Player Matchup

Thanatos
Thanatos
Amari kaMani
Thanatos
Level 125
God Stats
1W - 0L
1,238 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 4
Xing Tian
Xing Tian
Doomwrought
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,407 Elo+
Party 3
Nike
Nike
OpenTuna420
Nike
Level 100
God Stats
1W - 1L
1,297 SR
Queue Stats
14W - 16L
1,297 Elo+
Party 4
Discordia
Discordia
SikDoomdog
Discordia
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,430 Elo+
Party 3
Loki
Loki
vicsuarez_
Loki
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 189L
1,403 Elo+
Solo
Team Averages
Level 85
1,407 SR
1,437 Elo+

VS

Team Averages
Level 60
1,448 SR
1,198 Elo+
Ullr
Ullr
ARealKoolGuy
Ullr
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 51L
1,099 Elo+
Party 1
Ah Puch
Ah Puch
BIG XxSMURFXx
Ah Puch
Level 84
God Stats
7W - 4L
1,496 SR
Queue Stats
146W - 138L
1,440 Elo+
Solo
Serqet
Serqet
LilTatoe
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
MonkeyDMaj
Amaterasu
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 80L
998 Elo+
Party 1
Danzaburou
Danzaburou
lilcookiiie
Danzaburou
Level 17
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amari kaMani
Thanatos
20
17 / 5 / 9
13,326
833
32,242
23,070
15,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Doomwrought
Xing Tian
19
2 / 1 / 23
10,973
686
6,299
20,576
25,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 19
11,229
702
11,340
19,938
23,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
SikDoomdog
Discordia
20
6 / 1 / 17
11,913
745
25,478
11,435
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 6 / 18
11,096
694
12,084
16,367
9,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
11,028
689
11,698
20,245
8,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
18
3 / 7 / 6
10,685
668
21,911
18,725
9,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LilTatoe
Serqet
17
2 / 7 / 9
10,233
640
8,346
20,734
31,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
MonkeyDMaj
Amaterasu
17
5 / 6 / 3
10,499
656
8,667
21,976
27,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
lilcookiiie
Danzaburou
19
2 / 5 / 11
11,414
713
8,955
16,441
8,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
32
Kills
15
18
Deaths
32
86
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Thanatos
Amari kaMani
Thanatos
17
5
9
4.3
L
Ah Puch
3
7
6
0.86
W
Xing Tian
Doomwrought
Xing Tian
2
1
23
13.5
L
Serqet
LilTatoe
Serqet
2
7
9
0.93
L
Amaterasu
MonkeyDMaj
Amaterasu
5
6
3
1.08
W
5
5
19
2.9
W
Discordia
SikDoomdog
Discordia
6
1
17
14.5
L
Danzaburou
lilcookiiie
Danzaburou
2
5
11
1.5
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,443
Damage
59,577
91,386
Taken
98,121
80,513
Mitigated
85,258
38,495
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,698
6,378
1,377
2,520
20,245
8,577
1,212
4,970
15,275
0
27,504
W
Thanatos
Amari kaMani
Thanatos
32,242
11,052
1,402
17,024
23,070
15,439
3,788
3,787
17,227
0
43,942
L
Ah Puch
21,911
2,416
2,956
4,424
18,725
9,020
219
5,273
13,452
45,797
0
W
Xing Tian
Doomwrought
Xing Tian
6,299
1,185
1,549
4,597
20,576
25,460
1,027
6,888
13,688
12,339
0
L
Serqet
LilTatoe
Serqet
8,346
2,281
180
526
20,734
31,726
215
6,787
13,947
0
14,218
L
Amaterasu
MonkeyDMaj
Amaterasu
8,667
3,778
276
2,160
21,976
27,802
123
9,286
12,690
0
14,093
W
11,340
1,355
1,376
2,962
19,938
23,416
681
4,213
15,242
0
23,677
W
Discordia
SikDoomdog
Discordia
25,478
3,012
2,931
3,451
11,435
7,115
1,260
2,396
8,801
56,434
0
L
Danzaburou
lilcookiiie
Danzaburou
8,955
2,914
883
3,751
16,441
8,133
136
5,461
10,980
0
22,523
W
12,084
1,547
609
2,594
16,367
9,083
2,769
4,627
11,314
0
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
53,859
156
Minions Killed
140
0
Camps Cleared
0
1,509,396
Distance Traveled
1,254,984
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,028
689
34
2
0
227,931
2
W
Thanatos
13,326
833
32
2
0
314,068
2
L
Ah Puch
10,685
668
55
3
0
230,523
1
W
Xing Tian
10,973
686
10
1
0
326,630
0
L
Serqet
10,233
640
6
0
0
258,699
0
L
Amaterasu
10,499
656
14
1
0
267,937
0
W
Nike
11,229
702
19
1
0
291,989
0
W
Discordia
11,913
745
67
4
0
316,410
0
L
Danzaburou
11,414
713
31
2
0
269,894
3
W
Loki
11,096
694
28
2
0
260,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role