Player Matchup

Scylla
Scylla
BeatThemQuads
Scylla
Level 119
God Stats
4W - 3L
1,446 SR
Queue Stats
82W - 50L
1,694 Elo+
Party 1
Ymir
Ymir
CptTenneal
Ymir
Level 146
God Stats
2W - 0L
1,691 SR
Queue Stats
114W - 88L
1,670 Elo+
Party 1
Arachne
Arachne
EnzyAri
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 34L
1,686 Elo+
Party 1
Team Averages
Level 123
1,546 SR
1,683 Elo+

VS

Team Averages
Level 99
1,620 SR
1,593 Elo+
Pele
Pele
Ashträy
Pele
Level 108
God Stats
124W - 128L
1,624 SR
Queue Stats
464W - 467L
1,591 Elo+
Solo
Charybdis
Charybdis
Joueur Stable
Charybdis
Level 82
God Stats
6W - 2L
1,671 SR
Queue Stats
68W - 63L
1,587 Elo+
Solo
Nu Wa
Nu Wa
PelonSka
Nu Wa
Level 107
God Stats
4W - 2L
1,566 SR
Queue Stats
17W - 18L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
12,168
716
20,067
12,902
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 9
11,267
663
9,922
21,138
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
EnzyAri
Arachne
18
8 / 2 / 2
12,765
751
6,294
15,503
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 2 / 1
8,505
500
1,982
6,096
2,589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Joueur Stable
Charybdis
16
0 / 2 / 2
10,294
606
13,836
16,919
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
PelonSka
Nu Wa
16
3 / 9 / 0
11,173
657
20,362
17,023
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
1
0.25
W
5
0
8
9
W
0
1
9
4.5
W
Arachne
EnzyAri
Arachne
8
2
2
4.5
L
Charybdis
Joueur Stable
Charybdis
0
2
2
0.5
L
Nu Wa
PelonSka
Nu Wa
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,283
Damage
36,180
49,543
Taken
40,038
42,148
Mitigated
18,320
10,779
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,982
220
0
890
6,096
2,589
0
4,868
1,228
0
8,650
W
20,067
781
0
2,020
12,902
5,641
443
6,113
6,789
65,960
0
W
9,922
1,228
0
3,912
21,138
26,721
378
8,117
13,021
36,595
0
W
Arachne
EnzyAri
Arachne
6,294
3,652
0
4,847
15,503
9,786
1,647
6,648
8,855
0
42,534
L
Charybdis
Joueur Stable
Charybdis
13,836
8,607
0
2,003
16,919
7,692
0
12,769
4,150
0
57,709
L
Nu Wa
PelonSka
Nu Wa
20,362
5,904
0
55
17,023
8,039
0
12,594
4,429
64,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
29,972
202
Minions Killed
230
7
Camps Cleared
7
916,136
Distance Traveled
624,736
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,505
500
14
1
1
89,265
2
W
Scylla
12,168
716
97
6
1
300,184
0
W
Ymir
11,267
663
41
2
1
307,275
1
W
Arachne
12,765
751
64
4
5
308,677
5
L
Charybdis
10,294
606
109
6
3
285,239
5
L
Nu Wa
11,173
657
107
6
3
250,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role