Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FlamingSkull1999
Geb
Level 43
God Stats
3W - 4L
1,375 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Poseidon
Poseidon
The Fire Oni
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 122L
1,424 Elo+
Solo
Achilles
Achilles
Wesker108
Achilles
Level 42
God Stats
48W - 35L
1,581 SR
Queue Stats
138W - 109L
1,506 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,463 Elo+

VS

Team Averages
Level 65
1,402 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bravesfn95
Ymir
Level 48
God Stats
17W - 26L
1,390 SR
Queue Stats
127W - 138L
1,506 Elo+
Party 2
Neith
Neith
P RawKone
Neith
Level 45
God Stats
13W - 22L
1,485 SR
Queue Stats
113W - 132L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
PastaFagioli278
Zhong Kui
Level 66
God Stats
15W - 9L
1,295 SR
Queue Stats
248W - 238L
1,483 Elo+
Party 2
Nemesis
Nemesis
RGlordbrock
Nemesis
Level 43
God Stats
0W - 1L
1,342 SR
Queue Stats
6W - 17L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 0
6,360
636
891
5,028
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
 
Hou Yi
11
3 / 0 / 0
6,248
625
3,916
5,103
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
5,180
518
1,907
5,286
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
The Fire Oni
Poseidon
10
0 / 0 / 2
6,058
606
3,430
4,109
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Wesker108
Achilles
10
2 / 0 / 0
5,673
567
5,365
6,398
3,986
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,773
577
4,022
4,848
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,964
496
2,379
9,380
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
P RawKone
Neith
8
0 / 1 / 0
5,040
504
3,229
3,357
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
PastaFagioli278
Zhong Kui
7
0 / 1 / 0
4,613
461
3,302
6,158
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RGlordbrock
Nemesis
5
0 / 1 / 0
4,022
402
82
3,263
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
W
Hou Yi
 
Hou Yi
3
0
0
3
L
Chaac
 
Chaac
0
1
0
0
L
0
3
0
0
W
0
0
2
1
L
Neith
P RawKone
Neith
0
1
0
0
L
Zhong Kui
PastaFagioli278
Zhong Kui
0
1
0
0
L
Nemesis
RGlordbrock
Nemesis
0
1
0
0
W
Poseidon
The Fire Oni
Poseidon
0
0
2
1
W
Achilles
Wesker108
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
13,014
25,924
Taken
27,006
12,310
Mitigated
13,517
7,568
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
891
824
0
1,662
5,028
1,847
0
227
4,801
0
50,602
W
Hou Yi
 
Hou Yi
3,916
1,951
0
2,862
5,103
1,698
0
262
4,841
0
46,177
L
Chaac
 
Chaac
4,022
1,542
0
2,327
4,848
3,004
0
431
4,417
0
42,698
L
2,379
763
963
1,926
9,380
4,183
0
1,630
7,750
21,283
0
W
1,907
396
0
816
5,286
3,313
0
1,777
3,412
10,112
0
L
Neith
P RawKone
Neith
3,229
1,331
0
655
3,357
1,308
0
352
3,005
0
37,288
L
Zhong Kui
PastaFagioli278
Zhong Kui
3,302
343
0
3,766
6,158
3,954
0
1,399
4,759
30,706
0
L
Nemesis
RGlordbrock
Nemesis
82
62
0
49
3,263
1,068
0
1,525
1,738
0
4,336
W
Poseidon
The Fire Oni
Poseidon
3,430
1,001
0
500
4,109
1,466
984
1,913
2,196
41,666
0
W
Achilles
Wesker108
Achilles
5,365
2,199
0
1,728
6,398
3,986
0
1,502
4,593
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
24,412
353
Minions Killed
267
0
Camps Cleared
0
985,357
Distance Traveled
877,513
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,360
636
103
10
0
258,079
2
W
Hou Yi
6,248
625
92
9
0
183,671
1
L
Chaac
5,773
577
89
9
0
197,674
2
L
Ymir
4,964
496
32
3
0
160,055
4
W
Geb
5,180
518
9
1
0
184,095
0
L
Neith
5,040
504
70
7
0
173,250
0
L
Zhong Kui
4,613
461
65
7
0
171,347
1
L
Nemesis
4,022
402
11
1
0
175,187
0
W
Poseidon
6,058
606
81
8
0
170,532
0
W
Achilles
5,673
567
68
7
0
188,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role