Player Matchup

Neith
Neith
GenGhost
Neith
Level 52
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 1
King Arthur
King Arthur
Jahkam
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 1
Atlas
Atlas
smackurmama6
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,404 SR
1,616 Elo+

VS

Team Averages
Level 67
1,327 SR
1,311 Elo+
Heimdallr
Heimdallr
Thorsvin
Heimdallr
Level 66
God Stats
10W - 19L
1,296 SR
Queue Stats
103W - 133L
1,313 Elo+
Solo
Terra
Terra
alexis_c-t
Terra
Level 28
God Stats
2W - 6L
1,243 SR
Queue Stats
73W - 85L
1,286 Elo+
Party 2
Merlin
Merlin
pumpp_kin
Merlin
Level 108
God Stats
9W - 18L
1,442 SR
Queue Stats
122W - 144L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GenGhost
Neith
12
0 / 6 / 1
8,230
588
7,635
14,593
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Jahkam
King Arthur
12
0 / 7 / 1
7,893
564
7,249
19,313
12,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 0
7,974
570
7,352
16,104
10,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Thorsvin
Heimdallr
16
3 / 0 / 15
10,814
772
12,852
9,661
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
14
1 / 1 / 17
9,767
698
5,245
11,183
11,275
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
pumpp_kin
Merlin
18
17 / 0 / 4
12,416
887
25,529
7,087
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
GenGhost
Neith
0
6
1
0.08
L
King Arthur
Jahkam
King Arthur
0
7
1
0.07
W
Heimdallr
Thorsvin
Heimdallr
3
0
15
10.5
W
Terra
1
1
17
9.5
W
Merlin
pumpp_kin
Merlin
17
0
4
19
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
43,626
50,010
Taken
27,931
29,130
Mitigated
20,526
2,301
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GenGhost
Neith
7,635
2,790
165
1,301
14,593
5,566
0
9,663
4,930
0
33,752
L
King Arthur
Jahkam
King Arthur
7,249
1,122
0
250
19,313
12,923
0
12,259
7,054
0
17,186
W
Heimdallr
Thorsvin
Heimdallr
12,852
6,728
0
2,412
9,661
5,380
1,887
3,260
6,401
0
42,791
W
Terra
5,245
1,330
2,746
2,665
11,183
11,275
31
2,815
8,368
9,888
0
W
Merlin
pumpp_kin
Merlin
25,529
2,291
0
500
7,087
3,871
899
1,869
5,218
73,523
0
L
7,352
2,803
0
585
16,104
10,641
0
9,050
7,054
19,365
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
32,997
108
Minions Killed
187
1
Camps Cleared
10
732,317
Distance Traveled
784,190
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,230
588
60
4
0
195,515
0
L
King Arthur
7,893
564
16
1
0
288,529
1
W
Heimdallr
10,814
772
72
5
1
253,252
2
W
Terra
9,767
698
14
1
3
266,632
0
W
Merlin
12,416
887
101
7
6
264,306
8
L
Atlas
7,974
570
32
2
1
248,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role