Player Matchup

Bellona
Bellona
Artrias
Bellona
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
13W - 13L
1,420 Elo+
Party 2
Thanatos
Thanatos
BigHossMan
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,566 Elo+
Solo
Thoth
Thoth
ChronosOnlyFans
Thoth
Level 17
God Stats
0W - 1L
1,880 SR
Queue Stats
22W - 8L
1,715 Elo+
Party 2
Neith
Neith
Sáηdmáη
Neith
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 20L
1,535 Elo+
Solo
Vamana
Vamana
WingedTeshari
Vamana
Level 29
God Stats
1W - 5L
1,314 SR
Queue Stats
153W - 146L
1,557 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,558 Elo+

VS

Team Averages
Level 101
1,598 SR
1,534 Elo+
Ullr
Ullr
Aurora Falcon
Ullr
Level 159
God Stats
4W - 6L
1,396 SR
Queue Stats
171W - 162L
1,505 Elo+
Party 1
Ganesha
Ganesha
Balloonknott76
Ganesha
Level 158
God Stats
5W - 1L
1,705 SR
Queue Stats
256W - 239L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
MonkeyDLukeyy
Zhong Kui
Level 26
God Stats
2W - 0L
1,888 SR
Queue Stats
41W - 29L
1,541 Elo+
Party 1
Achilles
Achilles
THEWATCHERgaming
Achilles
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 225L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wrqo
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artrias
Bellona
13
2 / 6 / 2
8,451
768
5,335
14,327
13,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
BigHossMan
Thanatos
7
0 / 5 / 0
6,023
548
1,540
5,835
1,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 0
9,176
834
27,765
10,207
3,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 4
6,973
634
3,009
10,025
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 6
9,112
828
11,002
20,343
18,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 9
11,139
1,013
14,112
14,323
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 25
10,028
912
7,290
17,940
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MonkeyDLukeyy
Zhong Kui
15
4 / 2 / 15
9,424
857
9,452
9,470
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 11
8,985
817
10,294
15,285
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Wrqo
Morgan Le Fay
16
4 / 2 / 20
9,727
884
15,015
11,416
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
8
Kills
26
26
Deaths
10
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artrias
Bellona
2
6
2
0.5
W
13
2
9
8.75
W
0
1
25
12.5
L
Thanatos
BigHossMan
Thanatos
0
5
0
0
L
5
4
0
1.25
W
Zhong Kui
MonkeyDLukeyy
Zhong Kui
4
2
15
5.75
L
0
6
4
0.33
W
5
3
11
3.5
L
1
5
6
0.8
W
Morgan Le Fay
Wrqo
Morgan Le Fay
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
56,163
60,737
Taken
68,434
40,710
Mitigated
55,557
14,846
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artrias
Bellona
5,335
833
1,010
1,167
14,327
13,388
0
6,678
7,367
0
7,519
W
14,112
6,047
5,512
1,882
14,323
7,285
3,214
8,020
6,303
0
39,741
W
7,290
320
1,942
4,132
17,940
19,177
426
6,984
10,956
19,995
0
L
Thanatos
BigHossMan
Thanatos
1,540
368
168
933
5,835
1,826
0
2,140
3,664
0
2,125
L
27,765
1,392
1,694
1,659
10,207
3,989
0
6,398
3,703
49,154
0
W
Zhong Kui
MonkeyDLukeyy
Zhong Kui
9,452
825
261
1,769
9,470
7,103
1,289
3,410
6,060
15,071
0
L
3,009
603
0
843
10,025
3,471
0
5,832
4,092
0
7,103
W
10,294
2,302
1,745
4,968
15,285
15,871
332
4,850
10,267
0
14,034
L
11,002
4,855
1,307
6,065
20,343
18,036
0
10,709
9,373
0
23,357
W
Morgan Le Fay
Wrqo
Morgan Le Fay
15,015
2,054
1,732
1,637
11,416
6,121
935
4,501
6,915
29,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
49,303
85
Minions Killed
124
0
Camps Cleared
0
836,030
Distance Traveled
1,127,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,451
768
5
0
0
186,426
1
W
Ullr
11,139
1,013
52
5
0
198,836
0
W
Ganesha
10,028
912
0
0
0
248,058
2
L
Thanatos
6,023
548
2
0
0
73,318
0
L
Thoth
9,176
834
51
5
0
204,792
0
W
Zhong Kui
9,424
857
27
2
0
234,192
0
L
Neith
6,973
634
9
1
0
152,880
0
W
Achilles
8,985
817
9
1
0
223,063
0
L
Vamana
9,112
828
18
2
0
218,614
0
W
Morgan Le Fay
9,727
884
36
3
0
223,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role