Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlvaaginGras
Sun Wukong
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 88L
1,625 Elo+
Party 2
Ra
Ra
GedeonKold
Ra
Level 69
God Stats
2W - 1L
1,828 SR
Queue Stats
57W - 49L
1,647 Elo+
Party 2
Hun Batz
Hun Batz
KaiserQC
Hun Batz
Level 124
God Stats
1W - 2L
1,311 SR
Queue Stats
210W - 164L
1,560 Elo+
Party 2
Ishtar
Ishtar
jaimelestétons
Ishtar
Level 91
God Stats
16W - 15L
1,616 SR
Queue Stats
335W - 297L
1,583 Elo+
Party 2
Team Averages
Level 94
1,551 SR
1,583 Elo+

VS

Team Averages
Level 99
1,485 SR
1,466 Elo+
Hun Batz
Hun Batz
GOW3Hero
Hun Batz
Level 129
God Stats
1W - 3L
1,465 SR
Queue Stats
83W - 87L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
SonOfAresPk
Cabrakan
Level 109
God Stats
2W - 1L
1,653 SR
Queue Stats
15W - 10L
1,250 Elo+
Party 3
Tyr
Tyr
Tarnum3626
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,610 Elo+
Solo
Discordia
Discordia
jeff357
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
xELiT3xReFLeXx
Neith
Level 128
God Stats
3W - 2L
1,305 SR
Queue Stats
80W - 84L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 1
7,522
684
1,924
11,319
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AlvaaginGras
Sun Wukong
12
0 / 4 / 2
6,952
632
7,075
14,899
9,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 2
8,194
745
7,674
9,987
4,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
KaiserQC
Hun Batz
14
1 / 3 / 2
7,674
698
6,322
11,013
5,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 0
7,351
668
6,686
9,182
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GOW3Hero
Hun Batz
15
3 / 0 / 10
8,072
734
6,091
8,899
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SonOfAresPk
Cabrakan
13
3 / 0 / 5
7,605
691
9,221
9,629
6,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 2 / 9
8,286
753
12,145
14,205
10,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
jeff357
Discordia
14
0 / 0 / 10
7,667
697
8,213
5,260
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 9
9,514
865
13,880
6,363
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
17
17
Deaths
3
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Sun Wukong
AlvaaginGras
Sun Wukong
0
4
2
0.25
W
Hun Batz
GOW3Hero
Hun Batz
3
0
10
8
L
1
5
2
0.4
L
Hun Batz
KaiserQC
Hun Batz
1
3
2
0.67
W
Cabrakan
SonOfAresPk
Cabrakan
3
0
5
5.5
W
5
2
9
4.75
L
1
5
0
0.2
W
Discordia
jeff357
Discordia
0
0
10
5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
49,550
56,400
Taken
44,356
30,451
Mitigated
29,284
10,483
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,924
222
1,127
3,770
11,319
6,756
0
3,862
7,343
15,350
0
L
Sun Wukong
AlvaaginGras
Sun Wukong
7,075
1,058
0
1,725
14,899
9,509
0
5,761
9,017
0
15,891
W
Hun Batz
GOW3Hero
Hun Batz
6,091
380
352
4,585
8,899
5,635
0
1,698
7,201
0
19,048
L
7,674
422
997
1,391
9,987
4,705
258
1,872
8,011
24,710
0
L
Hun Batz
KaiserQC
Hun Batz
6,322
1,454
0
660
11,013
5,538
0
3,849
7,027
0
19,931
W
Cabrakan
SonOfAresPk
Cabrakan
9,221
1,225
0
1,898
9,629
6,862
24
3,122
6,507
16,438
0
W
12,145
2,423
0
4,256
14,205
10,822
0
2,059
12,146
0
26,865
L
6,686
3,330
0
813
9,182
3,943
0
2,090
7,054
0
23,283
W
Discordia
jeff357
Discordia
8,213
223
0
1,250
5,260
2,182
0
1,422
3,838
28,836
0
W
13,880
5,528
0
3,194
6,363
3,783
796
1,297
5,066
0
52,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
41,144
173
Minions Killed
223
0
Camps Cleared
0
1,055,829
Distance Traveled
1,139,837
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,522
684
40
4
0
200,231
0
L
Sun Wukong
6,952
632
20
2
0
226,987
2
W
Hun Batz
8,072
734
34
3
0
251,915
1
L
Ra
8,194
745
45
4
0
216,331
4
L
Hun Batz
7,674
698
34
3
0
214,693
0
W
Cabrakan
7,605
691
18
2
0
231,502
0
W
Tyr
8,286
753
32
3
0
241,655
2
L
Ishtar
7,351
668
34
3
0
197,587
0
W
Discordia
7,667
697
53
5
0
209,554
0
W
Neith
9,514
865
86
8
0
205,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role