Player Matchup

Ishtar
Ishtar
Aiegis
Ishtar
Level 135
God Stats
14W - 16L
1,438 SR
Queue Stats
193W - 105L
1,693 Elo+
Party 2
Ao Kuang
Ao Kuang
Captain_Milky63
Ao Kuang
Level 138
God Stats
3W - 4L
1,553 SR
Queue Stats
157W - 94L
1,658 Elo+
Party 2
Tyr
Tyr
Toe_GobIin
Tyr
Level 129
God Stats
3W - 1L
1,168 SR
Queue Stats
145W - 86L
1,665 Elo+
Party 2
Team Averages
Level 134
1,387 SR
1,672 Elo+

VS

Team Averages
Level 88
1,493 SR
1,542 Elo+
Chang'e
Chang'e
AskingJake
Chang'e
Level 69
God Stats
10W - 12L
1,547 SR
Queue Stats
83W - 78L
1,592 Elo+
Party 1
Shiva
Shiva
ChecharH
Shiva
Level 126
God Stats
2W - 1L
1,431 SR
Queue Stats
28W - 51L
1,464 Elo+
Solo
Arachne
Arachne
uJackanapes
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aiegis
Ishtar
16
1 / 5 / 3
10,770
634
18,250
16,525
8,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
15
1 / 4 / 3
10,495
617
11,796
23,588
26,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 2
10,088
593
9,519
20,736
18,166
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AskingJake
Chang'e
18
6 / 1 / 4
12,685
746
22,237
15,433
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ChecharH
Shiva
16
1 / 1 / 12
12,232
720
16,562
20,149
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
uJackanapes
Arachne
16
6 / 2 / 5
11,699
688
15,674
19,301
13,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aiegis
Ishtar
1
5
3
0.5
W
Chang'e
AskingJake
Chang'e
6
1
4
8
L
Ao Kuang
1
4
3
0.63
W
Shiva
ChecharH
Shiva
1
1
12
7
L
2
4
2
0.75
W
Arachne
uJackanapes
Arachne
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
54,473
60,849
Taken
54,883
53,340
Mitigated
43,774
9,453
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aiegis
Ishtar
18,250
12,364
0
1,673
16,525
8,276
0
3,700
12,825
0
71,048
W
Chang'e
AskingJake
Chang'e
22,237
2,309
6,168
9,246
15,433
8,046
1,567
3,290
12,143
77,761
0
L
Ao Kuang
11,796
2,538
0
6,953
23,588
26,898
0
9,770
13,818
40,097
0
W
Shiva
ChecharH
Shiva
16,562
2,648
1,062
4,799
20,149
22,368
127
4,713
15,436
0
39,084
L
9,519
373
0
827
20,736
18,166
0
9,433
11,303
0
21,582
W
Arachne
uJackanapes
Arachne
15,674
7,720
0
7,517
19,301
13,360
796
4,453
14,848
0
48,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
36,616
237
Minions Killed
210
6
Camps Cleared
10
913,581
Distance Traveled
1,028,507
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,770
634
140
8
3
282,484
8
W
Chang'e
12,685
746
135
8
4
332,479
7
L
Ao Kuang
10,495
617
65
4
2
303,381
5
W
Shiva
12,232
720
31
2
1
333,806
1
L
Tyr
10,088
593
32
2
1
327,716
6
W
Arachne
11,699
688
44
3
5
362,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role