Player Matchup

Eset
Eset
LeoNoCaprio
Eset
Level 149
God Stats
11W - 5L
1,778 SR
Queue Stats
539W - 198L
1,801 Elo+
Party 2
Chaac
Chaac
OGMcfluffy
Chaac
Level 146
God Stats
1W - 0L
1,906 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 2
King Arthur
King Arthur
TravyG
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,476 Elo+
Party 3
Hachiman
Hachiman
autolosss
Hachiman
Level 41
God Stats
4W - 0L
1,827 SR
Queue Stats
53W - 21L
1,724 Elo+
Party 2
Mercury
Mercury
cpaul822
Mercury
Level 72
God Stats
2W - 6L
1,309 SR
Queue Stats
297W - 290L
1,453 Elo+
Party 3
Team Averages
Level 95
1,664 SR
1,631 Elo+

VS

Team Averages
Level 68
1,528 SR
1,505 Elo+
Sol
Sol
CatRay
Sol
Level 107
God Stats
1W - 3L
1,607 SR
Queue Stats
50W - 68L
1,502 Elo+
Solo
Thanatos
Thanatos
Dhrogoooo
Thanatos
Level 155
God Stats
1W - 1L
1,669 SR
Queue Stats
49W - 48L
1,539 Elo+
Party 1
Cerberus
Cerberus
Kaltrez
Cerberus
Level 26
God Stats
2W - 6L
1,361 SR
Queue Stats
31W - 35L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maximus809
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
iCatcher
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
12,739
637
21,410
14,120
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
15
1 / 2 / 12
9,872
494
7,931
17,682
18,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TravyG
King Arthur
11
1 / 4 / 1
8,726
436
7,260
14,946
6,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
autolosss
Hachiman
19
4 / 2 / 5
12,017
601
14,904
12,161
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
cpaul822
Mercury
18
7 / 4 / 6
11,553
578
9,365
17,774
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CatRay
Sol
13
1 / 6 / 2
9,054
453
4,159
13,713
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Dhrogoooo
Thanatos
17
9 / 5 / 4
11,164
558
19,582
19,719
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Kaltrez
Cerberus
12
0 / 4 / 3
8,262
413
3,099
19,696
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Maximus809
Cu Chulainn
15
1 / 3 / 4
9,159
458
7,699
15,421
11,615
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
iCatcher
Neith
14
3 / 5 / 0
9,205
460
9,294
13,969
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
14
14
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
CatRay
Sol
1
6
2
0.33
L
Thanatos
Dhrogoooo
Thanatos
9
5
4
2.2
L
Cerberus
Kaltrez
Cerberus
0
4
3
0.38
W
10
2
6
6.5
L
Cu Chulainn
Maximus809
Cu Chulainn
1
3
4
1
W
Chaac
1
2
12
3.5
W
King Arthur
TravyG
King Arthur
1
4
1
0.38
W
Hachiman
autolosss
Hachiman
4
2
5
3.25
W
Mercury
cpaul822
Mercury
7
4
6
2.5
L
Neith
iCatcher
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,870
Damage
43,833
76,683
Taken
82,518
42,715
Mitigated
50,701
22,725
Healing
30,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
CatRay
Sol
4,159
718
0
3,826
13,713
5,103
859
4,961
8,752
65,861
0
L
Thanatos
Dhrogoooo
Thanatos
19,582
6,307
0
16,363
19,719
11,168
0
4,136
15,583
0
92,483
L
Cerberus
Kaltrez
Cerberus
3,099
367
198
4,139
19,696
16,306
0
5,980
13,716
22,614
0
W
21,410
2,763
1,639
3,896
14,120
6,367
1,208
2,651
11,469
125,039
0
L
Cu Chulainn
Maximus809
Cu Chulainn
7,699
1,030
0
2,489
15,421
11,615
1,195
3,848
11,573
0
63,529
W
Chaac
7,931
1,784
532
5,470
17,682
18,171
105
3,104
14,578
0
37,043
W
King Arthur
TravyG
King Arthur
7,260
1,327
0
3,943
14,946
6,619
72
677
14,269
0
30,641
W
Hachiman
autolosss
Hachiman
14,904
10,561
0
4,820
12,161
4,604
1,699
967
11,194
0
118,105
W
Mercury
cpaul822
Mercury
9,365
3,779
0
2,425
17,774
6,954
984
1,678
16,096
0
101,593
L
Neith
iCatcher
Neith
9,294
3,672
0
3,176
13,969
6,509
1,074
2,485
11,484
0
53,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,907
Gold Earned
46,844
589
Minions Killed
459
0
Camps Cleared
0
1,934,850
Distance Traveled
1,826,041
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,054
453
117
6
0
328,949
4
L
Thanatos
11,164
558
112
6
0
414,041
1
L
Cerberus
8,262
413
35
2
0
389,117
1
W
Eset
12,739
637
184
9
0
401,278
5
L
Cu Chulainn
9,159
458
103
5
0
344,254
5
W
Chaac
9,872
494
39
2
0
424,517
9
W
King Arthur
8,726
436
51
3
0
253,569
1
W
Hachiman
12,017
601
184
9
0
383,584
6
W
Mercury
11,553
578
131
7
0
471,902
2
L
Neith
9,205
460
92
5
0
349,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role