Player Matchup

Thoth
Thoth
Kanbay
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,361 Elo+
Party 2
Ullr
Ullr
Koda0256
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,326 Elo+
Party 2
Terra
Terra
Peach_ybunny
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,497 Elo+
Party 1
Tyr
Tyr
ToxicTornado56
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,676 Elo+
Party 1
Fenrir
Fenrir
Wesman1568
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,393 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,451 Elo+

VS

Team Averages
Level 95
1,542 SR
1,519 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Justice4Turntle
Set
Level 141
God Stats
1W - 2L
1,300 SR
Queue Stats
140W - 140L
1,546 Elo+
Party 3
Ao Kuang
Ao Kuang
LucidJoe
Ao Kuang
Level 15
God Stats
2W - 3L
1,784 SR
Queue Stats
68W - 64L
1,492 Elo+
Party 3
Cerberus
Cerberus
Sicsrber
Cerberus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
TheUwUPolice
Heimdallr
Level 115
God Stats
20W - 17L
1,624 SR
Queue Stats
312W - 327L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kanbay
Thoth
14
0 / 4 / 0
9,147
915
7,518
9,890
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
14
0 / 7 / 0
8,940
894
10,477
16,639
6,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 1
9,362
936
3,059
21,967
21,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 9 / 0
9,060
906
15,631
25,871
25,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Wesman1568
Fenrir
14
0 / 13 / 0
8,601
860
8,950
22,865
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

77

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 2 / 26
10,265
1,027
9,662
11,316
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 13
12,227
1,223
14,300
9,992
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
LucidJoe
Ao Kuang
18
14 / 0 / 17
12,154
1,215
21,147
10,966
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Sicsrber
Cerberus
17
3 / 0 / 28
11,171
1,117
12,001
9,313
8,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
TheUwUPolice
Heimdallr
19
13 / 0 / 22
12,427
1,243
31,286
9,915
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
143
2
Kills
37
37
Deaths
2
1
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
26
7
W
6
0
13
12.5
L
Thoth
Kanbay
Thoth
0
4
0
0
L
Ullr
0
7
0
0
W
Ao Kuang
LucidJoe
Ao Kuang
14
0
17
22.5
L
1
4
1
0.38
W
Cerberus
Sicsrber
Cerberus
3
0
28
17
W
Heimdallr
TheUwUPolice
Heimdallr
13
0
22
24
L
1
9
0
0.11
L
Fenrir
Wesman1568
Fenrir
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,635
Damage
88,396
97,232
Taken
51,502
71,420
Mitigated
34,002
8,524
Healing
24,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,662
2,299
4,657
4,527
11,316
5,715
0
773
10,440
21,966
0
W
14,300
7,696
1,753
3,581
9,992
6,774
0
2,998
6,937
0
32,057
L
Thoth
Kanbay
Thoth
7,518
590
0
138
9,890
4,279
0
3,697
6,193
38,678
0
L
Ullr
10,477
5,358
0
643
16,639
6,962
0
6,213
10,426
0
27,347
W
Ao Kuang
LucidJoe
Ao Kuang
21,147
8,450
0
3,794
10,966
7,112
0
2,326
8,446
22,063
2,830
L
3,059
1,140
2,096
3,693
21,967
21,213
0
11,415
10,552
10,015
0
W
Cerberus
Sicsrber
Cerberus
12,001
1,281
0
3,176
9,313
8,484
0
2,973
6,249
31,183
0
W
Heimdallr
TheUwUPolice
Heimdallr
31,286
19,561
0
2,981
9,915
5,917
0
1,507
8,290
0
56,748
L
15,631
1,662
0
1,488
25,871
25,923
0
9,693
16,178
0
25,201
L
Fenrir
Wesman1568
Fenrir
8,950
3,501
0
466
22,865
13,043
0
9,651
13,214
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
58,244
142
Minions Killed
187
4
Camps Cleared
14
960,713
Distance Traveled
941,282
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,265
1,027
28
3
0
152,217
0
W
Set
12,227
1,223
26
3
10
186,641
3
L
Thoth
9,147
915
62
6
0
208,148
0
L
Ullr
8,940
894
39
4
0
169,515
0
W
Ao Kuang
12,154
1,215
6
1
1
211,642
0
L
Terra
9,362
936
17
2
1
202,865
0
W
Cerberus
11,171
1,117
63
6
2
187,845
0
W
Heimdallr
12,427
1,243
64
6
1
202,937
1
L
Tyr
9,060
906
12
1
2
210,828
0
L
Fenrir
8,601
860
12
1
1
169,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role