Player Matchup

Sylvanus
Sylvanus
DKMGaming1
Sylvanus
Level 107
God Stats
3W - 2L
1,676 SR
Queue Stats
21W - 14L
1,515 Elo+
Party 4
Lancelot
Lancelot
Nuclear__Walnut
Lancelot
Level 128
God Stats
18W - 12L
1,604 SR
Queue Stats
28W - 18L
1,546 Elo+
Party 4
Nu Wa
Nu Wa
PoshGlint347
Nu Wa
Level 133
God Stats
10W - 7L
1,656 SR
Queue Stats
236W - 225L
1,479 Elo+
Party 3
Ishtar
Ishtar
RichiPhelps1043
Ishtar
Level 88
God Stats
18W - 14L
1,436 SR
Queue Stats
138W - 169L
1,401 Elo+
Solo
Guan Yu
Guan Yu
TheDemonz6204
Guan Yu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 155L
1,454 Elo+
Party 3
Team Averages
Level 121
1,574 SR
1,479 Elo+

VS

Team Averages
Level 101
1,524 SR
1,438 Elo+
Nu Wa
Nu Wa
DesertFlower94
Nu Wa
Level 100
God Stats
5W - 7L
1,522 SR
Queue Stats
262W - 347L
1,431 Elo+
Party 2
Mercury
Mercury
KightHD
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
XPsioniccontrolX
Baron Samedi
Level 89
God Stats
6W - 6L
1,592 SR
Queue Stats
80W - 108L
1,436 Elo+
Party 2
Shiva
Shiva
Xandar99
Shiva
Level 120
God Stats
16W - 15L
1,642 SR
Queue Stats
119W - 182L
1,389 Elo+
Party 2
Medusa
Medusa
ej50187
Medusa
Level 128
God Stats
0W - 2L
1,362 SR
Queue Stats
63W - 64L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DKMGaming1
Sylvanus
13
0 / 2 / 7
7,626
401
4,027
12,733
9,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
16
11 / 0 / 5
10,442
550
14,945
11,359
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 0 / 1
11,250
592
18,349
9,334
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 8
9,550
503
10,133
15,297
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
16
4 / 2 / 2
10,120
533
13,191
22,992
28,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,936
418
6,926
13,253
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KightHD
Mercury
15
1 / 6 / 0
9,126
480
4,894
16,394
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
XPsioniccontrolX
Baron Samedi
12
0 / 4 / 2
8,394
442
10,999
17,351
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Xandar99
Shiva
16
2 / 5 / 0
10,560
556
15,863
22,104
16,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ej50187
Medusa
13
0 / 5 / 0
8,199
432
10,649
15,569
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
24
Kills
5
5
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DKMGaming1
Sylvanus
0
2
7
1.75
L
2
4
0
0.5
L
Mercury
KightHD
Mercury
1
6
0
0.17
W
Lancelot
11
0
5
13.5
W
8
0
1
8.5
W
1
1
8
5
W
Guan Yu
4
2
2
2.5
L
Baron Samedi
XPsioniccontrolX
Baron Samedi
0
4
2
0.25
L
Shiva
Xandar99
Shiva
2
5
0
0.4
L
Medusa
ej50187
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,645
Damage
49,331
71,715
Taken
84,671
55,775
Mitigated
52,756
25,463
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DKMGaming1
Sylvanus
4,027
1,159
3,890
4,814
12,733
9,078
296
6,003
6,730
18,822
2,983
L
6,926
1,437
0
1,000
13,253
5,037
164
4,420
8,347
51,429
0
L
Mercury
KightHD
Mercury
4,894
1,222
0
385
16,394
6,157
956
5,632
10,382
0
82,823
W
Lancelot
14,945
3,387
0
322
11,359
5,946
0
3,522
7,837
0
61,947
W
18,349
2,502
72
2,357
9,334
4,267
2,372
3,024
6,310
100,995
0
W
10,133
4,119
0
4,076
15,297
7,730
968
5,155
10,142
0
90,902
W
Guan Yu
13,191
3,286
484
9,448
22,992
28,754
39
1,034
21,958
0
76,385
L
Baron Samedi
XPsioniccontrolX
Baron Samedi
10,999
644
1,359
5,611
17,351
19,482
150
5,015
11,916
35,359
0
L
Shiva
Xandar99
Shiva
15,863
5,762
0
10,068
22,104
16,144
894
2,081
19,745
0
88,041
L
Medusa
ej50187
Medusa
10,649
2,982
0
2,718
15,569
5,936
477
3,106
12,199
0
79,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,988
Gold Earned
44,215
531
Minions Killed
508
0
Camps Cleared
0
1,844,457
Distance Traveled
1,718,634
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,626
401
25
1
0
327,513
8
L
Nu Wa
7,936
418
70
4
0
311,086
0
L
Mercury
9,126
480
132
7
0
414,032
4
W
Lancelot
10,442
550
99
5
0
424,243
1
W
Nu Wa
11,250
592
149
8
0
364,294
0
W
Ishtar
9,550
503
134
7
0
335,364
2
W
Guan Yu
10,120
533
124
7
0
393,043
2
L
Baron Samedi
8,394
442
51
3
0
352,995
1
L
Shiva
10,560
556
140
7
0
333,029
0
L
Medusa
8,199
432
115
6
0
307,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role