Player Matchup

Chaac
Chaac
B1GKm
Chaac
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 97L
1,520 Elo+
Party 2
Persephone
Persephone
JLOCS014
Persephone
Level 64
God Stats
9W - 15L
1,430 SR
Queue Stats
425W - 407L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
JohnnyboyRS
Guan Yu
Level 64
God Stats
12W - 1L
1,941 SR
Queue Stats
64W - 55L
1,507 Elo+
Party 2
Ishtar
Ishtar
SovereignSky
Ishtar
Level 142
God Stats
23W - 18L
1,603 SR
Queue Stats
60W - 54L
1,510 Elo+
Solo
Discordia
Discordia
t1r4d0r
Discordia
Level 138
God Stats
3W - 3L
1,578 SR
Queue Stats
89W - 95L
1,527 Elo+
Solo
Team Averages
Level 96
1,610 SR
1,522 Elo+

VS

Team Averages
Level 122
1,393 SR
1,509 Elo+
Anubis
Anubis
AirMatias1109
Anubis
Level 123
God Stats
1W - 2L
1,309 SR
Queue Stats
148W - 140L
1,489 Elo+
Solo
Cupid
Cupid
DRAIL1622
Cupid
Level 95
God Stats
1W - 3L
1,464 SR
Queue Stats
10W - 9L
1,505 Elo+
Party 1
Ishtar
Ishtar
Reis1922
Ishtar
Level 143
God Stats
0W - 4L
1,153 SR
Queue Stats
46W - 34L
1,527 Elo+
Party 1
Olorun
Olorun
Sir Benius
Olorun
Level 142
God Stats
2W - 3L
1,427 SR
Queue Stats
37W - 30L
1,512 Elo+
Party 1
Khepri
Khepri
TunersSuck
Khepri
Level 108
God Stats
4W - 2L
1,612 SR
Queue Stats
47W - 38L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1GKm
Chaac
17
4 / 1 / 12
11,303
1,028
10,819
16,428
20,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
JLOCS014
Persephone
18
5 / 0 / 10
12,616
1,147
17,638
4,820
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
JohnnyboyRS
Guan Yu
17
3 / 1 / 10
10,610
965
5,882
11,289
16,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
18
5 / 1 / 10
11,391
1,036
17,682
10,766
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
t1r4d0r
Discordia
17
1 / 0 / 16
10,836
985
28,271
3,894
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,103
918
11,814
13,964
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
DRAIL1622
Cupid
15
1 / 6 / 0
9,703
882
7,841
18,828
8,564
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Reis1922
Ishtar
15
1 / 0 / 1
10,078
916
8,479
12,016
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Sir Benius
Olorun
15
0 / 6 / 2
9,755
887
10,294
15,923
9,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
TunersSuck
Khepri
15
0 / 2 / 3
10,697
972
4,519
21,354
28,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
18
Kills
3
3
Deaths
18
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chaac
B1GKm
Chaac
4
1
12
10
L
Cupid
DRAIL1622
Cupid
1
6
0
0.17
W
Persephone
JLOCS014
Persephone
5
0
10
10
W
Guan Yu
JohnnyboyRS
Guan Yu
3
1
10
8
L
Ishtar
Reis1922
Ishtar
1
0
1
1.5
L
Olorun
Sir Benius
Olorun
0
6
2
0.17
W
Ishtar
5
1
10
10
L
Khepri
TunersSuck
Khepri
0
2
3
0.75
W
Discordia
t1r4d0r
Discordia
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,292
Damage
42,947
47,197
Taken
82,085
46,448
Mitigated
60,583
18,009
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,814
454
0
1,331
13,964
8,229
0
7,864
5,943
38,674
0
W
Chaac
B1GKm
Chaac
10,819
1,161
0
4,548
16,428
20,965
0
8,273
8,155
0
22,803
L
Cupid
DRAIL1622
Cupid
7,841
5,017
0
741
18,828
8,564
0
11,850
6,864
0
18,107
W
Persephone
JLOCS014
Persephone
17,638
1,237
0
1,347
4,820
2,143
0
3,004
1,816
52,188
0
W
Guan Yu
JohnnyboyRS
Guan Yu
5,882
168
3,308
4,609
11,289
16,201
0
5,859
5,430
0
9,024
L
Ishtar
Reis1922
Ishtar
8,479
6,289
0
1,236
12,016
6,353
0
6,054
5,881
0
28,130
L
Olorun
Sir Benius
Olorun
10,294
5,173
2,456
2,801
15,923
9,196
0
7,396
8,419
27,887
0
W
Ishtar
17,682
10,042
0
4,197
10,766
5,349
0
6,502
4,264
52
42,132
L
Khepri
TunersSuck
Khepri
4,519
211
0
906
21,354
28,241
0
12,797
8,388
18,391
0
W
Discordia
t1r4d0r
Discordia
28,271
1,331
0
0
3,894
1,790
0
2,989
905
48,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,756
Gold Earned
50,336
244
Minions Killed
208
12
Camps Cleared
5
991,326
Distance Traveled
958,607
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,103
918
80
7
1
188,380
1
W
Chaac
11,303
1,028
31
3
1
200,745
1
L
Cupid
9,703
882
27
2
2
178,928
0
W
Persephone
12,616
1,147
107
10
3
208,878
3
W
Guan Yu
10,610
965
5
0
1
165,279
0
L
Ishtar
10,078
916
37
3
2
194,556
0
L
Olorun
9,755
887
32
3
0
187,926
0
W
Ishtar
11,391
1,036
61
6
5
209,957
3
L
Khepri
10,697
972
32
3
0
208,817
0
W
Discordia
10,836
985
40
4
2
206,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role