Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KnifeParty2Night
Anhur
Level 152
God Stats
62W - 40L
1,408 SR
Queue Stats
1,140W - 950L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Meand9
Baron Samedi
Level 103
God Stats
6W - 4L
1,530 SR
Queue Stats
19W - 18L
1,626 Elo+
Solo
Team Averages
Level 113
1,479 SR
1,550 Elo+

VS

Team Averages
Level 36
1,458 SR
1,265 Elo+
Merlin
Merlin
Scaday
Merlin
Level 22
God Stats
2W - 7L
1,367 SR
Queue Stats
10W - 20L
1,282 Elo+
Party 1
Thanatos
Thanatos
TheShaid
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1
Fafnir
Fafnir
Uakari
Fafnir
Level 60
God Stats
0W - 3L
1,505 SR
Queue Stats
13W - 25L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 10
8,540
776
10,676
9,376
3,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 6
9,642
877
12,194
11,838
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Meand9
Baron Samedi
12
5 / 3 / 11
9,368
852
14,297
14,342
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Scaday
Merlin
11
1 / 8 / 1
6,898
627
6,993
14,917
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheShaid
Thanatos
11
2 / 8 / 2
7,292
663
5,811
14,055
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Uakari
Fafnir
12
3 / 1 / 2
8,321
756
4,323
11,985
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
6
6
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
10
4
W
9
1
6
12
W
Baron Samedi
Meand9
Baron Samedi
5
3
11
3.5
L
Merlin
Scaday
Merlin
1
8
1
0.19
L
Thanatos
TheShaid
Thanatos
2
8
2
0.38
L
Fafnir
Uakari
Fafnir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
17,127
35,556
Taken
40,957
16,639
Mitigated
23,708
15,635
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,676
455
0
2,311
9,376
3,573
546
3,451
5,925
25,144
0
W
12,194
8,083
0
4,295
11,838
4,493
1,112
2,491
9,347
0
50,249
W
Baron Samedi
Meand9
Baron Samedi
14,297
1,282
1,666
7,363
14,342
8,573
335
5,876
8,466
25,570
0
L
Merlin
Scaday
Merlin
6,993
220
0
1,562
14,917
5,396
0
10,288
4,629
23,256
0
L
Thanatos
TheShaid
Thanatos
5,811
730
0
2,441
14,055
5,390
0
8,454
5,601
0
9,444
L
Fafnir
Uakari
Fafnir
4,323
1,485
0
2,291
11,985
12,922
0
6,566
5,419
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
22,511
127
Minions Killed
66
8
Camps Cleared
1
576,130
Distance Traveled
549,331
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,540
776
40
4
3
191,069
4
W
Anhur
9,642
877
77
7
5
193,982
0
W
Baron Samedi
9,368
852
10
1
0
191,079
3
L
Merlin
6,898
627
39
4
1
166,404
2
L
Thanatos
7,292
663
10
1
0
184,637
0
L
Fafnir
8,321
756
17
2
0
198,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role