Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MazPowers
Ao Kuang
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 176L
1,567 Elo+
Solo
Anubis
Anubis
Psychclops
Anubis
Level 123
God Stats
12W - 9L
1,535 SR
Queue Stats
12W - 9L
1,493 Elo+
Solo
Odin
Odin
alianorx
Odin
Level 89
God Stats
5W - 1L
1,762 SR
Queue Stats
117W - 101L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
Level 127
God Stats
77W - 50L
1,628 SR
Queue Stats
110W - 107L
1,543 Elo+
Party 1
Team Averages
Level 129
1,585 SR
1,539 Elo+

VS

Team Averages
Level 108
1,541 SR
1,561 Elo+
Mercury
Mercury
Clowngang6969
Mercury
Level 113
God Stats
42W - 62L
1,433 SR
Queue Stats
687W - 721L
1,557 Elo+
Solo
Yemoja
Yemoja
Dubbs150
Yemoja
Level 103
God Stats
73W - 65L
1,619 SR
Queue Stats
159W - 181L
1,535 Elo+
Party 2
Ishtar
Ishtar
OneDivineShot
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 352L
1,573 Elo+
Party 2
Hades
Hades
cheeseman19
Hades
Level 109
God Stats
7W - 11L
1,839 SR
Queue Stats
213W - 234L
1,550 Elo+
Party 2
King Arthur
King Arthur
zousss
King Arthur
Level 108
God Stats
2W - 11L
1,312 SR
Queue Stats
237W - 256L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 4
9,123
570
9,367
7,572
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MazPowers
Ao Kuang
14
3 / 1 / 2
9,083
568
4,424
14,864
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Psychclops
Anubis
16
5 / 1 / 4
10,159
635
13,284
7,915
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
1 / 1 / 3
7,518
470
6,594
7,291
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
16
3 / 1 / 5
9,396
587
11,191
12,296
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 1 / 1
7,918
495
5,004
10,780
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Dubbs150
Yemoja
10
1 / 3 / 3
6,984
437
4,249
10,892
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 1
6,934
433
8,215
13,972
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
7,507
469
5,717
13,525
6,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
zousss
King Arthur
14
0 / 6 / 3
7,997
500
3,426
13,359
7,732
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
5
5
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
4
5
L
Mercury
2
1
1
2.5
L
Yemoja
Dubbs150
Yemoja
1
3
3
0.83
W
Ao Kuang
MazPowers
Ao Kuang
3
1
2
4
L
1
3
1
0.5
W
Anubis
Psychclops
Anubis
5
1
4
7
W
Odin
1
1
3
2.5
L
1
2
0
0.5
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
3
1
5
5.5
L
King Arthur
zousss
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
26,611
49,938
Taken
62,528
25,996
Mitigated
31,647
20,994
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,367
2,807
0
1,965
7,572
3,134
0
3,130
4,442
74,157
0
L
Mercury
5,004
2,163
0
701
10,780
3,792
0
2,821
7,880
0
60,154
L
Yemoja
Dubbs150
Yemoja
4,249
1,297
1,213
1,712
10,892
8,092
0
4,277
6,375
22,930
0
W
Ao Kuang
MazPowers
Ao Kuang
4,424
1,529
0
5,376
14,864
6,192
0
1,207
13,657
75,871
0
L
8,215
5,206
0
5,910
13,972
5,156
0
1,814
11,817
0
51,367
W
Anubis
Psychclops
Anubis
13,284
1,089
0
4,118
7,915
4,360
1,288
1,698
6,217
72,657
0
W
Odin
6,594
1,616
386
1,587
7,291
6,076
622
2,060
5,231
1,171
33,468
L
5,717
1,336
303
5,556
13,525
6,875
0
8,543
4,602
56,646
0
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
11,191
4,851
0
7,562
12,296
6,234
5,438
2,750
9,546
0
84,692
L
King Arthur
zousss
King Arthur
3,426
320
0
959
13,359
7,732
0
9,346
3,966
35
51,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
37,340
541
Minions Killed
442
0
Camps Cleared
0
1,488,699
Distance Traveled
1,481,208
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,123
570
119
7
0
260,455
3
L
Mercury
7,918
495
87
5
0
353,008
3
L
Yemoja
6,984
437
40
3
0
291,051
4
W
Ao Kuang
9,083
568
113
7
0
312,675
5
L
Ishtar
6,934
433
91
6
0
272,545
2
W
Anubis
10,159
635
125
8
0
250,100
2
W
Odin
7,518
470
50
3
0
344,674
2
L
Hades
7,507
469
116
7
0
291,970
2
W
Ah Muzen Cab
9,396
587
134
8
0
320,795
1
L
King Arthur
7,997
500
108
7
0
272,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role