Player Matchup

Artio
Artio
BlueCollarYoda
Artio
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 257L
1,676 Elo+
Party 2
Fenrir
Fenrir
Merequetenge
Fenrir
Level 160
God Stats
4W - 4L
1,438 SR
Queue Stats
214W - 205L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
SamZerker
Kukulkan
Level 48
God Stats
0W - 3L
1,219 SR
Queue Stats
14W - 16L
1,440 Elo+
Party 1
Ishtar
Ishtar
Sharkboy1841
Ishtar
Level 116
God Stats
2W - 2L
1,574 SR
Queue Stats
96W - 57L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
UltraCivilized
Gilgamesh
Level 89
God Stats
5W - 3L
1,586 SR
Queue Stats
128W - 128L
1,492 Elo+
Party 1
Team Averages
Level 87
1,463 SR
1,581 Elo+

VS

Team Averages
Level 62
1,626 SR
1,521 Elo+
Khepri
Khepri
Gaguster
Khepri
Level 102
God Stats
4W - 7L
1,566 SR
Queue Stats
77W - 77L
1,535 Elo+
Party 4
Agni
Agni
Hurryforcurry619
Agni
Level 31
God Stats
17W - 12L
1,468 SR
Queue Stats
68W - 67L
1,553 Elo+
Party 4
Pele
Pele
TinkyTheTemp
Pele
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 138L
1,523 Elo+
Party 3
Ishtar
Ishtar
WhitenNerdyy
Ishtar
Level 82
God Stats
6W - 4L
1,840 SR
Queue Stats
138W - 152L
1,503 Elo+
Party 3
Freya
Freya
dagodohyeah
Freya
Level 28
God Stats
2W - 1L
1,757 SR
Queue Stats
26W - 27L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,318
864
2,008
2,716
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
2 / 3 / 3
4,910
982
4,284
5,893
2,686
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
SamZerker
Kukulkan
9
0 / 2 / 2
4,327
865
832
3,120
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
5
0 / 0 / 0
2,198
440
0
0
0
Gilgamesh
UltraCivilized
Gilgamesh
10
4 / 4 / 2
5,316
1,063
4,077
7,465
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gaguster
Khepri
9
1 / 0 / 6
4,782
956
2,229
3,233
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 7
4,623
925
2,466
3,021
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 4
5,028
1,006
3,505
4,363
1,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
10
4 / 1 / 2
5,120
1,024
2,868
4,312
1,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
4,557
911
3,137
4,026
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
10
10
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Khepri
Gaguster
Khepri
1
0
6
4
W
1
2
7
2.25
L
Fenrir
2
3
3
1.17
L
Kukulkan
SamZerker
Kukulkan
0
2
2
0.5
L
Ishtar
0
0
0
0
W
2
1
4
4
L
Gilgamesh
UltraCivilized
Gilgamesh
4
4
2
1.25
W
Ishtar
4
1
2
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,201
Damage
14,205
19,194
Taken
18,955
10,155
Mitigated
7,976
2,967
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,008
65
320
823
2,716
1,784
0
1,270
1,324
5,858
0
W
Khepri
Gaguster
Khepri
2,229
308
146
1,286
3,233
2,013
380
642
2,547
5,439
0
W
2,466
386
0
250
3,021
952
420
99
2,922
9,857
0
L
Fenrir
4,284
971
0
440
5,893
2,686
0
2,424
3,433
0
10,473
L
Kukulkan
SamZerker
Kukulkan
832
0
0
0
3,120
1,292
156
1,403
1,597
8,398
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
3,505
1,177
0
1,189
4,363
1,712
40
769
3,544
0
15,696
L
Gilgamesh
UltraCivilized
Gilgamesh
4,077
1,414
388
996
7,465
4,393
0
2,397
5,008
0
9,293
W
Ishtar
2,868
1,966
0
819
4,312
1,709
555
619
3,655
0
10,748
W
3,137
872
0
643
4,026
1,590
152
579
3,447
6,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
24,110
58
Minions Killed
87
0
Camps Cleared
0
426,725
Distance Traveled
543,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,318
864
8
2
0
117,389
1
W
Khepri
4,782
956
9
2
0
121,474
1
W
Agni
4,623
925
18
4
0
99,420
0
L
Fenrir
4,910
982
12
2
0
120,811
0
L
Kukulkan
4,327
865
26
5
0
76,591
0
L
Ishtar
2,198
440
0
0
0
0
0
W
Pele
5,028
1,006
30
6
0
123,237
0
L
Gilgamesh
5,316
1,063
12
2
0
111,934
1
W
Ishtar
5,120
1,024
18
4
0
98,626
1
W
Freya
4,557
911
12
2
0
101,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role