemesis
13
2 / 2 / 1
8,108
477
4,034
12,881
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
iArrowDoe
Skadi
11
0 / 6 / 2
7,049
415
8,629
14,187
4,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
papaswink
Baron Samedi
14
1 / 4 / 0
8,294
488
6,092
11,857
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 2 / 1
7,330
431
3,455
10,793
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
6
6
W
Kukulkan
 
Kukulkan
0
0
5
2.5
W
Sylvanus
BIovvMyBeef
Sylvanus
2
2
9
3.25
W
Sun Wukong
ChicoReturns
Sun Wukong
1
1
0
1
L
Achilles
DaT Kid Reek
Achilles
0
1
1
0.5
L
Nemesis
Jorey32
Nemesis
2
2
1
1.25
L
Skadi
iArrowDoe
Skadi
0
6
2
0.17
L
Baron Samedi
papaswink
Baron Samedi
1
4
0
0.25
L
0
2
1
0.25
W
Apollo
yanier123
Apollo
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
33,167
56,429
Taken
65,030
31,668
Mitigated
49,520
20,053
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,387
3,503
0
590
9,461
3,785
374
1,448
8,013
0
88,584
W
Kukulkan
 
Kukulkan
7,217
682
0
953
7,175
2,879
514
3,364
3,811
87,956
0
W
Sylvanus
BIovvMyBeef
Sylvanus
7,166
2,332
2,635
4,723
11,746
9,842
76
2,745
9,001
26,310
7,737
W
Sun Wukong
ChicoReturns
Sun Wukong
10,894
4,579
0
8,056
16,056
9,439
654
75
15,981
0
78,786
L
Achilles
DaT Kid Reek
Achilles
10,957
2,694
0
6,019
15,312
23,335
580
0
15,312
0
76,137
L
Nemesis
Jorey32
Nemesis
4,034
720
0
2,062
12,881
4,849
0
1,216
11,665
0
76,380
L
Skadi
iArrowDoe
Skadi
8,629
3,398
0
1,697
14,187
4,780
0
3,469
10,718
0
49,835
L
Baron Samedi
papaswink
Baron Samedi
6,092
183
292
2,577
11,857
6,229
0
5,598
6,259
73,253
0
L
3,455
222
0
3,182
10,793
10,327
0
2,866
7,927
31,756
0
W
Apollo
yanier123
Apollo
12,067
7,429
0
3,096
11,991
5,723
1,743
1,915
10,076
0
67,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
39,704
578
Minions Killed
501
0
Camps Cleared
0
1,715,343
Distance Traveled
1,519,775
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,474
557
127
7
0
422,019
7
W
Kukulkan
9,296
547
149
9
0
335,066
8
W
Sylvanus
7,753
456
48
3
0
304,407
7
W
Sun Wukong
9,577
563
158
9
0
318,479
1
L
Achilles
8,923
525
129
8
0
259,029
6
L
Nemesis
8,108
477
122
7
0
373,245
6
L
Skadi
7,049
415
77
5
0
273,350
1
L
Baron Samedi
8,294
488
139
8
0
278,820
4
L
Khepri
7,330
431
34
2
0
335,331
4
W
Apollo
9,607
565
96
6
0
335,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role