Player Matchup

Lancelot
Lancelot
BackwardsNeck
Lancelot
Level 27
God Stats
4W - 2L
1,433 SR
Queue Stats
29W - 36L
1,497 Elo+
Party 1
Bacchus
Bacchus
OrgasmicBeef
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
boog434
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Team Averages
Level 38
1,478 SR
1,516 Elo+

VS

Team Averages
Level 83
1,476 SR
1,333 Elo+
Kumbhakarna
Kumbhakarna
I_am_the_Char
Kumbhakarna
Level 69
God Stats
0W - 2L
1,544 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 2
Ishtar
Ishtar
LazerBeams
Ishtar
Level 156
God Stats
3W - 4L
1,552 SR
Queue Stats
24W - 28L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Vaihvo
Kukulkan
Level 24
God Stats
1W - 4L
1,330 SR
Queue Stats
12W - 30L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BackwardsNeck
Lancelot
19
13 / 1 / 5
13,602
800
26,749
16,286
11,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
OrgasmicBeef
Bacchus
17
4 / 0 / 14
13,231
778
12,927
14,689
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
boog434
Zhong Kui
16
2 / 3 / 13
11,891
699
17,162
20,447
15,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I_am_the_Char
Kumbhakarna
15
0 / 3 / 2
10,657
627
7,603
25,399
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
LazerBeams
Ishtar
14
3 / 8 / 1
10,561
621
13,719
23,337
11,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Vaihvo
Kukulkan
14
1 / 8 / 2
9,858
580
16,762
14,584
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BackwardsNeck
Lancelot
13
1
5
15.5
L
Kumbhakarna
I_am_the_Char
Kumbhakarna
0
3
2
0.33
L
Ishtar
LazerBeams
Ishtar
3
8
1
0.44
W
Bacchus
OrgasmicBeef
Bacchus
4
0
14
11
L
Kukulkan
Vaihvo
Kukulkan
1
8
2
0.25
W
Zhong Kui
boog434
Zhong Kui
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
38,084
51,422
Taken
63,320
51,072
Mitigated
51,007
14,711
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BackwardsNeck
Lancelot
26,749
5,762
0
5,916
16,286
11,804
756
8,697
7,227
0
66,827
L
Kumbhakarna
I_am_the_Char
Kumbhakarna
7,603
270
0
1,790
25,399
31,792
0
14,502
10,141
30,502
0
L
Ishtar
LazerBeams
Ishtar
13,719
7,230
0
1,608
23,337
11,233
0
9,176
13,896
0
40,079
W
Bacchus
OrgasmicBeef
Bacchus
12,927
1,910
0
2,635
14,689
23,862
222
5,946
8,332
32,333
0
L
Kukulkan
Vaihvo
Kukulkan
16,762
2,308
0
0
14,584
7,982
0
5,709
8,701
38,078
0
W
Zhong Kui
boog434
Zhong Kui
17,162
1,972
0
6,160
20,447
15,406
541
9,222
10,715
51,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
31,076
189
Minions Killed
162
6
Camps Cleared
6
988,864
Distance Traveled
865,764
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,602
800
61
4
6
359,429
2
L
Kumbhakarna
10,657
627
32
2
0
323,440
2
L
Ishtar
10,561
621
53
3
2
285,642
6
W
Bacchus
13,231
778
31
2
0
332,624
2
L
Kukulkan
9,858
580
77
5
4
256,682
0
W
Zhong Kui
11,891
699
97
6
0
296,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role