Player Matchup

Poseidon
Poseidon
ItzXpadon
Poseidon
Level 68
God Stats
22W - 10L
1,719 SR
Queue Stats
74W - 49L
1,586 Elo+
Party 2
Medusa
Medusa
Jillsandwich123
Medusa
Level 146
God Stats
38W - 30L
1,590 SR
Queue Stats
547W - 539L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
Windveil
Hun Batz
Level 154
God Stats
8W - 2L
1,717 SR
Queue Stats
582W - 540L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
kayminnie
Cabrakan
Level 141
God Stats
38W - 25L
1,464 SR
Queue Stats
408W - 411L
1,545 Elo+
Party 2
Geb
Geb
thehotcheetoh
Geb
Level 22
God Stats
2W - 2L
1,256 SR
Queue Stats
16W - 11L
1,541 Elo+
Party 2
Team Averages
Level 106
1,549 SR
1,549 Elo+

VS

Team Averages
Level 34
1,529 SR
1,465 Elo+
The Morrigan
The Morrigan
AnActualMonkey
The Morrigan
Level 28
God Stats
1W - 2L
1,289 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 3
Merlin
Merlin
Eburneus
Merlin
Level 68
God Stats
1W - 2L
1,580 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 1
Charybdis
Charybdis
Lolis2Hot
Charybdis
Level 32
God Stats
2W - 4L
1,416 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 3
Horus
Horus
SlightHands
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 3
Lancelot
Lancelot
Syzick
Lancelot
Level 27
God Stats
2W - 1L
1,859 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItzXpadon
Poseidon
19
6 / 0 / 19
12,696
1,058
21,392
7,948
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 3 / 16
14,535
1,211
33,280
15,938
10,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Windveil
Hun Batz
19
9 / 0 / 18
12,836
1,070
27,825
16,244
16,968
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
kayminnie
Cabrakan
19
5 / 1 / 21
12,298
1,025
18,773
15,534
19,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 1 / 28
13,392
1,116
10,684
14,122
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnActualMonkey
The Morrigan
16
2 / 9 / 1
10,883
907
15,148
20,138
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Eburneus
Merlin
17
1 / 1 / 2
11,906
992
17,307
13,774
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Lolis2Hot
Charybdis
16
1 / 9 / 2
10,786
899
10,760
25,272
12,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 4
11,320
943
8,466
33,762
48,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Syzick
Lancelot
16
0 / 9 / 4
10,510
876
9,759
24,452
13,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
36
Kills
4
5
Deaths
36
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnActualMonkey
The Morrigan
2
9
1
0.28
L
Merlin
Eburneus
Merlin
1
1
2
2
W
Poseidon
ItzXpadon
Poseidon
6
0
19
15.5
W
14
3
16
7.33
L
Charybdis
Lolis2Hot
Charybdis
1
9
2
0.22
L
0
8
4
0.25
L
Lancelot
Syzick
Lancelot
0
9
4
0.22
W
Hun Batz
Windveil
Hun Batz
9
0
18
18
W
Cabrakan
kayminnie
Cabrakan
5
1
21
15.5
W
2
1
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,954
Damage
61,440
69,786
Taken
117,398
69,671
Mitigated
91,111
6,774
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnActualMonkey
The Morrigan
15,148
3,653
0
931
20,138
10,195
0
7,786
12,225
18,915
1,726
L
Merlin
Eburneus
Merlin
17,307
782
0
702
13,774
6,953
0
4,836
8,938
68,360
0
W
Poseidon
ItzXpadon
Poseidon
21,392
2,495
0
1,997
7,948
4,772
0
4,062
3,886
64,252
0
W
33,280
18,114
0
1,489
15,938
10,495
0
8,252
7,686
0
75,328
L
Charybdis
Lolis2Hot
Charybdis
10,760
6,632
0
1,419
25,272
12,268
0
8,840
16,432
0
32,789
L
8,466
3,157
2,529
3,152
33,762
48,339
0
18,780
14,982
236
15,348
L
Lancelot
Syzick
Lancelot
9,759
1,948
0
1,664
24,452
13,356
0
10,607
13,845
0
21,363
W
Hun Batz
Windveil
Hun Batz
27,825
6,254
0
526
16,244
16,968
0
7,408
8,836
0
50,530
W
Cabrakan
kayminnie
Cabrakan
18,773
2,360
0
1,102
15,534
19,044
0
6,057
9,477
30,412
0
W
10,684
528
0
1,660
14,122
18,392
0
5,156
7,594
19,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,757
Gold Earned
55,405
263
Minions Killed
206
9
Camps Cleared
8
1,195,520
Distance Traveled
1,105,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,883
907
10
1
2
229,257
0
L
Merlin
11,906
992
117
10
4
243,574
0
W
Poseidon
12,696
1,058
79
7
5
241,406
0
W
Medusa
14,535
1,211
115
10
1
205,070
3
L
Charybdis
10,786
899
41
3
0
186,769
0
L
Horus
11,320
943
15
1
1
230,347
0
L
Lancelot
10,510
876
23
2
1
215,651
0
W
Hun Batz
12,836
1,070
32
3
2
273,048
0
W
Cabrakan
12,298
1,025
27
2
1
216,992
2
W
Geb
13,392
1,116
10
1
0
259,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role