Player Matchup

Nox
Nox
Gold V
MrLoyalty89
Nox
Gold V
Level 156
God Stats
15W - 11L
1,567 SR
Queue Stats
146W - 154L
1,383 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Ryano630
Baron Samedi
Silver III
Level 114
God Stats
6W - 7L
1,587 SR
Queue Stats
80W - 69L
1,406 MMR
Solo
Loki
Loki
Gold IV
Sleepy_boy_420
Loki
Gold IV
Level 94
God Stats
5W - 1L
1,713 SR
Queue Stats
118W - 117L
1,406 MMR
Solo
Kukulkan
Kukulkan
Gold IV
faitless urgan
Kukulkan
Gold IV
Level 144
God Stats
23W - 26L
1,585 SR
Queue Stats
608W - 618L
1,410 MMR
Solo
Xbalanque
Xbalanque
Silver III
knightsolairee
Xbalanque
Silver III
Level 137
God Stats
2W - 0L
1,602 SR
Queue Stats
18W - 19L
1,426 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,611 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,463 SR
1,407 MMR
Freya
Freya
Silver II
DiaV_Eagle
Freya
Silver II
Level 121
God Stats
3W - 4L
1,243 SR
Queue Stats
30W - 35L
1,460 MMR
Party 1
Bellona
Bellona
Gold IV
ShadowDrack512
Bellona
Gold IV
Level 121
God Stats
9W - 5L
1,604 SR
Queue Stats
75W - 71L
1,381 MMR
Solo
Anubis
Anubis
Silver IV
XVC3
Anubis
Silver IV
Level 147
God Stats
1W - 1L
1,669 SR
Queue Stats
76W - 99L
1,405 MMR
Solo
Chaac
Chaac
Silver III
conte311
Chaac
Silver III
Level 144
God Stats
0W - 2L
1,329 SR
Queue Stats
28W - 36L
1,369 MMR
Party 1
Mercury
Mercury
Gold II
panda1vspanda2
Mercury
Gold II
Level 77
God Stats
7W - 4L
1,470 SR
Queue Stats
279W - 271L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,068
503
12,822
12,758
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Ryano630
Baron Samedi
13
0 / 0 / 11
8,984
449
6,628
14,223
12,888
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

17
9 / 2 / 6
10,881
544
15,629
19,174
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
18
4 / 0 / 4
10,924
546
7,973
5,161
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
knightsolairee
Xbalanque
16
4 / 5 / 5
10,110
506
10,259
15,832
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioCabrakanLancelotHades

VS

Bans
AwilixMedusaVamanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
5 / 5 / 1
9,927
496
12,999
15,828
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 1
10,058
503
7,823
20,060
17,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
XVC3
Anubis
16
0 / 4 / 0
9,710
486
4,685
11,134
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
conte311
Chaac
14
2 / 4 / 2
8,944
447
7,042
18,638
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 2 / 3
9,277
464
8,897
14,700
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
9
9
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
5
5
1
1.1
W
2
2
4
2
W
Baron Samedi
Ryano630
Baron Samedi
0
0
11
5.5
L
1
4
1
0.38
W
9
2
6
6
L
Anubis
XVC3
Anubis
0
4
0
0
L
Chaac
conte311
Chaac
2
4
2
0.75
W
Kukulkan
4
0
4
6
W
Xbalanque
knightsolairee
Xbalanque
4
5
5
1.3
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
41,446
67,148
Taken
80,360
36,923
Mitigated
55,529
23,877
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
12,999
4,708
0
4,912
15,828
5,948
208
2,290
13,538
65,723
0
W
12,822
890
206
4,221
12,758
6,645
763
335
12,423
85,657
0
W
Baron Samedi
Ryano630
Baron Samedi
6,628
1,259
1,904
6,420
14,223
12,888
0
4,987
9,236
25,083
0
L
7,823
2,269
0
6,344
20,060
17,931
570
9,239
10,733
0
80,287
W
15,629
4,580
0
8,054
19,174
7,725
239
3,918
15,256
46
71,634
L
Anubis
XVC3
Anubis
4,685
205
0
3,697
11,134
7,483
0
5,886
5,034
95,208
0
L
Chaac
conte311
Chaac
7,042
721
0
4,412
18,638
18,356
49
7,236
11,275
0
28,250
W
Kukulkan
7,973
362
0
1,068
5,161
2,544
954
507
4,654
96,276
0
W
Xbalanque
knightsolairee
Xbalanque
10,259
1,774
0
2,004
15,832
7,121
1,308
8,378
7,454
0
85,876
L
8,897
3,047
0
3,675
14,700
5,811
809
2,923
11,773
0
86,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
47,916
597
Minions Killed
626
0
Camps Cleared
0
1,887,643
Distance Traveled
1,963,328
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,927
496
108
5
0
376,099
0
W
Nox
10,068
503
156
8
0
354,975
2
W
Baron Samedi
8,984
449
29
1
0
385,127
11
L
Bellona
10,058
503
173
9
0
360,494
6
W
Loki
10,881
544
94
5
0
407,147
5
L
Anubis
9,710
486
165
8
0
321,625
3
L
Chaac
8,944
447
39
2
0
421,428
3
W
Kukulkan
10,924
546
186
9
0
392,881
8
W
Xbalanque
10,110
506
132
7
0
347,513
1
L
Mercury
9,277
464
141
7
0
483,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role