Player Matchup

Neith
Neith
BroMancie
Neith
Level 147
God Stats
7W - 6L
1,525 SR
Queue Stats
262W - 226L
1,572 Elo+
Party 2
Tiamat
Tiamat
DesR88
Tiamat
Level 159
God Stats
7W - 6L
1,411 SR
Queue Stats
637W - 628L
1,428 Elo+
Party 2
Bacchus
Bacchus
Lickalettuce
Bacchus
Level 69
God Stats
5W - 5L
1,642 SR
Queue Stats
444W - 460L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Soggyracoon
Cthulhu
Level 103
God Stats
13W - 8L
1,584 SR
Queue Stats
329W - 325L
1,328 Elo+
Party 2
Bastet
Bastet
ZeeZeeSnowy
Bastet
Level 114
God Stats
12W - 7L
1,616 SR
Queue Stats
205W - 173L
1,549 Elo+
Party 2
Team Averages
Level 118
1,555 SR
1,474 Elo+

VS

Team Averages
Level 78
1,491 SR
1,432 Elo+
Jing Wei
Jing Wei
Czarcarr1
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,342 Elo+
Solo
Ares
Ares
Helrayzr
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Khepri
Khepri
Superguns5675
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 1
Zeus
Zeus
eternalfatkid
Zeus
Level 122
God Stats
5W - 7L
1,688 SR
Queue Stats
472W - 485L
1,411 Elo+
Solo
Scylla
Scylla
rawhollyday
Scylla
Level 40
God Stats
0W - 2L
1,266 SR
Queue Stats
122W - 123L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BroMancie
Neith
19
13 / 2 / 10
11,468
882
22,672
16,096
8,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
DesR88
Tiamat
17
2 / 2 / 15
9,232
710
8,690
9,635
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Lickalettuce
Bacchus
16
1 / 2 / 18
9,951
765
5,491
16,514
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Soggyracoon
Cthulhu
16
1 / 2 / 18
9,528
733
7,563
14,076
16,339
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
17
6 / 3 / 11
9,993
769
14,242
16,750
7,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Czarcarr1
Jing Wei
16
3 / 7 / 3
9,078
698
11,546
16,456
9,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
1 / 3 / 7
8,820
678
4,913
15,338
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 10
8,006
616
3,596
12,256
15,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 5 / 6
9,742
749
17,904
10,590
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
14
3 / 5 / 6
8,895
684
13,977
11,400
5,683
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
23
Kills
10
11
Deaths
24
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
BroMancie
Neith
13
2
10
9
L
Jing Wei
Czarcarr1
Jing Wei
3
7
3
0.64
W
Tiamat
DesR88
Tiamat
2
2
15
4.75
L
Ares
1
3
7
1.5
W
Bacchus
Lickalettuce
Bacchus
1
2
18
5
W
Cthulhu
Soggyracoon
Cthulhu
1
2
18
5
L
0
4
10
1.25
W
Bastet
6
3
11
3.83
L
3
5
6
1.2
L
Scylla
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,658
Damage
51,936
73,071
Taken
66,040
61,786
Mitigated
55,221
35,843
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BroMancie
Neith
22,672
6,594
933
7,801
16,096
8,289
4,198
6,974
9,122
0
38,399
L
Jing Wei
Czarcarr1
Jing Wei
11,546
8,056
924
2,965
16,456
9,566
758
3,035
13,421
0
24,486
W
Tiamat
DesR88
Tiamat
8,690
1,149
3,428
2,566
9,635
8,228
570
5,655
3,980
23,351
0
L
Ares
4,913
291
89
1,529
15,338
18,412
155
6,168
9,170
7,977
0
W
Bacchus
Lickalettuce
Bacchus
5,491
257
1,229
2,626
16,514
21,166
438
9,081
7,433
12,271
0
W
Cthulhu
Soggyracoon
Cthulhu
7,563
409
4,906
2,805
14,076
16,339
0
7,245
6,831
19,885
0
L
3,596
389
1,281
1,624
12,256
15,939
286
6,372
5,884
8,377
0
W
Bastet
14,242
3,620
3,740
5,809
16,750
7,764
492
11,435
5,315
0
20,543
L
17,904
1,613
872
1,503
10,590
5,621
510
2,630
7,960
33,749
0
L
Scylla
13,977
755
1,126
2,083
11,400
5,683
692
3,539
7,861
30,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
44,541
118
Minions Killed
134
0
Camps Cleared
0
1,304,997
Distance Traveled
1,024,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,468
882
41
3
0
238,564
3
L
Jing Wei
9,078
698
40
3
0
205,525
0
W
Tiamat
9,232
710
30
2
0
256,058
0
L
Ares
8,820
678
3
0
0
237,609
0
W
Bacchus
9,951
765
10
1
0
279,117
0
W
Cthulhu
9,528
733
23
2
0
253,293
0
L
Khepri
8,006
616
12
1
0
228,506
0
W
Bastet
9,993
769
14
1
0
277,965
0
L
Zeus
9,742
749
40
3
0
156,222
0
L
Scylla
8,895
684
39
3
0
196,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role